Player Matchup

Skadi
Skadi
BlackMaNfromNY
Skadi
Level 65
God Stats
177W - 131L
1,602 SR
Queue Stats
623W - 633L
1,484 Elo+
Party 1
Bellona
Bellona
CMG032
Bellona
Level 4
God Stats
4W - 2L
1,471 SR
Queue Stats
13W - 15L
1,311 Elo+
Solo
Mulan
Mulan
CaptainManguuu
Mulan
Level 45
God Stats
52W - 50L
1,495 SR
Queue Stats
503W - 581L
1,453 Elo+
Party 1
Horus
Horus
DG SLAY3R
Horus
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
258W - 285L
1,456 Elo+
Party 1
Sol
Sol
xLips That Grip
Sol
Level 156
God Stats
26W - 11L
1,781 SR
Queue Stats
591W - 444L
1,494 Elo+
Party 1
Team Averages
Level 62
1,570 SR
1,439 Elo+

VS

Team Averages
Level 52
1,629 SR
1,494 Elo+
Cerberus
Cerberus
Mr Midnight1555
Cerberus
Level 17
God Stats
0W - 1L
1,832 SR
Queue Stats
4W - 7L
1,379 Elo+
Party 3
Skadi
Skadi
RandoCommando
Skadi
Level 43
God Stats
12W - 15L
1,583 SR
Queue Stats
177W - 202L
1,514 Elo+
Solo
Merlin
Merlin
UltraJew420
Merlin
Level 49
God Stats
55W - 56L
1,534 SR
Queue Stats
101W - 99L
1,503 Elo+
Party 2
Discordia
Discordia
swancleric
Discordia
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,537 Elo+
Party 3
King Arthur
King Arthur
sweettastyjelly
King Arthur
Level 69
God Stats
1W - 2L
1,693 SR
Queue Stats
115W - 108L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 9
13,782
861
25,688
13,729
5,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
CMG032
Bellona
19
7 / 2 / 11
12,445
778
15,027
19,979
21,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
1 / 3 / 11
11,548
722
15,239
20,905
12,019
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
DG SLAY3R
Horus
18
3 / 1 / 14
11,427
714
5,544
19,858
15,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 1 / 4
13,876
867
23,226
13,278
4,254
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 9 / 3
10,036
627
4,706
24,689
19,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 3 / 4
11,790
737
11,022
14,146
4,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
4 / 4 / 5
11,408
713
16,102
12,512
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
swancleric
Discordia
17
2 / 8 / 5
10,578
661
20,188
13,215
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
sweettastyjelly
King Arthur
18
1 / 10 / 8
10,855
678
17,056
35,086
21,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
34
Kills
10
10
Deaths
34
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
3
9
5.5
W
Bellona
CMG032
Bellona
7
2
11
6.25
W
1
3
11
2.17
W
Horus
DG SLAY3R
Horus
3
1
14
10
L
Cerberus
0
9
3
0.17
L
3
3
4
1.67
L
Merlin
4
4
5
1.63
L
Discordia
swancleric
Discordia
2
8
5
0.56
L
King Arthur
sweettastyjelly
King Arthur
1
10
8
0.5
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,724
Damage
69,074
87,749
Taken
99,648
58,894
Mitigated
55,139
30,557
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,688
13,040
0
1,302
13,729
5,393
4,551
6,833
6,896
0
63,903
W
Bellona
CMG032
Bellona
15,027
4,367
0
3,177
19,979
21,804
481
7,958
12,021
0
38,115
W
15,239
2,916
0
2,176
20,905
12,019
0
9,304
11,601
0
33,614
W
Horus
DG SLAY3R
Horus
5,544
1,696
5,847
10,968
19,858
15,424
636
12,412
6,858
0
12,325
L
Cerberus
4,706
408
0
2,487
24,689
19,146
0
3,233
21,263
16,812
0
L
11,022
5,205
0
2,085
14,146
4,767
0
5,569
8,505
0
55,482
L
Merlin
16,102
988
0
730
12,512
5,014
0
2,392
9,997
52,366
0
L
Discordia
swancleric
Discordia
20,188
1,744
0
750
13,215
4,930
0
3,973
9,071
49,865
0
L
King Arthur
sweettastyjelly
King Arthur
17,056
2,692
0
8,471
35,086
21,282
0
8,059
26,732
114
30,532
W
23,226
7,168
0
7,087
13,278
4,254
6,644
4,603
8,675
87,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,078
Gold Earned
54,667
288
Minions Killed
257
0
Camps Cleared
0
1,719,126
Distance Traveled
1,395,853
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,782
861
73
5
0
338,119
3
W
Bellona
12,445
778
40
3
0
364,316
3
W
Mulan
11,548
722
35
2
0
357,565
1
W
Horus
11,427
714
11
1
0
348,847
3
L
Cerberus
10,036
627
21
1
0
237,873
0
L
Skadi
11,790
737
73
5
0
327,924
0
L
Merlin
11,408
713
88
6
0
278,878
0
L
Discordia
10,578
661
52
3
0
269,934
0
L
King Arthur
10,855
678
23
1
0
281,244
0
W
Sol
13,876
867
129
8
0
310,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role