Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
GetMoney787
Ganesha
Masters
Level 153
God Stats
9W - 9L
1,710 SR
Queue Stats
688W - 686L
2,514 MMR
Solo
Thor
Thor
Masters
PaulyMingiaFach
Thor
Masters
Level 157
God Stats
1W - 5L
1,407 SR
Queue Stats
147W - 131L
2,671 MMR
Solo
Loki
Loki
Masters
SatoruGòjo
Loki
Masters
Level 109
God Stats
12W - 5L
1,890 SR
Queue Stats
99W - 68L
2,585 MMR
Solo
Kukulkan
Kukulkan
Masters
WMMWWWMMMWWW
Kukulkan
Masters
Level 147
God Stats
3W - 1L
1,901 SR
Queue Stats
385W - 371L
2,743 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,682 SR
2,403 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,607 SR
2,445 MMR
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Masters
Esentriks
Anubis
Masters
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 268L
2,932 MMR
Party 1
Bacchus
Bacchus
Masters
ImGrievous
Bacchus
Masters
Level 145
God Stats
9W - 11L
1,670 SR
Queue Stats
178W - 156L
2,463 MMR
Solo
Cthulhu
Cthulhu
Masters
Mason4721
Cthulhu
Masters
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
426W - 380L
2,608 MMR
Solo
Ullr
Ullr
Masters
Scyethör
Ullr
Masters
Level 156
God Stats
53W - 29L
1,863 SR
Queue Stats
419W - 355L
2,723 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 4 / 4
10,559
556
9,062
14,979
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
GetMoney787
Ganesha
12
2 / 3 / 1
7,886
415
2,093
13,441
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 6 / 1
9,504
500
6,358
15,290
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 8 / 3
8,770
462
7,509
15,569
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
WMMWWWMMMWWW
Kukulkan
15
1 / 9 / 1
8,971
472
5,208
14,118
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
ShivaCliodhnaArtio

VS

Bans
GebZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 1 / 11
11,976
630
10,480
13,012
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Esentriks
Anubis
20
9 / 2 / 3
12,972
683
11,501
13,331
6,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bacchus
ImGrievous
Bacchus
16
3 / 0 / 11
10,951
576
7,476
8,380
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Mason4721
Cthulhu
18
1 / 4 / 8
11,713
616
8,468
16,363
22,522
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ullr
20
11 / 3 / 2
13,483
710
22,678
12,451
5,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
30
30
Deaths
10
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
4
0.75
W
Nemesis
 
Nemesis
6
1
11
11.5
W
Anubis
Esentriks
Anubis
9
2
3
5.25
L
Ganesha
GetMoney787
Ganesha
2
3
1
0.83
W
Bacchus
ImGrievous
Bacchus
3
0
11
8.5
W
Cthulhu
Mason4721
Cthulhu
1
4
8
1.25
L
3
6
1
0.58
L
1
8
3
0.31
W
Ullr
11
3
2
4
L
Kukulkan
WMMWWWMMMWWW
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
60,603
73,397
Taken
63,537
27,400
Mitigated
48,720
9,745
Healing
26,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,062
3,032
0
3,421
14,979
5,797
0
4,591
10,388
0
79,284
W
Nemesis
 
Nemesis
10,480
4,225
0
7,432
13,012
5,638
1,790
2,187
10,825
0
81,096
W
Anubis
Esentriks
Anubis
11,501
159
0
9,224
13,331
6,309
835
2,889
10,442
103,521
0
L
Ganesha
GetMoney787
Ganesha
2,093
190
0
1,436
13,441
10,668
0
5,418
8,023
15,215
0
W
Bacchus
ImGrievous
Bacchus
7,476
1,116
0
2,532
8,380
8,967
737
1,703
5,967
27,428
6,407
W
Cthulhu
Mason4721
Cthulhu
8,468
562
125
4,861
16,363
22,522
0
1,181
14,713
73,843
0
L
6,358
2,024
0
4,008
15,290
4,128
0
5,728
9,562
0
52,750
L
7,509
2,474
0
480
15,569
3,467
0
3,067
12,502
0
57,105
W
Ullr
22,678
12,145
0
1,873
12,451
5,284
7,624
864
11,587
0
123,110
L
Kukulkan
WMMWWWMMMWWW
Kukulkan
5,208
591
0
400
14,118
3,340
0
8,216
5,902
75,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
61,095
539
Minions Killed
663
0
Camps Cleared
0
1,616,332
Distance Traveled
1,980,158
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,559
556
168
9
0
296,020
2
W
Nemesis
11,976
630
117
6
0
457,143
3
W
Anubis
12,972
683
184
10
0
360,068
4
L
Ganesha
7,886
415
12
1
0
327,010
1
W
Bacchus
10,951
576
48
3
0
412,622
8
W
Cthulhu
11,713
616
154
8
0
374,338
2
L
Thor
9,504
500
89
5
0
330,074
4
L
Loki
8,770
462
122
6
0
347,918
5
W
Ullr
13,483
710
160
8
0
375,987
10
L
Kukulkan
8,971
472
148
8
0
315,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role