Player Matchup

Chiron
Chiron
Platinum II
Codeannn
Chiron
Platinum II
Level 160
God Stats
14W - 11L
1,604 SR
Queue Stats
456W - 449L
1,752 MMR
Party 1
Atlas
Atlas
Platinum IV
Excyze
Atlas
Platinum IV
Level 142
God Stats
2W - 5L
1,744 SR
Queue Stats
135W - 122L
2,029 MMR
Party 4
Mulan
Mulan
Platinum II
ImmaculateQueso
Mulan
Platinum II
Level 149
God Stats
25W - 27L
1,664 SR
Queue Stats
309W - 287L
1,728 MMR
Party 4
He Bo
He Bo
Platinum I
LegendaryChidori
He Bo
Platinum I
Level 102
God Stats
8W - 10L
1,536 SR
Queue Stats
258W - 257L
1,880 MMR
Party 1
Chronos
Chronos
Platinum I
Seahawker562
Chronos
Platinum I
Level 160
God Stats
110W - 83L
1,670 SR
Queue Stats
932W - 938L
1,900 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,643 SR
1,858 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,563 SR
1,698 MMR
Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum III
BelovedCherry
Sol
Platinum III
Level 139
God Stats
15W - 9L
1,845 SR
Queue Stats
128W - 110L
1,833 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum IV
ELECTRICxT1
Gilgamesh
Platinum IV
Level 117
God Stats
4W - 4L
1,552 SR
Queue Stats
70W - 67L
1,778 MMR
Party 2
Da Ji
Da Ji
Platinum III
Trunks TI
Da Ji
Platinum III
Level 149
God Stats
5W - 6L
1,416 SR
Queue Stats
81W - 67L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Codeannn
Chiron
14
4 / 1 / 2
8,638
664
6,521
6,862
2,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Excyze
Atlas
12
3 / 3 / 6
7,514
578
3,957
10,986
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 2 / 2
8,751
673
8,546
12,864
8,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 4
8,367
644
10,320
8,089
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Seahawker562
Chronos
15
4 / 1 / 2
8,440
649
3,829
5,209
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BastetArtioKali

VS

Bans
LokiCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 4 / 1
7,736
595
6,721
6,438
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
11
1 / 4 / 0
6,186
476
3,620
11,247
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 2
6,978
537
3,286
7,540
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ELECTRICxT1
Gilgamesh
10
1 / 3 / 4
6,590
507
4,293
11,922
4,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Trunks TI
Da Ji
10
0 / 4 / 4
6,208
478
4,362
9,153
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
20
Kills
8
8
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
4
1
1.38
L
Ares
 
Ares
1
4
0
0.25
L
1
5
2
0.4
W
Chiron
Codeannn
Chiron
4
1
2
5
L
Gilgamesh
ELECTRICxT1
Gilgamesh
1
3
4
1
W
Atlas
Excyze
Atlas
3
3
6
2
W
3
2
2
2
W
6
1
4
8
W
Chronos
Seahawker562
Chronos
4
1
2
5
L
Da Ji
Trunks TI
Da Ji
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,173
Damage
22,282
44,010
Taken
46,300
21,222
Mitigated
22,501
16,173
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,721
182
0
463
6,438
2,098
0
4,430
2,008
35,884
0
L
Ares
 
Ares
3,620
379
0
1,737
11,247
11,591
0
1,919
9,328
26,621
0
L
3,286
1,143
0
2,389
7,540
1,883
0
1,875
5,665
39,036
5,333
W
Chiron
Codeannn
Chiron
6,521
2,139
288
2,462
6,862
2,417
176
1,616
5,246
0
56,761
L
Gilgamesh
ELECTRICxT1
Gilgamesh
4,293
1,566
858
2,054
11,922
4,124
0
4,545
7,377
0
22,678
W
Atlas
Excyze
Atlas
3,957
1,022
0
1,983
10,986
7,053
0
3,425
7,351
16,487
3,143
W
8,546
1,397
0
6,776
12,864
8,071
80
3,452
9,096
0
60,736
W
10,320
537
0
3,225
8,089
2,215
0
2,019
5,909
57,752
0
W
Chronos
Seahawker562
Chronos
3,829
2,226
0
1,439
5,209
1,466
1,249
1,797
3,156
62,415
0
L
Da Ji
Trunks TI
Da Ji
4,362
1,406
0
2,122
9,153
2,805
0
4,814
4,339
0
27,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
33,698
471
Minions Killed
327
0
Camps Cleared
0
1,364,031
Distance Traveled
1,300,416
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,736
595
79
6
0
261,404
4
L
Ares
6,186
476
57
4
0
239,410
6
L
Sol
6,978
537
100
8
0
252,309
1
W
Chiron
8,638
664
105
8
0
269,168
5
L
Gilgamesh
6,590
507
42
3
0
275,961
3
W
Atlas
7,514
578
19
1
0
286,706
10
W
Mulan
8,751
673
134
10
0
258,561
5
W
He Bo
8,367
644
100
8
0
301,551
1
W
Chronos
8,440
649
113
9
0
248,045
5
L
Da Ji
6,208
478
49
4
0
271,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role