Player Matchup

Eset
Eset
Platinum II
 
Eset
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold III
MrBigMorty
Ganesha
Gold III
Level 68
God Stats
9W - 20L
1,501 SR
Queue Stats
191W - 204L
1,472 MMR
Party 1
Horus
Horus
Platinum IV
Panchovilla98
Horus
Platinum IV
Level 140
God Stats
6W - 9L
1,548 SR
Queue Stats
193W - 191L
1,694 MMR
Party 2
Nemesis
Nemesis
Gold III
SydneySleeper
Nemesis
Gold III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,709 MMR
Solo
Skadi
Skadi
Platinum IV
Yeezeus
Skadi
Platinum IV
Level 151
God Stats
149W - 143L
1,592 SR
Queue Stats
193W - 191L
1,694 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,528 SR
1,614 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,587 SR
1,667 MMR
Artio
Artio
Gold III
 
Artio
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
Apolloxo
Mulan
Gold III
Level 91
God Stats
12W - 9L
1,588 SR
Queue Stats
27W - 20L
1,720 MMR
Solo
Zeus
Zeus
Platinum V
CubeDaFace
Zeus
Platinum V
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
311W - 291L
1,716 MMR
Solo
Mercury
Mercury
Gold I
XianLucky
Mercury
Gold I
Level 154
God Stats
87W - 65L
1,559 SR
Queue Stats
756W - 772L
1,692 MMR
Solo
Xbalanque
Xbalanque
Platinum III
xXButterboyXx
Xbalanque
Platinum III
Level 48
God Stats
3W - 1L
1,787 SR
Queue Stats
81W - 81L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 3 / 0
8,208
547
10,492
7,481
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MrBigMorty
Ganesha
11
0 / 2 / 4
7,014
468
4,124
8,926
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 2 / 0
8,643
576
5,786
12,463
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
11
1 / 6 / 5
7,055
470
6,196
10,125
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Yeezeus
Skadi
15
5 / 4 / 0
8,592
573
8,853
8,238
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasBellonaThoth

VS

Bans
CliodhnaAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
5 / 2 / 8
8,863
591
6,160
16,724
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mulan
Apolloxo
Mulan
15
3 / 2 / 2
8,758
584
8,679
14,219
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
7 / 1 / 5
9,201
613
7,171
6,963
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
XianLucky
Mercury
15
1 / 1 / 9
8,930
595
7,842
9,459
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
xXButterboyXx
Xbalanque
15
1 / 4 / 3
8,640
576
5,518
10,137
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
17
17
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
3
0
1
W
Artio
 
Artio
5
2
8
4.5
W
Mulan
Apolloxo
Mulan
3
2
2
2
W
7
1
5
9.5
L
Ganesha
MrBigMorty
Ganesha
0
2
4
1
L
1
2
0
0.5
L
Nemesis
1
6
5
0.58
W
Mercury
XianLucky
Mercury
1
1
9
5.5
L
Skadi
Yeezeus
Skadi
5
4
0
1.25
W
Xbalanque
xXButterboyXx
Xbalanque
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,451
Damage
35,370
47,233
Taken
57,502
22,826
Mitigated
34,182
11,579
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,492
836
294
1,574
7,481
2,827
0
3,708
3,690
56,389
0
W
Artio
 
Artio
6,160
540
708
3,979
16,724
14,940
0
4,718
11,805
21,678
2,139
W
Mulan
Apolloxo
Mulan
8,679
990
0
8,858
14,219
8,866
825
1,560
12,631
2,942
58,281
W
7,171
1,337
0
820
6,963
4,533
787
4,385
2,271
53,008
0
L
Ganesha
MrBigMorty
Ganesha
4,124
538
0
1,509
8,926
6,676
0
3,363
5,563
16,693
0
L
5,786
2,422
74
5,429
12,463
6,954
0
1,159
10,814
0
60,697
L
Nemesis
6,196
2,905
0
720
10,125
4,223
0
2,917
7,168
0
39,595
W
Mercury
XianLucky
Mercury
7,842
4,115
0
1,484
9,459
2,838
434
2,732
6,554
0
75,372
L
Skadi
Yeezeus
Skadi
8,853
3,533
0
1,979
8,238
2,146
1,153
2,452
5,786
0
62,369
W
Xbalanque
xXButterboyXx
Xbalanque
5,518
1,672
0
3,879
10,137
3,005
0
512
9,625
0
64,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
44,392
474
Minions Killed
483
0
Camps Cleared
0
1,441,556
Distance Traveled
1,544,187
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,208
547
133
9
0
311,236
5
W
Artio
8,863
591
35
2
0
333,822
5
W
Mulan
8,758
584
108
7
0
287,353
9
W
Zeus
9,201
613
94
6
0
275,265
1
L
Ganesha
7,014
468
6
0
0
288,996
2
L
Horus
8,643
576
122
8
0
273,849
2
L
Nemesis
7,055
470
69
5
0
264,538
3
W
Mercury
8,930
595
123
8
0
384,897
2
L
Skadi
8,592
573
144
10
0
302,937
4
W
Xbalanque
8,640
576
123
8
0
262,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role