Player Matchup

Baron Samedi
Baron Samedi
DeadlyOkie
Baron Samedi
Level 139
God Stats
27W - 39L
1,649 SR
Queue Stats
145W - 198L
1,348 Elo+
Solo
Da Ji
Da Ji
Fiddle45
Da Ji
Level 157
God Stats
19W - 18L
1,393 SR
Queue Stats
264W - 271L
1,425 Elo+
Party 1
Cupid
Cupid
HeartlessNebula
Cupid
Level 68
God Stats
22W - 18L
1,482 SR
Queue Stats
323W - 324L
1,380 Elo+
Party 1
Tiamat
Tiamat
Mothcheeks
Tiamat
Level 44
God Stats
20W - 20L
1,379 SR
Queue Stats
120W - 141L
1,383 Elo+
Party 1
Fenrir
Fenrir
Ractii7
Fenrir
Level 23
God Stats
10W - 10L
1,413 SR
Queue Stats
29W - 39L
1,319 Elo+
Party 1
Team Averages
Level 86
1,463 SR
1,371 Elo+

VS

Team Averages
Level 104
1,563 SR
1,398 Elo+
Chernobog
Chernobog
Darkened_Saint
Chernobog
Level 88
God Stats
5W - 7L
1,511 SR
Queue Stats
98W - 113L
1,405 Elo+
Party 2
Freya
Freya
Demonic_Reaper11
Freya
Level 85
God Stats
2W - 4L
1,364 SR
Queue Stats
119W - 126L
1,380 Elo+
Party 2
Bacchus
Bacchus
LaMermeMx
Bacchus
Level 112
God Stats
1W - 2L
1,757 SR
Queue Stats
129W - 165L
1,416 Elo+
Party 3
Cliodhna
Cliodhna
carmahunter377
Cliodhna
Level 106
God Stats
0W - 2L
1,307 SR
Queue Stats
136W - 147L
1,425 Elo+
Party 2
Tsukuyomi
Tsukuyomi
heyatomicwolf
Tsukuyomi
Level 128
God Stats
2W - 1L
1,877 SR
Queue Stats
72W - 96L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadlyOkie
Baron Samedi
13
6 / 2 / 5
8,071
673
8,146
9,081
6,050
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Fiddle45
Da Ji
12
8 / 2 / 3
7,387
616
4,567
8,262
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
6 / 1 / 4
7,259
605
4,686
6,482
1,719
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Mothcheeks
Tiamat
12
3 / 2 / 2
6,851
571
5,784
5,058
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Ractii7
Fenrir
11
3 / 1 / 2
6,474
540
2,176
7,541
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darkened_Saint
Chernobog
9
0 / 6 / 6
5,983
499
4,814
9,697
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 6 / 4
5,759
480
3,128
7,635
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
LaMermeMx
Bacchus
9
2 / 3 / 0
6,532
544
2,812
8,481
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
10
3 / 3 / 2
6,686
557
6,121
8,709
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
heyatomicwolf
Tsukuyomi
11
3 / 8 / 0
6,701
558
5,706
9,483
4,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
26
Kills
8
8
Deaths
26
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Darkened_Saint
Chernobog
0
6
6
0.5
W
Baron Samedi
DeadlyOkie
Baron Samedi
6
2
5
4.25
L
0
6
4
0.33
W
Da Ji
Fiddle45
Da Ji
8
2
3
4.75
W
6
1
4
8
L
Bacchus
LaMermeMx
Bacchus
2
3
0
0.67
W
Tiamat
Mothcheeks
Tiamat
3
2
2
2
W
Fenrir
Ractii7
Fenrir
3
1
2
4
L
Cliodhna
3
3
2
1.33
L
Tsukuyomi
heyatomicwolf
Tsukuyomi
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
22,581
36,424
Taken
44,005
19,523
Mitigated
19,300
14,206
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Darkened_Saint
Chernobog
4,814
2,938
56
2,330
9,697
2,627
117
2,157
7,470
0
26,428
W
Baron Samedi
DeadlyOkie
Baron Samedi
8,146
662
4
4,117
9,081
6,050
1,019
2,666
6,415
38,831
0
L
3,128
857
22
1,256
7,635
2,591
477
3,698
3,681
21,097
2,913
W
Da Ji
Fiddle45
Da Ji
4,567
860
0
3,896
8,262
2,630
0
547
7,715
0
30,358
W
4,686
2,718
185
2,496
6,482
1,719
1,355
347
6,135
0
42,290
L
Bacchus
LaMermeMx
Bacchus
2,812
392
0
1,812
8,481
7,203
0
2,634
5,847
22,677
0
W
Tiamat
Mothcheeks
Tiamat
5,784
440
0
1,304
5,058
3,359
542
1,138
3,920
31,977
0
W
Fenrir
Ractii7
Fenrir
2,176
579
223
1,981
7,541
5,765
9
881
6,660
0
8,610
L
Cliodhna
6,121
1,024
0
723
8,709
2,548
0
2,890
5,741
0
34,609
L
Tsukuyomi
heyatomicwolf
Tsukuyomi
5,706
1,374
0
615
9,483
4,331
0
2,113
7,336
0
26,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
31,661
288
Minions Killed
230
0
Camps Cleared
0
1,192,028
Distance Traveled
1,162,481
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,983
499
40
3
0
220,141
1
W
Baron Samedi
8,071
673
72
6
0
223,554
2
L
Freya
5,759
480
51
4
0
228,384
1
W
Da Ji
7,387
616
61
5
0
243,822
1
W
Cupid
7,259
605
81
7
0
222,431
0
L
Bacchus
6,532
544
36
3
0
233,392
3
W
Tiamat
6,851
571
56
5
0
226,193
0
W
Fenrir
6,474
540
18
2
0
276,028
1
L
Cliodhna
6,686
557
55
5
0
266,951
2
L
Tsukuyomi
6,701
558
48
4
0
213,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role