Player Matchup

Tsukuyomi
Tsukuyomi
Atlanticoast
Tsukuyomi
Level 84
God Stats
5W - 6L
1,510 SR
Queue Stats
125W - 127L
1,490 Elo+
Party 1
Thoth
Thoth
I x VoLtAgE
Thoth
Level 83
God Stats
4W - 6L
1,275 SR
Queue Stats
37W - 46L
1,424 Elo+
Party 1
Anhur
Anhur
KingWrobl24
Anhur
Level 22
God Stats
11W - 8L
1,580 SR
Queue Stats
31W - 51L
1,389 Elo+
Party 1
Horus
Horus
PotbelliedParrot
Horus
Level 26
God Stats
11W - 10L
1,901 SR
Queue Stats
43W - 45L
1,502 Elo+
Party 1
Osiris
Osiris
mad932
Osiris
Level 99
God Stats
8W - 7L
1,575 SR
Queue Stats
46W - 50L
1,500 Elo+
Party 1
Team Averages
Level 63
1,568 SR
1,461 Elo+

VS

Team Averages
Level 69
1,640 SR
1,516 Elo+
Scylla
Scylla
Aramoose
Scylla
Level 73
God Stats
7W - 2L
1,408 SR
Queue Stats
65W - 60L
1,421 Elo+
Party 3
Awilix
Awilix
Drachensaft
Awilix
Level 124
God Stats
16W - 13L
1,562 SR
Queue Stats
111W - 125L
1,482 Elo+
Party 3
Cernunnos
Cernunnos
HiggsSeldon
Cernunnos
Level 107
God Stats
6W - 3L
1,605 SR
Queue Stats
252W - 223L
1,619 Elo+
Party 2
Jormungandr
Jormungandr
MrDeeDee
Jormungandr
Level 20
God Stats
2W - 0L
1,822 SR
Queue Stats
20W - 10L
1,558 Elo+
Party 3
Danzaburou
Danzaburou
antkin
Danzaburou
Level 23
God Stats
1W - 2L
1,802 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atlanticoast
Tsukuyomi
10
2 / 7 / 1
6,145
473
6,176
11,838
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 4 / 1
6,814
524
4,015
6,105
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 1
5,336
410
2,555
9,305
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 2
5,306
408
3,791
10,396
3,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
mad932
Osiris
10
0 / 3 / 1
5,774
444
4,205
8,925
5,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aramoose
Scylla
12
3 / 2 / 3
6,894
530
2,055
4,467
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
13
8 / 1 / 7
7,765
597
9,535
9,225
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
HiggsSeldon
Cernunnos
11
2 / 1 / 8
6,998
538
8,050
7,783
4,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
MrDeeDee
Jormungandr
13
3 / 1 / 2
7,700
592
7,339
7,854
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
antkin
Danzaburou
12
5 / 1 / 4
7,201
554
7,444
4,945
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
21
21
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aramoose
Scylla
3
2
3
2.25
L
Tsukuyomi
Atlanticoast
Tsukuyomi
2
7
1
0.36
W
Awilix
8
1
7
11.5
W
Cernunnos
HiggsSeldon
Cernunnos
2
1
8
6
L
3
4
1
0.88
L
1
4
1
0.38
W
Jormungandr
MrDeeDee
Jormungandr
3
1
2
4
L
0
3
2
0.33
W
Danzaburou
antkin
Danzaburou
5
1
4
7
L
Osiris
mad932
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,742
Damage
34,423
46,569
Taken
34,274
14,153
Mitigated
15,303
10,413
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aramoose
Scylla
2,055
306
0
210
4,467
1,148
0
1,491
2,976
36,220
0
L
Tsukuyomi
Atlanticoast
Tsukuyomi
6,176
1,777
0
1,341
11,838
2,927
0
2,505
9,333
0
36,516
W
Awilix
9,535
3,373
0
2,851
9,225
2,918
0
1,300
7,925
0
40,973
W
Cernunnos
HiggsSeldon
Cernunnos
8,050
3,327
195
1,613
7,783
4,067
0
0
7,783
0
34,032
L
4,015
831
44
623
6,105
1,222
0
544
5,561
33,502
0
L
2,555
762
197
2,272
9,305
1,267
96
428
8,877
0
16,276
W
Jormungandr
MrDeeDee
Jormungandr
7,339
2,295
0
2,500
7,854
5,761
0
0
7,854
44,329
0
L
3,791
1,251
1,327
3,749
10,396
3,410
0
0
10,396
0
18,612
W
Danzaburou
antkin
Danzaburou
7,444
2,925
0
1,622
4,945
1,409
0
1,224
3,721
0
40,133
L
Osiris
mad932
Osiris
4,205
1,250
0
860
8,925
5,327
0
5,917
3,008
0
27,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
36,558
222
Minions Killed
359
0
Camps Cleared
0
1,250,003
Distance Traveled
1,295,896
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,894
530
60
5
0
256,963
8
L
Tsukuyomi
6,145
473
54
4
0
270,161
1
W
Awilix
7,765
597
69
5
0
321,921
1
W
Cernunnos
6,998
538
50
4
0
243,942
5
L
Thoth
6,814
524
57
4
0
232,612
4
L
Anhur
5,336
410
31
2
0
245,982
2
W
Jormungandr
7,700
592
105
8
0
242,435
7
L
Horus
5,306
408
30
2
0
265,452
2
W
Danzaburou
7,201
554
75
6
0
230,635
0
L
Osiris
5,774
444
50
4
0
235,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role