Player Matchup

Gilgamesh
Gilgamesh
BigJoka
Gilgamesh
Level 23
God Stats
0W - 6L
1,291 SR
Queue Stats
17W - 26L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Captkylerkp
Tsukuyomi
Level 110
God Stats
6W - 3L
1,893 SR
Queue Stats
64W - 51L
1,615 Elo+
Party 3
Atlas
Atlas
Samdak
Atlas
Level 22
God Stats
18W - 17L
1,350 SR
Queue Stats
234W - 259L
1,370 Elo+
Solo
Neith
Neith
XxShadowmirexX
Neith
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
wings4Icarus_
Ah Puch
Level 123
God Stats
0W - 1L
1,571 SR
Queue Stats
42W - 50L
1,476 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,479 Elo+

VS

Team Averages
Level 94
1,373 SR
1,515 Elo+
Vulcan
Vulcan
BobbyTeriyaki
Vulcan
Level 79
God Stats
1W - 0L
1,633 SR
Queue Stats
35W - 34L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
ImSoWavyBaby
Sun Wukong
Level 18
God Stats
1W - 1L
1,347 SR
Queue Stats
29W - 17L
1,565 Elo+
Party 2
He Bo
He Bo
Ryaanski
He Bo
Level 109
God Stats
13W - 15L
1,073 SR
Queue Stats
52W - 56L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
WookieeStyle
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,542 Elo+
Party 2
Izanami
Izanami
zigzag-eclair
Izanami
Level 141
God Stats
1W - 3L
1,310 SR
Queue Stats
44W - 58L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigJoka
Gilgamesh
19
6 / 2 / 10
11,059
737
11,936
16,675
13,950
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Captkylerkp
Tsukuyomi
20
10 / 3 / 11
11,826
788
20,767
17,511
16,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Samdak
Atlas
11
0 / 1 / 1
8,074
538
278
2,525
1,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 3 / 9
10,694
713
11,439
12,462
4,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
19
5 / 3 / 9
11,622
775
11,179
12,823
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 6
9,563
638
7,618
13,369
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ImSoWavyBaby
Sun Wukong
16
1 / 5 / 4
9,983
666
8,007
18,357
14,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Ryaanski
He Bo
20
8 / 7 / 1
13,010
867
14,122
14,027
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 8
10,630
709
14,898
12,625
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
20
0 / 2 / 3
11,965
798
3,946
11,916
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
26
Kills
11
12
Deaths
27
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigJoka
Gilgamesh
6
2
10
5.5
W
0
10
6
0.3
L
Tsukuyomi
Captkylerkp
Tsukuyomi
10
3
11
5.17
W
Sun Wukong
ImSoWavyBaby
Sun Wukong
1
5
4
0.6
W
He Bo
Ryaanski
He Bo
8
7
1
1.21
L
Atlas
Samdak
Atlas
0
1
1
0.5
W
2
3
8
2
L
5
3
9
3.17
L
Ah Puch
5
3
9
3.17
W
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,599
Damage
48,591
61,996
Taken
70,294
39,490
Mitigated
34,941
10,813
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigJoka
Gilgamesh
11,936
1,334
0
3,265
16,675
13,950
691
6,624
9,437
0
38,788
W
7,618
1,702
81
626
13,369
5,172
159
3,553
9,816
29,880
0
L
Tsukuyomi
Captkylerkp
Tsukuyomi
20,767
2,813
0
781
17,511
16,273
0
8,318
8,489
0
63,964
W
Sun Wukong
ImSoWavyBaby
Sun Wukong
8,007
795
0
2,381
18,357
14,529
187
1,846
16,511
0
17,789
W
He Bo
Ryaanski
He Bo
14,122
677
0
2,132
14,027
5,240
531
2,840
11,187
53,007
0
L
Atlas
Samdak
Atlas
278
218
0
70
2,525
1,026
0
2,188
141
380
0
W
14,898
2,201
79
1,302
12,625
4,479
955
1,968
10,657
28,916
0
L
11,439
3,506
0
2,128
12,462
4,008
333
8,696
3,467
19
34,044
L
Ah Puch
11,179
302
0
4,569
12,823
4,233
378
9,570
2,919
52,342
0
W
Izanami
3,946
3,030
0
4,090
11,916
5,521
549
1,269
10,647
0
79,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
55,151
299
Minions Killed
343
0
Camps Cleared
0
1,212,185
Distance Traveled
1,438,253
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,059
737
65
4
0
330,036
2
W
Vulcan
9,563
638
43
3
0
260,814
2
L
Tsukuyomi
11,826
788
82
5
0
332,327
1
W
Sun Wukong
9,983
666
26
2
0
307,297
3
W
He Bo
13,010
867
99
7
0
289,663
1
L
Atlas
8,074
538
1
0
0
17,619
0
W
Nu Wa
10,630
709
29
2
0
294,869
3
L
Neith
10,694
713
55
4
0
236,978
0
L
Ah Puch
11,622
775
96
6
0
295,225
3
W
Izanami
11,965
798
146
10
0
285,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role