Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ho_No_Mo1124
Eset
Level 68
God Stats
7W - 2L
1,905 SR
Queue Stats
58W - 60L
1,472 Elo+
Solo
Shiva
Shiva
KinGxLeandro_30
Shiva
Level 148
God Stats
54W - 28L
1,665 SR
Queue Stats
172W - 158L
1,551 Elo+
Solo
Rama
Rama
MOPAR4406PACK
Rama
Level 107
God Stats
4W - 4L
1,681 SR
Queue Stats
199W - 230L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
MiloSama_69
Kumbhakarna
Level 104
God Stats
57W - 42L
1,592 SR
Queue Stats
670W - 643L
1,447 Elo+
Solo
Team Averages
Level 109
1,669 SR
1,492 Elo+

VS

Team Averages
Level 126
1,597 SR
1,501 Elo+
Hades
Hades
RetroStix_
Hades
Level 157
God Stats
0W - 1L
1,686 SR
Queue Stats
10W - 12L
1,461 Elo+
Solo
Zeus
Zeus
Tobyisagoodboy08
Zeus
Level 129
God Stats
37W - 32L
1,586 SR
Queue Stats
480W - 453L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
crzymexican13
Gilgamesh
Level 123
God Stats
1W - 1L
1,675 SR
Queue Stats
17W - 14L
1,551 Elo+
Solo
Ne Zha
Ne Zha
frankscaturro
Ne Zha
Level 103
God Stats
5W - 3L
1,656 SR
Queue Stats
190W - 184L
1,525 Elo+
Solo
Janus
Janus
medville14
Janus
Level 120
God Stats
2W - 9L
1,383 SR
Queue Stats
823W - 891L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 0 / 14
10,468
1,047
16,469
7,288
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 1 / 10
11,238
1,124
12,419
9,188
2,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
15 / 2 / 11
13,138
1,314
22,955
15,840
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 12
11,046
1,105
14,168
8,453
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
MiloSama_69
Kumbhakarna
17
1 / 2 / 20
10,628
1,063
8,740
13,116
14,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

282

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
0 / 10 / 3
8,795
880
818
15,170
4,355
16
4 / 7 / 2
10,894
1,089
24,360
13,888
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
crzymexican13
Gilgamesh
14
1 / 2 / 3
9,487
949
7,329
18,361
15,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 6 / 3
9,372
937
5,954
21,548
13,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
15
1 / 5 / 4
9,650
965
9,956
12,393
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
30
Kills
6
6
Deaths
30
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
14
9
W
7
1
10
12
W
15
2
11
10.25
W
5
1
12
11
W
Kumbhakarna
MiloSama_69
Kumbhakarna
1
2
20
5.5
L
Hades
0
10
3
0.15
L
4
7
2
0.71
L
Gilgamesh
crzymexican13
Gilgamesh
1
2
3
1.25
L
0
6
3
0.25
L
Janus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,751
Damage
48,417
53,885
Taken
81,360
40,457
Mitigated
41,002
9,024
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,469
6,047
0
702
7,288
2,181
0
6,707
581
31,464
0
W
12,419
1,137
834
1,541
9,188
2,804
0
6,393
2,795
23,701
0
W
22,955
3,306
86
1,127
15,840
17,647
0
8,924
6,916
8,954
32,949
W
14,168
12,854
464
2,858
8,453
2,984
0
4,684
3,769
0
33,882
W
Kumbhakarna
MiloSama_69
Kumbhakarna
8,740
1,330
854
558
13,116
14,841
0
8,566
4,550
13,276
0
L
Hades
818
124
0
21
15,170
4,355
0
9,006
5,625
6,614
0
L
24,360
2,287
66
556
13,888
4,634
0
7,239
6,289
50,509
0
L
Gilgamesh
crzymexican13
Gilgamesh
7,329
1,873
0
171
18,361
15,144
0
9,870
7,817
0
22,121
L
5,954
2,542
240
4,519
21,548
13,171
0
9,043
12,115
140
18,863
L
Janus
9,956
1,178
0
660
12,393
3,698
0
5,439
6,666
41,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,518
Gold Earned
48,198
170
Minions Killed
192
12
Camps Cleared
3
956,300
Distance Traveled
826,883
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,468
1,047
42
4
0
172,023
3
W
Eset
11,238
1,124
31
3
1
192,696
1
W
Shiva
13,138
1,314
53
5
1
205,609
1
W
Rama
11,046
1,105
31
3
10
185,109
0
W
Kumbhakarna
10,628
1,063
13
1
0
200,863
1
L
Hades
8,795
880
16
2
0
129,342
0
L
Zeus
10,894
1,089
61
6
1
166,845
1
L
Gilgamesh
9,487
949
34
3
2
188,315
0
L
Ne Zha
9,372
937
22
2
0
175,673
0
L
Janus
9,650
965
59
6
0
166,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role