Player Matchup

Jing Wei
Jing Wei
Andrew2741
Jing Wei
Level 49
God Stats
17W - 12L
1,618 SR
Queue Stats
58W - 58L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
Big_Homie_Chad93
Ao Kuang
Level 128
God Stats
0W - 2L
1,462 SR
Queue Stats
8W - 8L
1,310 Elo+
Party 1
Ganesha
Ganesha
Dankblade4269
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 188L
1,383 Elo+
Party 1
Ullr
Ullr
PhoenixzFlame
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
caleo410
Sun Wukong
Level 39
God Stats
9W - 7L
1,502 SR
Queue Stats
31W - 39L
1,359 Elo+
Party 2
Team Averages
Level 60
1,516 SR
1,361 Elo+

VS

Team Averages
Level 65
1,461 SR
1,422 Elo+
Mercury
Mercury
DefenderJ73
Mercury
Level 101
God Stats
10W - 15L
1,500 SR
Queue Stats
355W - 351L
1,518 Elo+
Party 3
Thanatos
Thanatos
DemonCone
Thanatos
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
266W - 285L
1,404 Elo+
Party 3
Hel
Hel
EyeOfSymon
Hel
Level 46
God Stats
2W - 7L
1,375 SR
Queue Stats
106W - 130L
1,373 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Sag3ofSixPaths
Tsukuyomi
Level 29
God Stats
20W - 26L
1,355 SR
Queue Stats
69W - 74L
1,435 Elo+
Party 3
Medusa
Medusa
limbocity0
Medusa
Level 57
God Stats
27W - 22L
1,576 SR
Queue Stats
87W - 103L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andrew2741
Jing Wei
20
18 / 6 / 12
18,864
1,258
41,353
20,381
9,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 8 / 19
15,266
1,018
11,653
18,344
10,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
20
0 / 11 / 27
15,613
1,041
20,094
34,100
38,424
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 12 / 16
16,888
1,126
17,907
26,853
12,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
caleo410
Sun Wukong
20
3 / 6 / 15
14,202
947
6,537
21,589
22,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DefenderJ73
Mercury
20
21 / 6 / 13
19,532
1,302
36,219
19,710
8,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
DemonCone
Thanatos
20
4 / 9 / 27
15,301
1,020
14,824
21,569
9,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 1 / 21
15,201
1,013
10,937
14,912
12,457
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Sag3ofSixPaths
Tsukuyomi
20
4 / 12 / 23
15,069
1,005
20,117
29,991
12,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
limbocity0
Medusa
20
9 / 6 / 23
17,116
1,141
32,960
17,364
10,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
150
34
Kills
43
43
Deaths
34
89
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Andrew2741
Jing Wei
18
6
12
4
L
4
8
19
1.69
L
Ganesha
0
11
27
1.23
W
Mercury
DefenderJ73
Mercury
21
6
13
4.58
W
Thanatos
DemonCone
Thanatos
4
9
27
1.94
W
5
1
21
15.5
L
9
12
16
1.42
W
Tsukuyomi
Sag3ofSixPaths
Tsukuyomi
4
12
23
1.29
L
Sun Wukong
caleo410
Sun Wukong
3
6
15
1.75
W
Medusa
limbocity0
Medusa
9
6
23
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,544
Damage
115,057
121,267
Taken
103,546
93,239
Mitigated
53,977
8,008
Healing
27,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Andrew2741
Jing Wei
41,353
31,603
0
2,426
20,381
9,476
0
2,818
17,563
0
82,523
L
11,653
2,382
0
2,444
18,344
10,360
0
1,035
17,309
29,390
1,748
L
Ganesha
20,094
2,992
0
470
34,100
38,424
0
2,290
31,810
40,895
0
W
Mercury
DefenderJ73
Mercury
36,219
21,633
0
3,193
19,710
8,924
0
4,581
15,129
0
65,698
W
Thanatos
DemonCone
Thanatos
14,824
4,188
0
6,979
21,569
9,936
0
6,246
15,323
0
29,942
W
10,937
236
4,832
6,552
14,912
12,457
0
5,324
9,588
25,960
0
L
17,907
10,177
0
1,304
26,853
12,578
0
2,909
23,944
0
38,828
W
Tsukuyomi
Sag3ofSixPaths
Tsukuyomi
20,117
6,611
0
5,663
29,991
12,201
0
8,208
21,783
0
49,631
L
Sun Wukong
caleo410
Sun Wukong
6,537
1,080
0
1,364
21,589
22,401
0
1,885
19,704
0
26,376
W
Medusa
limbocity0
Medusa
32,960
17,012
0
99
17,364
10,459
0
6,786
10,578
0
66,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,833
Gold Earned
82,219
260
Minions Killed
277
5
Camps Cleared
14
1,313,072
Distance Traveled
1,407,217
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
18,864
1,258
84
6
1
287,741
0
L
Ao Kuang
15,266
1,018
48
3
3
275,914
1
L
Ganesha
15,613
1,041
15
1
1
235,807
0
W
Mercury
19,532
1,302
67
4
12
339,219
1
W
Thanatos
15,301
1,020
36
2
1
290,049
1
W
Hel
15,201
1,013
36
2
0
271,244
1
L
Ullr
16,888
1,126
48
3
0
277,742
2
W
Tsukuyomi
15,069
1,005
64
4
0
240,593
0
L
Sun Wukong
14,202
947
65
4
0
235,868
0
W
Medusa
17,116
1,141
74
5
1
266,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role