Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CombativeBeast
Sun Wukong
Level 120
God Stats
92W - 99L
1,460 SR
Queue Stats
248W - 272L
1,342 Elo+
Solo
Guan Yu
Guan Yu
KevonApe
Guan Yu
Level 48
God Stats
15W - 12L
1,500 SR
Queue Stats
110W - 103L
1,500 Elo+
Solo
Hera
Hera
TheOnlyYZX
Hera
Level 86
God Stats
14W - 7L
1,608 SR
Queue Stats
62W - 55L
1,411 Elo+
Solo
Merlin
Merlin
Zombietank95
Merlin
Level 38
God Stats
10W - 5L
1,369 SR
Queue Stats
29W - 24L
1,323 Elo+
Party 1
Team Averages
Level 71
1,487 SR
1,415 Elo+

VS

Team Averages
Level 96
1,483 SR
1,349 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DannyFedzCiroz
Sylvanus
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
54W - 60L
1,391 Elo+
Solo
Raijin
Raijin
StonerofLegend
Raijin
Level 117
God Stats
0W - 3L
1,324 SR
Queue Stats
14W - 30L
1,265 Elo+
Solo
Atlas
Atlas
VxCerberus
Atlas
Level 92
God Stats
1W - 3L
1,424 SR
Queue Stats
191W - 254L
1,311 Elo+
Solo
Izanami
Izanami
gpewb
Izanami
Level 39
God Stats
31W - 41L
1,452 SR
Queue Stats
55W - 71L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 2 / 1
8,615
453
11,809
12,684
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CombativeBeast
Sun Wukong
16
0 / 2 / 2
9,581
504
11,994
18,979
8,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
KevonApe
Guan Yu
15
0 / 2 / 4
8,387
441
5,599
11,050
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 2
10,705
563
9,104
8,659
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
14
1 / 0 / 4
8,279
436
4,615
6,133
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 4 / 1
7,460
393
3,459
9,129
3,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
17
2 / 1 / 1
9,800
516
15,544
16,781
14,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 2
9,020
475
2,793
8,997
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
12
0 / 1 / 3
7,975
420
10,321
14,214
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
gpewb
Izanami
14
2 / 3 / 0
8,645
455
4,459
12,539
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
7
8
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
1
2.75
L
Da Ji
 
Da Ji
3
4
1
0.88
W
Sun Wukong
CombativeBeast
Sun Wukong
0
2
2
0.5
L
Sylvanus
2
1
1
2.5
W
Guan Yu
KevonApe
Guan Yu
0
2
4
1
L
0
5
2
0.2
W
7
2
2
4
L
Atlas
0
1
3
1.5
W
Merlin
1
0
4
3
L
Izanami
gpewb
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,121
Damage
36,576
57,505
Taken
61,660
28,956
Mitigated
38,788
22,085
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,809
5,416
0
5,615
12,684
10,195
205
5,476
7,208
0
38,922
L
Da Ji
 
Da Ji
3,459
250
65
1,108
9,129
3,051
0
2,338
6,759
0
28,497
W
Sun Wukong
CombativeBeast
Sun Wukong
11,994
3,586
0
6,927
18,979
8,798
504
12,730
6,249
0
71,343
L
Sylvanus
15,544
6,436
243
7,523
16,781
14,808
698
489
16,252
63,461
12,776
W
Guan Yu
KevonApe
Guan Yu
5,599
424
601
3,979
11,050
5,183
1,162
2,745
8,305
18
59,451
L
2,793
171
216
1,577
8,997
3,001
0
4,041
4,956
61,975
0
W
9,104
2,469
0
2,779
8,659
2,893
2,039
2,999
5,660
78,296
0
L
Atlas
10,321
3,340
294
1,629
14,214
13,952
226
4,081
9,523
28,349
0
W
Merlin
4,615
303
154
2,030
6,133
1,887
454
2,863
3,270
34,934
0
L
Izanami
gpewb
Izanami
4,459
2,184
0
1,868
12,539
3,976
420
2,788
9,550
0
57,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
42,900
516
Minions Killed
465
0
Camps Cleared
0
1,723,484
Distance Traveled
1,485,603
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,615
453
40
2
0
383,007
1
L
Da Ji
7,460
393
45
2
0
260,301
2
W
Sun Wukong
9,581
504
166
9
0
307,746
0
L
Sylvanus
9,800
516
148
8
0
233,921
1
W
Guan Yu
8,387
441
93
5
0
367,190
0
L
Raijin
9,020
475
123
6
0
286,728
9
W
Hera
10,705
563
147
8
0
315,762
3
L
Atlas
7,975
420
39
2
0
370,253
5
W
Merlin
8,279
436
70
4
0
349,779
0
L
Izanami
8,645
455
110
6
0
334,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role