Player Matchup

Neith
Neith
BetrothedYeti67
Neith
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
40W - 47L
1,484 Elo+
Party 1
Arachne
Arachne
SmashFade
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,448 Elo+
Solo
Bacchus
Bacchus
XxDEL ANGEL25xX
Bacchus
Level 65
God Stats
4W - 1L
1,489 SR
Queue Stats
7W - 14L
1,225 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dman375
Morgan Le Fay
Level 119
God Stats
1W - 0L
1,407 SR
Queue Stats
40W - 49L
1,482 Elo+
Party 1
Tiamat
Tiamat
xFLUFFYKILLSx
Tiamat
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 37L
1,476 Elo+
Party 1
Team Averages
Level 107
1,522 SR
1,423 Elo+

VS

Team Averages
Level 124
1,487 SR
1,513 Elo+
Neith
Neith
Jiggaspacker
Neith
Level 129
God Stats
4W - 6L
1,719 SR
Queue Stats
169W - 142L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
Pak_Ho_Banny
Gilgamesh
Level 113
God Stats
4W - 5L
1,334 SR
Queue Stats
81W - 93L
1,467 Elo+
Solo
Atlas
Atlas
Stacheio
Atlas
Level 124
God Stats
1W - 2L
1,418 SR
Queue Stats
53W - 42L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
degeezum
Nu Wa
Level 158
God Stats
49W - 56L
1,474 SR
Queue Stats
91W - 123L
1,418 Elo+
Solo
Ra
Ra
zj3dimindtrix
Ra
Level 94
God Stats
6W - 3L
1,492 SR
Queue Stats
94W - 121L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 7
10,773
829
17,709
10,448
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SmashFade
Arachne
16
2 / 1 / 5
9,344
719
4,652
11,383
9,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 10
9,084
699
8,003
11,561
12,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
dman375
Morgan Le Fay
16
2 / 2 / 8
9,381
722
8,341
7,826
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 7
10,669
821
13,997
11,159
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
9,735
749
14,934
11,756
4,196
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Pak_Ho_Banny
Gilgamesh
14
0 / 5 / 6
8,299
638
3,205
11,971
10,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Stacheio
Atlas
16
3 / 5 / 5
9,512
732
7,243
15,744
15,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
degeezum
Nu Wa
15
2 / 6 / 2
8,947
688
11,148
14,874
4,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 5 / 1
9,200
708
4,527
8,903
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
23
Kills
10
10
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
3
2
6
3
L
Gilgamesh
Pak_Ho_Banny
Gilgamesh
0
5
6
0.6
W
Arachne
SmashFade
Arachne
2
1
5
4.5
L
Atlas
Stacheio
Atlas
3
5
5
1.1
W
2
3
10
2.33
L
Nu Wa
degeezum
Nu Wa
2
6
2
0.5
W
Morgan Le Fay
dman375
Morgan Le Fay
2
2
8
3
W
8
3
7
3.83
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,702
Damage
41,057
52,377
Taken
63,248
36,927
Mitigated
38,620
15,374
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,709
4,494
513
5,815
10,448
4,831
1,064
2,008
8,440
0
53,844
L
14,934
7,644
0
3,110
11,756
4,196
0
4,986
6,512
0
41,054
L
Gilgamesh
Pak_Ho_Banny
Gilgamesh
3,205
292
0
1,341
11,971
10,688
0
4,037
7,706
0
13,531
W
Arachne
SmashFade
Arachne
4,652
3,931
0
1,552
11,383
9,924
0
5,274
6,109
0
29,628
L
Atlas
Stacheio
Atlas
7,243
2,056
302
1,444
15,744
15,306
0
6,554
8,962
26,639
0
W
8,003
505
412
472
11,561
12,023
0
4,271
7,290
16,015
0
L
Nu Wa
degeezum
Nu Wa
11,148
4,906
199
4,352
14,874
4,954
384
10,720
3,870
40,525
0
W
Morgan Le Fay
dman375
Morgan Le Fay
8,341
819
366
1,188
7,826
2,237
1,169
5,565
2,261
36,141
0
W
13,997
823
424
4,632
11,159
7,912
407
5,800
5,359
50,149
0
L
4,527
429
1,723
1,301
8,903
3,476
4
3,004
5,857
32,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,251
Gold Earned
45,693
268
Minions Killed
249
0
Camps Cleared
0
1,367,011
Distance Traveled
1,205,337
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,773
829
65
5
0
283,248
3
L
Neith
9,735
749
61
5
0
258,060
1
L
Gilgamesh
8,299
638
23
2
0
250,998
1
W
Arachne
9,344
719
47
4
0
293,252
0
L
Atlas
9,512
732
31
2
0
245,177
1
W
Bacchus
9,084
699
19
1
0
260,135
2
L
Nu Wa
8,947
688
63
5
0
208,230
1
W
Morgan Le Fay
9,381
722
53
4
0
258,365
0
W
Tiamat
10,669
821
84
6
0
272,011
3
L
Ra
9,200
708
71
5
0
242,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role