Player Matchup

Cthulhu
Cthulhu
Gl1tch 10101
Cthulhu
Level 17
God Stats
0W - 3L
1,195 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Agni
Agni
KainTheVolfen
Agni
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
TaliesinLunar
Cliodhna
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 19L
1,500 Elo+
Party 1
Team Averages
Level 22
1,398 SR
1,500 Elo+

VS

Team Averages
Level 95
1,479 SR
1,233 Elo+
Cerberus
Cerberus
BlackManPiccolo
Cerberus
Level 107
God Stats
1W - 0L
1,720 SR
Queue Stats
9W - 11L
1,176 Elo+
Party 2
Neith
Neith
Death61480
Neith
Level 89
God Stats
1W - 1L
1,003 SR
Queue Stats
1W - 7L
1,176 Elo+
Party 2
Discordia
Discordia
KosherMafia903
Discordia
Level 88
God Stats
12W - 19L
1,713 SR
Queue Stats
168W - 236L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gl1tch 10101
Cthulhu
15
0 / 4 / 4
10,333
608
7,218
18,668
19,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 12 / 0
11,078
652
8,734
13,106
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TaliesinLunar
Cliodhna
12
0 / 5 / 1
9,310
548
5,806
10,968
3,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
10 / 0 / 8
13,433
790
7,245
21,000
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
17
6 / 3 / 10
13,338
785
15,088
10,693
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
KosherMafia903
Discordia
17
5 / 1 / 12
12,632
743
11,927
4,655
1,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
21
21
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
10
0
8
14
W
Neith
6
3
10
3.67
L
Cthulhu
Gl1tch 10101
Cthulhu
0
4
4
0.5
L
3
12
0
0.25
W
Discordia
KosherMafia903
Discordia
5
1
12
11
L
Cliodhna
TaliesinLunar
Cliodhna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
34,260
42,742
Taken
36,348
25,873
Mitigated
23,537
1,595
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,245
706
207
5,788
21,000
16,104
214
7,970
13,030
39,205
0
W
Neith
15,088
7,264
0
2,079
10,693
5,601
2,342
5,778
4,915
0
46,713
L
Cthulhu
Gl1tch 10101
Cthulhu
7,218
496
0
0
18,668
19,169
0
6,829
11,839
28,277
0
L
8,734
689
0
0
13,106
3,436
0
7,501
5,605
33,457
0
W
Discordia
KosherMafia903
Discordia
11,927
450
935
1,543
4,655
1,832
0
3,777
878
45,596
0
L
Cliodhna
TaliesinLunar
Cliodhna
5,806
513
0
1,595
10,968
3,268
0
5,212
5,756
0
28,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
39,403
126
Minions Killed
167
4
Camps Cleared
9
762,141
Distance Traveled
826,831
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,433
790
59
3
8
317,488
5
W
Neith
13,338
785
65
4
0
248,125
0
L
Cthulhu
10,333
608
30
2
0
302,569
0
L
Agni
11,078
652
47
3
2
196,210
0
W
Discordia
12,632
743
43
3
1
261,218
8
L
Cliodhna
9,310
548
49
3
2
263,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role