Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BaconOfTheLeaf
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,354 Elo+
Party 2
Athena
Athena
BottomLevel
Athena
Level 92
God Stats
27W - 16L
1,412 SR
Queue Stats
152W - 157L
1,412 Elo+
Solo
Fenrir
Fenrir
Dr0nezy
Fenrir
Level 88
God Stats
1W - 0L
1,437 SR
Queue Stats
43W - 41L
1,469 Elo+
Solo
Hera
Hera
sheriii
Hera
Level 46
God Stats
4W - 8L
1,465 SR
Queue Stats
99W - 101L
1,398 Elo+
Party 2
Team Averages
Level 60
1,463 SR
1,427 Elo+

VS

Team Averages
Level 58
1,525 SR
1,352 Elo+
Guan Yu
Guan Yu
BIG_VATO_310
Guan Yu
Level 102
God Stats
3W - 7L
1,224 SR
Queue Stats
26W - 43L
1,136 Elo+
Party 1
Cerberus
Cerberus
CruncheeTuna
Cerberus
Level 25
God Stats
7W - 9L
1,899 SR
Queue Stats
7W - 9L
1,767 Elo+
Party 3
Olorun
Olorun
DLC13Z
Olorun
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 35L
1,206 Elo+
Party 1
Neith
Neith
Thrixar
Neith
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 91L
1,029 Elo+
Solo
Loki
Loki
lronOutlaw
Loki
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 28L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
12 / 1 / 7
15,996
667
20,360
13,157
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 5 / 6
11,103
463
5,344
20,779
12,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
17
3 / 3 / 17
12,342
514
7,766
19,834
22,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Dr0nezy
Fenrir
20
8 / 3 / 10
13,794
575
14,614
16,428
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
sheriii
Hera
19
6 / 2 / 2
12,830
535
13,971
11,914
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIG_VATO_310
Guan Yu
17
4 / 4 / 3
11,552
481
11,565
20,802
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
CruncheeTuna
Cerberus
7
0 / 5 / 1
7,405
309
2,554
9,588
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
DLC13Z
Olorun
19
8 / 6 / 3
13,349
556
13,092
23,625
8,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Thrixar
Neith
17
0 / 8 / 2
10,462
436
7,666
16,282
4,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 7 / 1
8,839
368
3,753
11,129
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
30
Kills
14
14
Deaths
30
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
1
7
15.5
L
Guan Yu
BIG_VATO_310
Guan Yu
4
4
3
1.38
W
1
5
6
0.8
W
Athena
3
3
17
3.83
L
Cerberus
CruncheeTuna
Cerberus
0
5
1
0.1
L
Olorun
DLC13Z
Olorun
8
6
3
1.58
W
Fenrir
Dr0nezy
Fenrir
8
3
10
4.33
L
Neith
Thrixar
Neith
0
8
2
0.13
L
2
7
1
0.36
W
Hera
sheriii
Hera
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,055
Damage
38,630
82,112
Taken
81,426
52,123
Mitigated
39,200
18,428
Healing
24,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,360
8,498
0
2,696
13,157
5,144
6,083
3,914
8,951
0
101,486
L
Guan Yu
BIG_VATO_310
Guan Yu
11,565
1,062
546
2,328
20,802
19,723
242
4,089
16,713
12,041
51,488
W
5,344
637
593
3,534
20,779
12,170
1,271
4,513
15,991
0
46,070
W
Athena
7,766
1,988
0
5,466
19,834
22,243
1,351
6,365
13,161
32,858
3,995
L
Cerberus
CruncheeTuna
Cerberus
2,554
736
0
1,963
9,588
3,768
0
1,441
8,147
11,710
0
L
Olorun
DLC13Z
Olorun
13,092
7,543
323
11,310
23,625
8,220
228
6,530
17,095
89,894
0
W
Fenrir
Dr0nezy
Fenrir
14,614
5,205
506
2,613
16,428
7,123
5,002
5,569
10,680
0
92,776
L
Neith
Thrixar
Neith
7,666
1,552
0
5,009
16,282
4,521
932
6,613
9,669
0
76,062
L
3,753
1,026
17
3,185
11,129
2,968
160
2,756
8,373
0
44,115
W
Hera
sheriii
Hera
13,971
4,022
0
3,020
11,914
5,443
1,462
3,477
8,336
105,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,065
Gold Earned
51,607
540
Minions Killed
532
0
Camps Cleared
0
2,190,720
Distance Traveled
1,812,184
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,996
667
179
7
0
472,220
7
L
Guan Yu
11,552
481
130
5
0
475,455
1
W
Chaac
11,103
463
62
3
0
412,199
0
W
Athena
12,342
514
42
2
0
438,800
0
L
Cerberus
7,405
309
24
1
0
179,791
0
L
Olorun
13,349
556
169
7
0
406,448
7
W
Fenrir
13,794
575
110
5
0
429,802
0
L
Neith
10,462
436
136
6
0
424,562
1
L
Loki
8,839
368
73
3
0
325,928
1
W
Hera
12,830
535
147
6
0
437,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role