Player Matchup

Cu Chulainn
Cu Chulainn
Celopandagamer
Cu Chulainn
Level 113
God Stats
6W - 15L
1,706 SR
Queue Stats
200W - 216L
1,446 Elo+
Solo
Sobek
Sobek
SanG1
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,405 Elo+
Party 3
Ra
Ra
Throating
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 3
Thor
Thor
aMoistMeatSlap
Thor
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 3
Cupid
Cupid
profel
Cupid
Level 89
God Stats
1W - 1L
1,749 SR
Queue Stats
5W - 15L
1,397 Elo+
Party 3
Team Averages
Level 60
1,637 SR
1,379 Elo+

VS

Team Averages
Level 76
1,352 SR
1,392 Elo+
Medusa
Medusa
Alkhadeem
Medusa
Level 46
God Stats
17W - 31L
1,376 SR
Queue Stats
663W - 732L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
FredMickens
Gilgamesh
Level 148
God Stats
20W - 16L
1,559 SR
Queue Stats
208W - 232L
1,418 Elo+
Party 1
Hercules
Hercules
PlanB697020
Hercules
Level 29
God Stats
2W - 7L
1,240 SR
Queue Stats
198W - 216L
1,386 Elo+
Party 2
Ra
Ra
Potatothe
Ra
Level 33
God Stats
6W - 5L
1,542 SR
Queue Stats
118W - 128L
1,391 Elo+
Party 2
Mercury
Mercury
lietishreddonut
Mercury
Level 126
God Stats
11W - 6L
1,040 SR
Queue Stats
82W - 111L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Celopandagamer
Cu Chulainn
18
3 / 3 / 3
11,339
515
15,617
18,015
22,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
SanG1
Sobek
15
2 / 3 / 11
10,653
484
11,681
28,666
43,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 7 / 5
10,468
476
10,880
13,387
7,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 8 / 1
9,440
429
3,779
16,894
8,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
profel
Cupid
16
9 / 6 / 3
11,092
504
15,525
16,579
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alkhadeem
Medusa
16
3 / 4 / 11
11,232
511
15,933
14,532
4,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
FredMickens
Gilgamesh
19
6 / 3 / 7
12,639
575
11,774
23,835
34,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
PlanB697020
Hercules
17
5 / 5 / 12
11,716
533
12,055
21,071
21,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 5 / 10
12,001
546
17,361
14,536
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 8
13,202
600
11,131
17,298
8,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
22
Kills
26
27
Deaths
22
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alkhadeem
Medusa
3
4
11
2.13
L
Cu Chulainn
Celopandagamer
Cu Chulainn
3
3
3
1.5
W
Gilgamesh
FredMickens
Gilgamesh
6
3
7
3.17
W
Hercules
PlanB697020
Hercules
5
5
12
2.2
W
4
5
10
1.8
L
Sobek
SanG1
Sobek
2
3
11
2.5
L
4
7
5
0.93
L
4
8
1
0.56
W
8
5
8
2.4
L
Cupid
profel
Cupid
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,482
Damage
68,254
93,541
Taken
91,272
87,863
Mitigated
75,243
20,715
Healing
31,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alkhadeem
Medusa
15,933
7,955
0
4,621
14,532
4,651
4,703
3,318
11,214
0
77,480
L
Cu Chulainn
Celopandagamer
Cu Chulainn
15,617
2,347
0
2,032
18,015
22,622
0
1,571
16,444
0
79,565
W
Gilgamesh
FredMickens
Gilgamesh
11,774
3,324
0
8,592
23,835
34,107
686
3,545
20,290
0
81,523
W
Hercules
PlanB697020
Hercules
12,055
4,265
0
5,181
21,071
21,958
350
9,419
11,652
0
27,416
W
17,361
664
3,278
5,133
14,536
6,376
412
6,276
8,260
83,983
0
L
Sobek
SanG1
Sobek
11,681
1,348
0
6,112
28,666
43,466
276
5,302
23,364
32,162
0
L
10,880
691
1,337
1,866
13,387
7,410
718
5,423
7,964
55,334
0
L
3,779
319
0
3,305
16,894
8,001
0
2,178
14,716
0
48,627
W
11,131
5,048
0
4,277
17,298
8,151
2,730
4,134
13,164
0
118,917
L
Cupid
profel
Cupid
15,525
7,673
654
5,409
16,579
6,364
4,401
3,214
13,365
0
64,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
60,790
467
Minions Killed
545
0
Camps Cleared
0
2,026,204
Distance Traveled
2,276,369
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,232
511
103
5
0
421,304
8
L
Cu Chulainn
11,339
515
146
7
0
428,959
7
W
Gilgamesh
12,639
575
135
6
0
450,469
6
W
Hercules
11,716
533
35
2
0
438,768
1
W
Ra
12,001
546
132
6
0
441,586
5
L
Sobek
10,653
484
27
1
0
450,607
1
L
Ra
10,468
476
88
4
0
362,701
0
L
Thor
9,440
429
79
4
0
399,756
4
W
Mercury
13,202
600
140
6
0
524,242
5
L
Cupid
11,092
504
127
6
0
384,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role