Player Matchup

Neith
Neith
BlueFlareX
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,221 Elo+
Party 1
Chang'e
Chang'e
DiegoMC
Chang'e
Level 100
God Stats
11W - 6L
1,581 SR
Queue Stats
149W - 158L
1,535 Elo+
Party 1
Khepri
Khepri
X--Koda--X
Khepri
Level 35
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 15L
1,272 Elo+
Party 3
Vulcan
Vulcan
cici_immune
Vulcan
Level 160
God Stats
8W - 8L
1,424 SR
Queue Stats
328W - 333L
1,478 Elo+
Party 1
Thanatos
Thanatos
vSNICKERSv
Thanatos
Level 27
God Stats
0W - 5L
1,061 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 3
Team Averages
Level 65
1,452 SR
1,356 Elo+

VS

Team Averages
Level 106
1,527 SR
1,528 Elo+
Janus
Janus
Mr_Gank_N_Spank
Janus
Level 152
God Stats
1W - 1L
1,309 SR
Queue Stats
122W - 114L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Old__Grumpy__Man
Danzaburou
Level 123
God Stats
4W - 2L
1,719 SR
Queue Stats
302W - 330L
1,458 Elo+
Solo
Nike
Nike
PegCityFiend
Nike
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,582 Elo+
Party 2
Atlas
Atlas
TheBoxGhost69
Atlas
Level 76
God Stats
2W - 4L
1,683 SR
Queue Stats
112W - 96L
1,528 Elo+
Party 2
Arachne
Arachne
XXmajorXX13
Arachne
Level 23
God Stats
3W - 4L
1,426 SR
Queue Stats
33W - 32L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 5 / 0
7,208
554
4,853
8,266
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
DiegoMC
Chang'e
10
0 / 5 / 0
5,870
452
3,579
12,182
3,706
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
X--Koda--X
Khepri
8
0 / 5 / 1
5,528
425
2,029
9,915
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
9
1 / 5 / 0
5,987
461
7,012
7,511
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
vSNICKERSv
Thanatos
8
0 / 4 / 0
5,114
393
1,401
9,499
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,059
620
6,682
5,754
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Old__Grumpy__Man
Danzaburou
14
1 / 0 / 6
8,070
621
5,770
8,073
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 0 / 7
7,571
582
5,476
6,614
5,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 6
6,830
525
5,426
9,538
8,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
XXmajorXX13
Arachne
12
13 / 2 / 3
7,972
613
11,268
11,277
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
24
24
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
0
0.2
L
Chang'e
DiegoMC
Chang'e
0
5
0
0
W
5
0
3
6.5
W
Danzaburou
Old__Grumpy__Man
Danzaburou
1
0
6
4
W
0
0
7
3.5
W
5
0
6
8
L
Khepri
X--Koda--X
Khepri
0
5
1
0.1
W
Arachne
XXmajorXX13
Arachne
13
2
3
7.25
L
Vulcan
1
5
0
0.2
L
Thanatos
vSNICKERSv
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,874
Damage
34,622
47,373
Taken
41,256
17,473
Mitigated
22,883
13,247
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,853
1,583
0
2,527
8,266
2,490
0
812
7,454
0
44,547
L
Chang'e
DiegoMC
Chang'e
3,579
167
149
3,123
12,182
3,706
0
996
11,186
29,495
0
W
6,682
255
0
842
5,754
1,796
112
2,353
3,279
56,162
0
W
Danzaburou
Old__Grumpy__Man
Danzaburou
5,770
2,356
0
6,106
8,073
2,618
0
490
7,583
0
65,813
W
5,476
1,173
0
972
6,614
5,656
0
2,492
4,072
0
49,024
W
5,426
1,765
284
1,005
9,538
8,141
159
3,730
5,642
22,114
0
L
Khepri
X--Koda--X
Khepri
2,029
42
283
1,349
9,915
5,980
0
3,038
6,877
13,867
0
W
Arachne
XXmajorXX13
Arachne
11,268
7,306
0
6,042
11,277
4,672
8
3,080
8,060
0
37,854
L
Vulcan
7,012
2,017
0
1,165
7,511
2,527
0
3,808
3,703
37,519
0
L
Thanatos
vSNICKERSv
Thanatos
1,401
378
0
4,651
9,499
2,770
0
3,454
6,045
0
17,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
38,502
296
Minions Killed
410
0
Camps Cleared
0
1,202,389
Distance Traveled
1,370,703
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,208
554
86
7
0
233,062
3
L
Chang'e
5,870
452
66
5
0
253,099
3
W
Janus
8,059
620
118
9
0
300,936
4
W
Danzaburou
8,070
621
119
9
0
238,974
2
W
Nike
7,571
582
95
7
0
243,988
2
W
Atlas
6,830
525
25
2
0
278,565
3
L
Khepri
5,528
425
22
2
0
239,382
1
W
Arachne
7,972
613
53
4
0
308,240
0
L
Vulcan
5,987
461
84
6
0
242,881
2
L
Thanatos
5,114
393
38
3
0
233,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role