Player Matchup

Bellona
Bellona
CMG032
Bellona
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 15L
1,157 Elo+
Solo
Sol
Sol
Chaos8524
Sol
Level 156
God Stats
6W - 5L
1,467 SR
Queue Stats
109W - 86L
1,578 Elo+
Party 1
Cliodhna
Cliodhna
I Scyther I 687
Cliodhna
Level 149
God Stats
10W - 3L
1,563 SR
Queue Stats
117W - 93L
1,687 Elo+
Party 1
Shiva
Shiva
Master Fong 357
Shiva
Level 158
God Stats
9W - 2L
1,532 SR
Queue Stats
127W - 104L
1,570 Elo+
Party 1
Zeus
Zeus
SupafliTHC13
Zeus
Level 49
God Stats
1W - 0L
1,212 SR
Queue Stats
258W - 263L
1,364 Elo+
Party 1
Team Averages
Level 103
1,455 SR
1,471 Elo+

VS

Team Averages
Level 78
1,508 SR
1,454 Elo+
Cupid
Cupid
Fatalangelx
Cupid
Level 88
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
ITSYOURBOILASHER
Ares
Level 27
God Stats
73W - 83L
1,557 SR
Queue Stats
230W - 198L
1,608 Elo+
Solo
Hades
Hades
Logickillin
Hades
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 2
Loki
Loki
TehJuggernautTV
Loki
Level 28
God Stats
0W - 1L
1,242 SR
Queue Stats
1W - 5L
1,338 Elo+
Party 2
Erlang Shen
Erlang Shen
sorrydeadcat
Erlang Shen
Level 121
God Stats
0W - 1L
1,737 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CMG032
Bellona
17
5 / 2 / 15
9,623
802
8,231
10,769
12,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 1 / 12
9,388
782
11,117
7,252
2,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
18
11 / 3 / 9
10,466
872
17,735
9,356
3,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 17
9,370
781
14,780
12,593
13,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 6 / 17
9,450
788
6,256
10,195
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
8,351
696
4,333
11,266
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 6
7,912
659
9,197
12,260
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 7 / 8
8,223
685
11,661
16,899
8,344
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
3 / 3 / 6
8,223
685
5,008
10,823
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
sorrydeadcat
Erlang Shen
16
6 / 7 / 6
9,386
782
8,847
18,039
18,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
27
Kills
13
13
Deaths
28
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
CMG032
Bellona
5
2
15
6.25
W
4
1
12
10
L
1
7
6
0.57
W
Cliodhna
11
3
9
5.17
L
2
4
6
1.25
L
1
7
8
0.71
W
4
1
17
12.5
W
3
6
17
1.92
L
3
3
6
2
L
Erlang Shen
sorrydeadcat
Erlang Shen
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,119
Damage
39,046
50,165
Taken
69,287
35,464
Mitigated
47,510
10,609
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CMG032
Bellona
8,231
2,441
0
1,280
10,769
12,532
985
3,933
6,570
0
23,499
W
11,117
3,120
0
3,542
7,252
2,538
2,442
3,277
3,859
35,574
0
L
4,333
2,056
466
886
11,266
4,282
315
3,403
7,863
0
21,566
W
Cliodhna
17,735
1,653
0
2,172
9,356
3,391
0
4,094
5,112
0
39,672
L
9,197
400
0
1,330
12,260
12,751
0
3,209
9,051
18,429
0
L
11,661
552
869
4,700
16,899
8,344
0
3,064
13,835
30,875
0
W
14,780
2,016
1,329
2,286
12,593
13,370
200
4,851
7,596
0
32,005
W
6,256
795
0
0
10,195
3,633
499
3,931
6,170
28,918
0
L
5,008
1,251
0
1,668
10,823
3,861
0
3,227
7,596
0
17,234
L
Erlang Shen
sorrydeadcat
Erlang Shen
8,847
4,165
705
3,016
18,039
18,272
0
4,470
13,569
0
29,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,297
Gold Earned
42,095
221
Minions Killed
180
0
Camps Cleared
0
1,309,166
Distance Traveled
1,178,415
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,623
802
31
3
0
262,994
1
W
Sol
9,388
782
57
5
0
266,797
1
L
Cupid
8,351
696
40
3
0
200,780
0
W
Cliodhna
10,466
872
56
5
0
271,159
5
L
Ares
7,912
659
13
1
0
247,214
4
L
Hades
8,223
685
49
4
0
222,308
2
W
Shiva
9,370
781
29
2
0
285,235
2
W
Zeus
9,450
788
48
4
0
222,981
1
L
Loki
8,223
685
27
2
0
262,250
0
L
Erlang Shen
9,386
782
51
4
0
245,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role