Player Matchup

Odin
Odin
 
Odin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Alpha-VTX
Poseidon
Level 80
God Stats
13W - 7L
1,685 SR
Queue Stats
95W - 86L
1,508 Elo+
Party 1
Merlin
Merlin
Brabo-VTX
Merlin
Level 122
God Stats
2W - 0L
1,552 SR
Queue Stats
84W - 71L
1,564 Elo+
Party 1
Ullr
Ullr
DreGoatedYt
Ullr
Level 11
God Stats
1W - 3L
1,239 SR
Queue Stats
8W - 7L
1,567 Elo+
Party 2
Zhong Kui
Zhong Kui
ZayyboDaGreat
Zhong Kui
Level 119
God Stats
4W - 4L
1,705 SR
Queue Stats
211W - 202L
1,487 Elo+
Party 2
Team Averages
Level 76
1,536 SR
1,525 Elo+

VS

Team Averages
Level 60
1,526 SR
1,489 Elo+
Sun Wukong
Sun Wukong
CharmedSalmon
Sun Wukong
Level 49
God Stats
6W - 9L
1,499 SR
Queue Stats
444W - 396L
1,498 Elo+
Party 3
Nemesis
Nemesis
Jumjii
Nemesis
Level 80
God Stats
18W - 18L
1,600 SR
Queue Stats
749W - 652L
1,528 Elo+
Party 3
Atlas
Atlas
OliveWord855890
Atlas
Level 16
God Stats
12W - 12L
1,654 SR
Queue Stats
25W - 28L
1,423 Elo+
Party 3
Cernunnos
Cernunnos
SYZS2224
Cernunnos
Level 67
God Stats
22W - 18L
1,591 SR
Queue Stats
711W - 627L
1,486 Elo+
Party 3
Chang'e
Chang'e
TickTitanic47
Chang'e
Level 88
God Stats
1W - 3L
1,287 SR
Queue Stats
284W - 234L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 2 / 9
7,503
469
6,146
10,145
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Alpha-VTX
Poseidon
19
7 / 1 / 2
10,594
662
10,165
6,911
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Brabo-VTX
Merlin
15
3 / 1 / 7
9,152
572
11,888
6,812
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 5
9,514
595
11,853
11,526
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ZayyboDaGreat
Zhong Kui
13
2 / 2 / 8
8,561
535
10,461
11,266
9,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CharmedSalmon
Sun Wukong
14
2 / 3 / 2
8,598
537
8,060
13,944
11,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Jumjii
Nemesis
14
4 / 1 / 0
8,491
531
6,616
12,550
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
7,155
447
5,987
15,764
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
SYZS2224
Cernunnos
11
0 / 6 / 0
6,417
401
5,326
11,807
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
12
0 / 4 / 1
7,108
444
3,768
14,352
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
7
7
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
9
2.25
W
Poseidon
Alpha-VTX
Poseidon
7
1
2
8
W
Merlin
Brabo-VTX
Merlin
3
1
7
6.5
L
Sun Wukong
CharmedSalmon
Sun Wukong
2
3
2
1
W
8
1
5
10.5
L
Nemesis
Jumjii
Nemesis
4
1
0
4
L
1
6
2
0.33
L
Cernunnos
SYZS2224
Cernunnos
0
6
0
0
L
Chang'e
0
4
1
0.13
W
Zhong Kui
ZayyboDaGreat
Zhong Kui
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,513
Damage
29,757
46,660
Taken
68,417
26,931
Mitigated
36,411
11,906
Healing
19,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,146
1,037
0
3,161
10,145
8,876
313
1,124
9,021
6,306
21,414
W
Poseidon
Alpha-VTX
Poseidon
10,165
1,455
0
427
6,911
2,268
958
488
6,423
94,867
0
W
Merlin
Brabo-VTX
Merlin
11,888
821
238
1,564
6,812
2,596
45
1,499
5,313
74,443
0
L
Sun Wukong
CharmedSalmon
Sun Wukong
8,060
2,054
0
4,515
13,944
11,423
0
7,582
5,825
0
46,023
W
11,853
4,940
0
2,276
11,526
3,809
1,580
2,372
9,154
0
70,336
L
Nemesis
Jumjii
Nemesis
6,616
2,890
0
4,878
12,550
5,386
0
6,660
5,821
0
65,574
L
5,987
2,588
0
1,286
15,764
11,814
0
9,746
5,945
17,420
0
L
Cernunnos
SYZS2224
Cernunnos
5,326
1,296
0
2,148
11,807
3,109
0
2,579
9,228
0
37,136
L
Chang'e
3,768
210
848
5,674
14,352
4,679
0
7,677
6,637
46,419
0
W
Zhong Kui
ZayyboDaGreat
Zhong Kui
10,461
1,961
1,046
3,194
11,266
9,382
376
4,272
6,994
36,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
37,769
507
Minions Killed
375
0
Camps Cleared
0
1,524,141
Distance Traveled
1,553,798
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,503
469
44
3
0
268,216
2
W
Poseidon
10,594
662
162
10
0
349,110
4
W
Merlin
9,152
572
132
8
0
309,241
5
L
Sun Wukong
8,598
537
95
6
0
307,588
2
W
Ullr
9,514
595
113
7
0
296,433
5
L
Nemesis
8,491
531
112
7
0
380,806
3
L
Atlas
7,155
447
20
1
0
294,380
1
L
Cernunnos
6,417
401
58
4
0
280,007
0
L
Chang'e
7,108
444
90
6
0
291,017
5
W
Zhong Kui
8,561
535
56
4
0
301,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role