Player Matchup

Achilles
Achilles
A5SCuddler
Achilles
Level 7
God Stats
6W - 6L
1,422 SR
Queue Stats
240W - 237L
1,421 Elo+
Party 1
Mercury
Mercury
Ice1736
Mercury
Level 97
God Stats
7W - 13L
1,525 SR
Queue Stats
256W - 237L
1,619 Elo+
Party 3
Atlas
Atlas
Skipwidth
Atlas
Level 18
God Stats
97W - 87L
1,501 SR
Queue Stats
181W - 181L
1,505 Elo+
Party 1
Tiamat
Tiamat
TexasFlamingo
Tiamat
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
123W - 103L
1,573 Elo+
Party 3
Zeus
Zeus
xKoDxFrostb1t3
Zeus
Level 124
God Stats
2W - 5L
1,726 SR
Queue Stats
397W - 366L
1,437 Elo+
Party 1
Team Averages
Level 55
1,578 SR
1,511 Elo+

VS

Team Averages
Level 66
1,535 SR
1,690 Elo+
Chaac
Chaac
BokuMon
Chaac
Level 29
God Stats
9W - 5L
1,677 SR
Queue Stats
407W - 132L
1,809 Elo+
Party 2
Ra
Ra
Rekrax
Ra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,364 Elo+
Solo
Ganesha
Ganesha
SevereDiss
Ganesha
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 119L
1,807 Elo+
Party 2
Mercury
Mercury
ThuneyToons
Mercury
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 93L
1,744 Elo+
Party 2
Ratatoskr
Ratatoskr
radrobot
Ratatoskr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
508W - 219L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A5SCuddler
Achilles
15
3 / 4 / 9
9,405
672
8,565
17,105
15,455
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Ice1736
Mercury
17
3 / 7 / 6
9,906
708
8,823
14,260
9,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Skipwidth
Atlas
15
3 / 8 / 3
8,954
640
8,294
18,106
13,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 8 / 9
9,373
670
7,218
12,774
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 8 / 6
10,964
783
23,415
14,225
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BokuMon
Chaac
19
12 / 3 / 15
12,183
870
16,352
18,384
21,966
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
17
3 / 5 / 7
10,273
734
7,989
8,544
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
SevereDiss
Ganesha
18
1 / 5 / 27
11,511
822
9,459
17,988
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
ThuneyToons
Mercury
19
8 / 3 / 7
11,554
825
8,815
14,581
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ratatoskr
radrobot
Ratatoskr
20
11 / 3 / 11
12,340
881
21,541
21,978
20,345
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
19
Kills
35
35
Deaths
19
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
A5SCuddler
Achilles
3
4
9
1.88
W
Chaac
BokuMon
Chaac
12
3
15
6.5
L
Mercury
Ice1736
Mercury
3
7
6
0.86
W
Ra
3
5
7
1.3
W
Ganesha
SevereDiss
Ganesha
1
5
27
2.9
L
Atlas
Skipwidth
Atlas
3
8
3
0.56
L
1
8
9
0.69
W
Mercury
ThuneyToons
Mercury
8
3
7
3.83
W
Ratatoskr
radrobot
Ratatoskr
11
3
11
5.5
L
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,315
Damage
64,156
76,470
Taken
81,475
51,650
Mitigated
74,011
5,852
Healing
19,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A5SCuddler
Achilles
8,565
3,295
0
649
17,105
15,455
0
4,723
12,382
0
15,182
W
Chaac
BokuMon
Chaac
16,352
2,272
549
5,382
18,384
21,966
608
8,043
10,097
0
34,915
L
Mercury
Ice1736
Mercury
8,823
2,903
0
1,145
14,260
9,866
0
2,248
12,012
0
38,493
W
Ra
7,989
837
2,165
1,836
8,544
3,733
2,942
4,555
3,887
36,489
0
W
Ganesha
SevereDiss
Ganesha
9,459
801
0
1,069
17,988
21,728
54
7,606
9,878
21,290
0
L
Atlas
Skipwidth
Atlas
8,294
2,958
254
2,163
18,106
13,049
246
5,742
12,364
23,970
0
L
7,218
1,155
0
1,391
12,774
7,846
244
2,220
10,554
29,945
0
W
Mercury
ThuneyToons
Mercury
8,815
3,687
0
932
14,581
6,239
597
7,463
6,854
0
40,281
W
Ratatoskr
radrobot
Ratatoskr
21,541
5,028
0
7,168
21,978
20,345
1,250
9,698
11,832
0
44,968
L
23,415
4,820
0
250
14,225
5,434
215
2,515
11,710
37,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,602
Gold Earned
57,861
200
Minions Killed
264
0
Camps Cleared
0
1,287,626
Distance Traveled
1,483,678
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,405
672
7
1
0
271,492
0
W
Chaac
12,183
870
46
3
0
298,049
0
L
Mercury
9,906
708
59
4
0
309,760
1
W
Ra
10,273
734
67
5
0
236,296
4
W
Ganesha
11,511
822
7
1
0
269,754
0
L
Atlas
8,954
640
28
2
0
239,924
0
L
Tiamat
9,373
670
57
4
0
238,488
0
W
Mercury
11,554
825
76
5
0
354,326
1
W
Ratatoskr
12,340
881
68
5
0
325,253
0
L
Zeus
10,964
783
49
4
0
227,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role