Player Matchup

Hades
Hades
Ale_PR1
Hades
Level 104
God Stats
7W - 7L
1,555 SR
Queue Stats
181W - 172L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
iStaminBus--
Zhong Kui
Level 124
God Stats
16W - 19L
1,574 SR
Queue Stats
218W - 187L
1,551 Elo+
Party 1
Set
Set
iVoidz---
Set
Level 121
God Stats
6W - 7L
1,456 SR
Queue Stats
188W - 175L
1,494 Elo+
Party 1
Thanatos
Thanatos
oFz_vKiller
Thanatos
Level 65
God Stats
3W - 3L
1,642 SR
Queue Stats
70W - 66L
1,559 Elo+
Party 1
Ullr
Ullr
xRvmmel-
Ullr
Level 49
God Stats
0W - 1L
1,236 SR
Queue Stats
88W - 87L
1,484 Elo+
Party 1
Team Averages
Level 93
1,493 SR
1,519 Elo+

VS

Team Averages
Level 74
1,540 SR
1,511 Elo+
Sol
Sol
DeathKw0nDo
Sol
Level 44
God Stats
2W - 0L
1,306 SR
Queue Stats
16W - 22L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
IMrPopI
Jormungandr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 79L
1,468 Elo+
Party 3
Rama
Rama
IMrSoIoI
Rama
Level 89
God Stats
16W - 19L
1,318 SR
Queue Stats
442W - 398L
1,559 Elo+
Party 3
Bellona
Bellona
Mukonisuru
Bellona
Level 152
God Stats
4W - 0L
2,006 SR
Queue Stats
21W - 24L
1,490 Elo+
Party 2
Cliodhna
Cliodhna
UCAPx ExPloSioN
Cliodhna
Level 65
God Stats
3W - 1L
1,570 SR
Queue Stats
9W - 6L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ale_PR1
Hades
11
0 / 3 / 0
6,816
454
3,987
8,213
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
iStaminBus--
Zhong Kui
10
0 / 8 / 1
6,326
422
9,928
17,607
7,883
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 0
8,000
533
3,434
10,833
8,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
oFz_vKiller
Thanatos
10
1 / 5 / 0
6,844
456
4,115
10,846
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ullr
11
0 / 4 / 0
6,610
441
4,020
9,476
2,669

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,680
512
4,625
6,918
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
IMrPopI
Jormungandr
12
7 / 0 / 7
8,560
571
8,280
9,692
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
16
6 / 0 / 5
10,266
684
11,980
11,742
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Mukonisuru
Bellona
16
2 / 0 / 3
9,613
641
8,401
9,381
9,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
15
5 / 1 / 8
8,980
599
8,114
10,084
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
21
21
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
Ale_PR1
Hades
0
3
0
0
W
1
0
7
4.5
W
Jormungandr
IMrPopI
Jormungandr
7
0
7
10.5
W
Rama
6
0
5
8.5
W
Bellona
Mukonisuru
Bellona
2
0
3
3.5
W
Cliodhna
5
1
8
9
L
Zhong Kui
iStaminBus--
Zhong Kui
0
8
1
0.06
L
0
1
0
0
L
Thanatos
oFz_vKiller
Thanatos
1
5
0
0.2
L
Ullr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
41,400
56,975
Taken
47,817
26,637
Mitigated
27,665
15,499
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ale_PR1
Hades
3,987
36
16
2,667
8,213
3,280
598
2,377
5,836
41,328
0
W
4,625
591
0
3,276
6,918
1,948
1,530
2,061
4,857
41,986
0
W
Jormungandr
IMrPopI
Jormungandr
8,280
2,487
441
2,188
9,692
8,194
0
4,213
5,479
21,893
0
W
Rama
11,980
9,539
0
7,425
11,742
4,055
1,395
5,089
6,653
0
81,390
W
Bellona
Mukonisuru
Bellona
8,401
3,879
0
4,864
9,381
9,802
58
354
9,027
0
66,692
W
Cliodhna
8,114
819
0
1,832
10,084
3,666
185
2,198
7,886
0
57,817
L
Zhong Kui
iStaminBus--
Zhong Kui
9,928
1,404
152
5,474
17,607
7,883
0
4,775
12,832
36,626
0
L
3,434
1,360
0
1,231
10,833
8,534
802
1,774
9,059
0
55,466
L
Thanatos
oFz_vKiller
Thanatos
4,115
676
0
4,772
10,846
4,271
0
2,473
8,373
0
29,816
L
Ullr
4,020
1,116
0
1,187
9,476
2,669
0
1,506
7,970
0
38,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
45,099
400
Minions Killed
479
0
Camps Cleared
0
1,504,693
Distance Traveled
1,584,888
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,816
454
79
5
0
282,982
4
W
Sol
7,680
512
85
6
0
308,530
5
W
Jormungandr
8,560
571
23
2
0
303,830
4
W
Rama
10,266
684
129
9
0
288,901
4
W
Bellona
9,613
641
151
10
0
334,056
3
W
Cliodhna
8,980
599
91
6
0
349,571
3
L
Zhong Kui
6,326
422
48
3
0
273,965
0
L
Set
8,000
533
140
9
0
321,921
7
L
Thanatos
6,844
456
55
4
0
334,262
0
L
Ullr
6,610
441
78
5
0
291,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role