Player Matchup

Da Ji
Da Ji
Ant22105
Da Ji
Level 125
God Stats
0W - 2L
1,394 SR
Queue Stats
221W - 194L
1,561 Elo+
Solo
Neith
Neith
KingDz BR
Neith
Level 126
God Stats
1W - 1L
1,219 SR
Queue Stats
46W - 58L
1,478 Elo+
Solo
Fafnir
Fafnir
Koretkekid
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 141L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
Punksoab
Baron Samedi
Level 157
God Stats
20W - 15L
1,871 SR
Queue Stats
697W - 702L
1,528 Elo+
Solo
Amaterasu
Amaterasu
callofdutyneil
Amaterasu
Level 115
God Stats
2W - 1L
1,757 SR
Queue Stats
107W - 109L
1,499 Elo+
Party 2
Team Averages
Level 129
1,548 SR
1,538 Elo+

VS

Team Averages
Level 27
1,625 SR
1,658 Elo+
Ra
Ra
Orphan Maimer
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,814 Elo+
Party 1
Osiris
Osiris
OsmosisGnomes
Osiris
Level 18
God Stats
3W - 2L
1,466 SR
Queue Stats
37W - 30L
1,607 Elo+
Party 1
Medusa
Medusa
RghtSider
Medusa
Level 44
God Stats
2W - 0L
1,898 SR
Queue Stats
25W - 14L
1,715 Elo+
Party 1
Sobek
Sobek
Schmitty2109046
Sobek
Level 45
God Stats
2W - 3L
1,521 SR
Queue Stats
85W - 133L
1,454 Elo+
Solo
Nemesis
Nemesis
xAbsolutex93
Nemesis
Level 13
God Stats
2W - 2L
1,742 SR
Queue Stats
17W - 14L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ant22105
Da Ji
10
2 / 4 / 3
6,153
559
4,703
8,195
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
KingDz BR
Neith
9
2 / 3 / 1
5,876
534
3,809
5,577
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Koretkekid
Fafnir
8
0 / 0 / 4
5,659
514
3,170
6,175
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Punksoab
Baron Samedi
11
1 / 5 / 4
6,082
553
3,622
7,965
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
callofdutyneil
Amaterasu
10
2 / 6 / 1
5,835
530
4,231
8,317
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,687
699
6,070
6,101
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 3
7,570
688
7,743
9,242
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
RghtSider
Medusa
11
2 / 1 / 2
6,203
564
3,500
4,462
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
5,405
491
2,290
5,884
3,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
xAbsolutex93
Nemesis
10
4 / 2 / 6
6,556
596
6,542
6,686
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
7
Kills
18
18
Deaths
7
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ant22105
Da Ji
2
4
3
0.88
L
Neith
KingDz BR
Neith
2
3
1
0.83
L
Fafnir
Koretkekid
Fafnir
0
0
4
2
W
6
1
1
6.5
W
6
2
3
3.75
L
Baron Samedi
Punksoab
Baron Samedi
1
5
4
0.6
W
Medusa
RghtSider
Medusa
2
1
2
3
W
0
1
4
2
L
Amaterasu
callofdutyneil
Amaterasu
2
6
1
0.42
W
Nemesis
xAbsolutex93
Nemesis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
26,145
36,229
Taken
32,375
16,959
Mitigated
16,898
10,650
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ant22105
Da Ji
4,703
1,106
0
3,573
8,195
2,502
0
1,717
6,478
0
29,125
L
Neith
KingDz BR
Neith
3,809
1,319
0
1,318
5,577
1,325
0
1,032
4,545
0
28,584
L
Fafnir
Koretkekid
Fafnir
3,170
669
0
2,526
6,175
4,440
0
1,633
4,542
13,940
0
W
6,070
761
408
2,434
6,101
2,138
0
2,632
3,469
55,763
0
W
7,743
4,015
0
4,443
9,242
7,912
598
792
8,450
0
43,571
L
Baron Samedi
Punksoab
Baron Samedi
3,622
187
197
1,041
7,965
2,780
0
3,447
4,518
35,041
0
W
Medusa
RghtSider
Medusa
3,500
850
0
2,198
4,462
1,263
0
1,275
3,187
0
41,583
W
2,290
172
323
2,240
5,884
3,262
0
770
4,658
11,111
1,960
L
Amaterasu
callofdutyneil
Amaterasu
4,231
2,366
0
1,995
8,317
5,912
0
413
7,904
0
19,908
W
Nemesis
xAbsolutex93
Nemesis
6,542
2,775
0
631
6,686
2,323
0
1,323
5,363
0
30,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
33,421
255
Minions Killed
343
0
Camps Cleared
0
1,066,303
Distance Traveled
1,101,010
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,153
559
61
6
0
230,726
2
L
Neith
5,876
534
76
7
0
192,446
1
L
Fafnir
5,659
514
9
1
0
242,205
2
W
Ra
7,687
699
107
10
0
218,541
3
W
Osiris
7,570
688
92
8
0
209,298
0
L
Baron Samedi
6,082
553
65
6
0
195,567
6
W
Medusa
6,203
564
74
7
0
217,622
1
W
Sobek
5,405
491
23
2
0
224,174
2
L
Amaterasu
5,835
530
44
4
0
205,359
0
W
Nemesis
6,556
596
47
4
0
231,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role