Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
ElBlackie123
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,428 Elo+
Solo
Jing Wei
Jing Wei
HTKoru
Jing Wei
Level 78
God Stats
0W - 3L
1,300 SR
Queue Stats
57W - 56L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SenderKill
Cu Chulainn
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Sobek
Sobek
Windstarr
Sobek
Level 15
God Stats
4W - 2L
1,646 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 1
Team Averages
Level 42
1,489 SR
1,477 Elo+

VS

Team Averages
Level 67
1,611 SR
1,569 Elo+
Zeus
Zeus
I-Uthredz
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,664 Elo+
Party 2
Anubis
Anubis
OtaldoJuan
Anubis
Level 59
God Stats
4W - 6L
1,705 SR
Queue Stats
84W - 109L
1,279 Elo+
Solo
Chaac
Chaac
Pumped_byIvo
Chaac
Level 45
God Stats
11W - 10L
1,606 SR
Queue Stats
330W - 342L
1,395 Elo+
Solo
Mercury
Mercury
SEMVERGONHA
Mercury
Level 15
God Stats
2W - 1L
1,691 SR
Queue Stats
13W - 3L
1,768 Elo+
Party 2
Ullr
Ullr
SpeedWeak
Ullr
Level 71
God Stats
5W - 1L
1,555 SR
Queue Stats
19W - 9L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 9 / 0
5,747
383
2,893
15,199
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 9 / 1
6,387
426
4,430
10,345
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
HTKoru
Jing Wei
12
0 / 1 / 0
6,684
446
3,805
7,470
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
SenderKill
Cu Chulainn
10
0 / 9 / 1
6,040
403
4,495
14,442
9,200
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Windstarr
Sobek
9
1 / 4 / 0
6,795
453
3,748
15,653
11,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
10 / 0 / 0
11,035
736
10,088
6,881
4,708
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
OtaldoJuan
Anubis
13
7 / 1 / 5
8,446
563
8,504
10,291
5,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 11
8,297
553
6,989
10,447
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
SEMVERGONHA
Mercury
15
7 / 0 / 6
9,188
613
8,592
6,356
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ullr
15
5 / 0 / 5
9,487
632
12,575
7,605
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
2
Kills
32
32
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
9
0
0
L
1
9
1
0.17
L
Jing Wei
HTKoru
Jing Wei
0
1
0
0
W
Zeus
10
0
0
10
W
Anubis
OtaldoJuan
Anubis
7
1
5
9.5
W
3
1
11
8.5
W
Mercury
SEMVERGONHA
Mercury
7
0
6
10
L
Cu Chulainn
SenderKill
Cu Chulainn
0
9
1
0.06
W
Ullr
5
0
5
7.5
L
Sobek
Windstarr
Sobek
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
46,748
63,109
Taken
41,580
29,018
Mitigated
29,586
10,836
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,893
2,293
0
1,215
15,199
4,799
22
4,451
10,748
0
26,826
L
4,430
619
0
828
10,345
1,860
0
4,420
5,925
28,330
0
L
Jing Wei
HTKoru
Jing Wei
3,805
3,122
0
2,981
7,470
1,765
0
174
7,296
0
46,986
W
Zeus
10,088
2,544
0
3,898
6,881
4,708
29
473
6,328
82,531
0
W
Anubis
OtaldoJuan
Anubis
8,504
952
0
6,394
10,291
5,206
1,280
3,235
7,001
41,579
0
W
6,989
1,142
214
3,758
10,447
14,448
236
1,509
8,413
0
25,773
W
Mercury
SEMVERGONHA
Mercury
8,592
3,463
0
189
6,356
2,250
800
1,530
4,816
0
68,127
L
Cu Chulainn
SenderKill
Cu Chulainn
4,495
1,719
0
814
14,442
9,200
12
7,194
7,248
0
26,195
W
Ullr
12,575
6,625
0
2,465
7,605
2,974
0
1,431
6,174
0
75,299
L
Sobek
Windstarr
Sobek
3,748
376
1,403
3,595
15,653
11,394
0
2,353
13,300
13,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
46,453
276
Minions Killed
531
0
Camps Cleared
0
1,419,387
Distance Traveled
1,483,976
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,747
383
55
4
0
305,218
0
L
Zeus
6,387
426
55
4
0
252,468
2
L
Jing Wei
6,684
446
105
7
0
304,482
2
W
Zeus
11,035
736
181
12
0
273,400
2
W
Anubis
8,446
563
81
5
0
248,058
4
W
Chaac
8,297
553
35
2
0
328,838
0
W
Mercury
9,188
613
106
7
0
365,356
7
L
Cu Chulainn
6,040
403
44
3
0
268,632
0
W
Ullr
9,487
632
128
9
0
268,324
3
L
Sobek
6,795
453
17
1
0
288,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role