Player Matchup

Da Ji
Da Ji
AssassinBurdy241
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
Hash-browns_
Hercules
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,618 Elo+
Party 1
Olorun
Olorun
StormTroopin_
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,618 Elo+
Party 1
Awilix
Awilix
The1True_King11
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,618 Elo+
Party 1
Neith
Neith
copenhagenchamp1
Neith
Level 108
God Stats
0W - 3L
1,896 SR
Queue Stats
86W - 56L
1,618 Elo+
Party 1
Team Averages
Level 84
1,579 SR
1,594 Elo+

VS

Team Averages
Level 82
1,567 SR
1,392 Elo+
Ullr
Ullr
Bloody567
Ullr
Level 74
God Stats
3W - 3L
1,285 SR
Queue Stats
135W - 111L
1,370 Elo+
Solo
Cupid
Cupid
Cakkers21
Cupid
Level 127
God Stats
2W - 0L
1,305 SR
Queue Stats
67W - 62L
1,409 Elo+
Solo
Hades
Hades
Luminsis
Hades
Level 31
God Stats
1W - 0L
1,533 SR
Queue Stats
7W - 5L
1,418 Elo+
Party 2
Sol
Sol
Mixie96
Sol
Level 67
God Stats
2W - 0L
1,905 SR
Queue Stats
15W - 11L
1,447 Elo+
Party 2
Vulcan
Vulcan
ceffbrah
Vulcan
Level 112
God Stats
3W - 0L
1,807 SR
Queue Stats
100W - 117L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
10,484
749
5,119
13,220
5,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Hash-browns_
Hercules
16
1 / 12 / 16
9,820
701
11,964
19,260
6,818
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 8 / 14
10,950
782
8,253
18,125
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
10 / 12 / 9
12,264
876
13,905
18,033
6,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 6 / 9
10,782
770
16,796
13,765
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
5 / 7 / 23
11,259
804
8,868
14,500
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
Cakkers21
Cupid
19
2 / 5 / 27
11,696
835
9,072
10,885
4,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Luminsis
Hades
19
7 / 7 / 14
11,934
852
12,494
13,136
9,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
20
13 / 3 / 19
13,220
944
12,630
12,191
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
ceffbrah
Vulcan
20
18 / 6 / 12
13,497
964
28,553
12,533
5,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
140
27
Kills
45
45
Deaths
28
53
Assists
95
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
W
Ullr
5
7
23
2.36
W
Cupid
Cakkers21
Cupid
2
5
27
3.1
L
Hercules
Hash-browns_
Hercules
1
12
16
0.75
W
Hades
Luminsis
Hades
7
7
14
2
W
Sol
13
3
19
7.5
L
2
8
14
1.13
L
10
12
9
1.21
W
Vulcan
ceffbrah
Vulcan
18
6
12
4
L
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,037
Damage
71,617
82,403
Taken
63,245
30,822
Mitigated
28,990
13,961
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,119
892
1,351
637
13,220
5,117
0
8,288
4,932
0
7,454
W
Ullr
8,868
5,102
516
2,272
14,500
5,540
2,504
1,605
12,895
0
17,093
W
Cupid
Cakkers21
Cupid
9,072
4,631
1,302
2,143
10,885
4,320
1,332
1,166
9,719
0
35,828
L
Hercules
Hash-browns_
Hercules
11,964
5,164
314
1,129
19,260
6,818
0
12,261
6,999
0
24,416
W
Hades
Luminsis
Hades
12,494
259
774
1,699
13,136
9,396
0
1,606
11,530
18,469
0
W
Sol
12,630
3,394
472
3,280
12,191
4,405
1,132
1,411
10,780
30,366
0
L
8,253
3,524
946
4,221
18,125
6,956
0
14,826
3,299
23,207
0
L
13,905
4,670
650
1,332
18,033
6,766
0
8,706
9,327
0
22,002
W
Vulcan
ceffbrah
Vulcan
28,553
10,631
1,471
2,914
12,533
5,329
225
2,465
10,068
41,348
0
L
16,796
4,213
231
3,150
13,765
5,165
0
9,596
4,169
0
39,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,300
Gold Earned
61,606
118
Minions Killed
146
0
Camps Cleared
0
1,064,392
Distance Traveled
1,165,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,484
749
7
1
0
220,140
0
W
Ullr
11,259
804
12
1
0
211,883
0
W
Cupid
11,696
835
50
4
0
222,157
0
L
Hercules
9,820
701
21
2
0
212,974
0
W
Hades
11,934
852
18
1
0
208,508
0
W
Sol
13,220
944
38
3
0
256,414
0
L
Olorun
10,950
782
32
2
0
198,413
0
L
Awilix
12,264
876
16
1
0
208,135
0
W
Vulcan
13,497
964
28
2
0
266,289
0
L
Neith
10,782
770
42
3
0
224,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role