Player Matchup

Susano
Susano
 
Susano
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BERMUDAS 3
Terra
Level 124
God Stats
1W - 0L
1,476 SR
Queue Stats
13W - 16L
1,315 Elo+
Party 1
Rama
Rama
CabKing
Rama
Level 87
God Stats
2W - 2L
1,283 SR
Queue Stats
248W - 261L
1,426 Elo+
Solo
Atlas
Atlas
gauzy bills
Atlas
Level 86
God Stats
1W - 0L
1,660 SR
Queue Stats
14W - 16L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
wannaturd
Gilgamesh
Level 146
God Stats
3W - 1L
1,532 SR
Queue Stats
49W - 56L
1,513 Elo+
Party 1
Team Averages
Level 112
1,490 SR
1,445 Elo+

VS

Team Averages
Level 81
1,621 SR
1,533 Elo+
Awilix
Awilix
 
Awilix
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DonMocho_uwu
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,530 Elo+
Solo
Merlin
Merlin
bunnyfart420
Merlin
Level 100
God Stats
2W - 3L
1,618 SR
Queue Stats
13W - 12L
1,566 Elo+
Solo
Arachne
Arachne
flyazz2k
Arachne
Level 102
God Stats
62W - 59L
1,538 SR
Queue Stats
65W - 66L
1,522 Elo+
Solo
Charybdis
Charybdis
samko0416
Charybdis
Level 49
God Stats
30W - 27L
1,951 SR
Queue Stats
137W - 125L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
8 / 3 / 6
10,177
1,272
8,727
9,953
3,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
16
2 / 0 / 16
9,975
1,247
5,782
10,322
15,328
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
CabKing
Rama
15
3 / 1 / 10
9,027
1,128
6,648
5,462
1,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 11
10,030
1,254
12,527
13,787
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
wannaturd
Gilgamesh
16
6 / 2 / 14
10,296
1,287
11,298
12,617
9,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

288

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
2 / 9 / 7
9,385
1,173
9,263
14,919
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 6
8,764
1,096
13,410
9,372
3,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
4 / 3 / 4
9,872
1,234
11,376
8,185
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
flyazz2k
Arachne
13
0 / 4 / 1
7,670
959
2,653
5,568
4,844
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
samko0416
Charybdis
14
3 / 4 / 5
9,527
1,191
10,030
11,297
4,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
24
Kills
10
10
Deaths
24
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
3
6
3.67
L
Awilix
 
Awilix
2
9
7
0.61
W
Terra
2
0
16
10
W
Rama
CabKing
Rama
3
1
10
8
L
1
4
6
1
L
Merlin
4
3
4
2
L
Arachne
flyazz2k
Arachne
0
4
1
0.13
W
5
4
11
2.63
L
Charybdis
samko0416
Charybdis
3
4
5
1.38
W
Gilgamesh
wannaturd
Gilgamesh
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,982
Damage
46,732
52,141
Taken
49,341
37,539
Mitigated
20,978
7,797
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,727
2,435
0
994
9,953
3,612
0
1,576
8,377
0
19,440
L
Awilix
 
Awilix
9,263
3,868
0
488
14,919
5,602
0
3,496
11,423
0
13,898
W
Terra
5,782
762
1,912
1,673
10,322
15,328
0
2,186
8,136
24,772
0
W
Rama
CabKing
Rama
6,648
3,822
0
645
5,462
1,783
0
898
4,564
0
17,000
L
13,410
5,615
0
1,864
9,372
3,560
0
4,336
5,036
0
26,879
L
Merlin
11,376
807
0
858
8,185
2,892
0
3,209
4,976
34,986
0
L
Arachne
flyazz2k
Arachne
2,653
2,242
0
157
5,568
4,844
0
1,803
3,765
0
5,458
W
12,527
4,583
597
1,818
13,787
7,068
0
4,887
8,900
31,627
1,726
L
Charybdis
samko0416
Charybdis
10,030
5,671
0
549
11,297
4,080
0
5,010
6,287
0
31,490
W
Gilgamesh
wannaturd
Gilgamesh
11,298
3,482
0
158
12,617
9,748
0
1,829
10,788
0
19,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,505
Gold Earned
45,218
176
Minions Killed
148
5
Camps Cleared
7
842,067
Distance Traveled
708,388
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,177
1,272
21
3
0
178,517
0
L
Awilix
9,385
1,173
4
1
3
179,435
0
W
Terra
9,975
1,247
59
7
0
184,476
0
W
Rama
9,027
1,128
34
4
0
142,784
1
L
Neith
8,764
1,096
37
5
2
138,883
0
L
Merlin
9,872
1,234
47
6
2
142,173
0
L
Arachne
7,670
959
4
1
0
100,300
0
W
Atlas
10,030
1,254
42
5
4
168,853
0
L
Charybdis
9,527
1,191
56
7
0
147,597
0
W
Gilgamesh
10,296
1,287
20
3
1
167,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role