Player Matchup

Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DivineKhaiden
Hel
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 221L
1,434 Elo+
Solo
Hun Batz
Hun Batz
Ramosua
Hun Batz
Level 106
God Stats
17W - 19L
1,611 SR
Queue Stats
594W - 565L
1,581 Elo+
Party 2
Chernobog
Chernobog
illWolf7
Chernobog
Level 29
God Stats
8W - 7L
1,923 SR
Queue Stats
35W - 27L
1,703 Elo+
Party 2
Baron Samedi
Baron Samedi
kaitokit1412
Baron Samedi
Level 129
God Stats
6W - 8L
1,441 SR
Queue Stats
543W - 601L
1,425 Elo+
Solo
Team Averages
Level 71
1,595 SR
1,528 Elo+

VS

Team Averages
Level 94
1,479 SR
1,497 Elo+
Merlin
Merlin
BigHiefnar
Merlin
Level 97
God Stats
5W - 9L
1,303 SR
Queue Stats
153W - 150L
1,536 Elo+
Solo
Pele
Pele
Kerysi
Pele
Level 106
God Stats
15W - 14L
1,560 SR
Queue Stats
315W - 284L
1,482 Elo+
Party 1
Artemis
Artemis
Larger Pancakes
Artemis
Level 105
God Stats
52W - 51L
1,547 SR
Queue Stats
362W - 347L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oversized72645
Tsukuyomi
Level 49
God Stats
21W - 21L
1,483 SR
Queue Stats
265W - 238L
1,506 Elo+
Party 1
Vamana
Vamana
Thumbyx
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 6 / 3
6,333
373
2,512
9,586
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 3
8,038
473
6,246
11,247
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Ramosua
Hun Batz
15
4 / 3 / 2
8,970
528
5,155
12,350
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
illWolf7
Chernobog
14
4 / 3 / 3
8,811
518
8,558
13,123
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
kaitokit1412
Baron Samedi
16
1 / 4 / 1
9,423
554
9,311
14,229
6,940
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigHiefnar
Merlin
16
5 / 2 / 2
9,757
574
9,459
7,370
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Kerysi
Pele
17
4 / 3 / 1
10,414
613
6,592
12,388
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 1 / 8
9,996
588
8,358
7,686
2,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Oversized72645
Tsukuyomi
16
7 / 2 / 6
9,886
582
10,861
10,452
8,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Thumbyx
Vamana
17
2 / 2 / 1
10,204
600
9,421
14,949
7,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
21
21
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
3
0.25
W
Merlin
BigHiefnar
Merlin
5
2
2
3
L
1
5
3
0.5
W
Pele
Kerysi
Pele
4
3
1
1.5
W
3
1
8
7
W
Tsukuyomi
Oversized72645
Tsukuyomi
7
2
6
5
L
Hun Batz
Ramosua
Hun Batz
4
3
2
1.67
W
Vamana
Thumbyx
Vamana
2
2
1
1.25
L
Chernobog
illWolf7
Chernobog
4
3
3
1.83
L
Baron Samedi
kaitokit1412
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,782
Damage
44,691
60,535
Taken
52,845
26,586
Mitigated
26,923
22,203
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,512
936
0
364
9,586
3,035
0
1,557
8,029
0
25,862
W
Merlin
BigHiefnar
Merlin
9,459
529
266
1,711
7,370
2,841
1,281
1,110
6,260
56,588
0
L
6,246
1,015
1,957
4,416
11,247
8,034
0
2,022
9,225
45,427
0
W
Pele
Kerysi
Pele
6,592
1,263
0
4,996
12,388
4,782
0
1,430
10,958
0
77,736
W
8,358
3,748
0
2,928
7,686
2,980
3,741
2,172
5,514
0
69,029
W
Tsukuyomi
Oversized72645
Tsukuyomi
10,861
3,012
0
468
10,452
8,533
804
2,202
8,250
0
47,755
L
Hun Batz
Ramosua
Hun Batz
5,155
767
0
5,165
12,350
3,945
0
2,293
10,057
0
54,117
W
Vamana
Thumbyx
Vamana
9,421
2,792
0
4,748
14,949
7,787
1,016
8,643
6,306
0
71,265
L
Chernobog
illWolf7
Chernobog
8,558
4,687
0
3,397
13,123
4,632
542
3,195
9,928
0
45,842
L
Baron Samedi
kaitokit1412
Baron Samedi
9,311
465
0
6,904
14,229
6,940
378
392
13,837
75,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
50,257
468
Minions Killed
572
0
Camps Cleared
0
1,544,251
Distance Traveled
1,706,284
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,333
373
35
2
0
283,060
2
W
Merlin
9,757
574
92
5
0
311,582
2
L
Hel
8,038
473
92
5
0
290,102
6
W
Pele
10,414
613
143
8
0
356,450
6
W
Artemis
9,996
588
122
7
0
328,761
2
W
Tsukuyomi
9,886
582
70
4
0
376,266
5
L
Hun Batz
8,970
528
94
6
0
358,678
0
W
Vamana
10,204
600
145
9
0
333,225
0
L
Chernobog
8,811
518
85
5
0
315,325
0
L
Baron Samedi
9,423
554
162
10
0
297,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role