Player Matchup

Atlas
Atlas
Cheetahfurry
Atlas
Level 30
God Stats
0W - 2L
1,504 SR
Queue Stats
22W - 26L
1,507 Elo+
Solo
Awilix
Awilix
Manuelito_games
Awilix
Level 22
God Stats
30W - 24L
1,610 SR
Queue Stats
139W - 127L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Middnites
Nu Wa
Level 5
God Stats
1W - 1L
1,802 SR
Queue Stats
15W - 24L
1,363 Elo+
Solo
The Morrigan
The Morrigan
MobieFan5805
The Morrigan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 112L
1,489 Elo+
Solo
Achilles
Achilles
Treehedge
Achilles
Level 46
God Stats
11W - 17L
1,500 SR
Queue Stats
105W - 118L
1,468 Elo+
Solo
Team Averages
Level 25
1,583 SR
1,470 Elo+

VS

Team Averages
Level 62
1,502 SR
1,493 Elo+
Apollo
Apollo
IFeety
Apollo
Level 24
God Stats
18W - 30L
1,303 SR
Queue Stats
25W - 39L
1,397 Elo+
Party 2
Sol
Sol
KeroSteele
Sol
Level 29
God Stats
14W - 6L
1,829 SR
Queue Stats
59W - 25L
1,635 Elo+
Solo
Cthulhu
Cthulhu
Malphur6
Cthulhu
Level 129
God Stats
15W - 9L
1,482 SR
Queue Stats
158W - 211L
1,479 Elo+
Party 1
Susano
Susano
monoesfeo
Susano
Level 81
God Stats
29W - 24L
1,624 SR
Queue Stats
63W - 61L
1,517 Elo+
Party 2
Anubis
Anubis
zeyosi
Anubis
Level 46
God Stats
2W - 3L
1,274 SR
Queue Stats
174W - 225L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 10
11,649
685
10,242
25,228
29,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 6 / 3
12,676
746
14,873
18,005
7,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
Middnites
Nu Wa
20
3 / 4 / 11
12,257
721
16,458
17,761
7,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
MobieFan5805
The Morrigan
20
3 / 3 / 6
12,759
751
12,515
13,427
5,700
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Treehedge
Achilles
18
3 / 7 / 8
11,238
661
12,095
24,047
29,266
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IFeety
Apollo
18
2 / 0 / 9
12,006
706
6,381
11,679
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 3 / 6
13,414
789
24,102
16,180
5,915
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Malphur6
Cthulhu
20
4 / 3 / 9
13,160
774
19,424
24,406
20,174
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
monoesfeo
Susano
20
11 / 5 / 6
14,870
875
20,869
20,349
8,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
zeyosi
Anubis
18
0 / 6 / 10
11,570
681
10,467
15,550
6,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
17
Kills
24
24
Deaths
17
38
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
4
10
1.5
W
Apollo
IFeety
Apollo
2
0
9
6.5
W
7
3
6
3.33
W
Cthulhu
Malphur6
Cthulhu
4
3
9
2.83
L
7
6
3
1.42
L
Nu Wa
Middnites
Nu Wa
3
4
11
2.13
L
The Morrigan
MobieFan5805
The Morrigan
3
3
6
2
L
Achilles
Treehedge
Achilles
3
7
8
1
W
Susano
monoesfeo
Susano
11
5
6
2.8
W
Anubis
zeyosi
Anubis
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,183
Damage
81,243
98,468
Taken
88,164
79,588
Mitigated
45,331
9,300
Healing
20,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,242
3,301
0
768
25,228
29,817
43
14,716
9,852
32,332
0
W
Apollo
IFeety
Apollo
6,381
2,045
0
3,484
11,679
4,251
1,791
4,741
6,690
0
35,702
W
24,102
8,479
0
4,993
16,180
5,915
7,503
7,914
8,045
69,887
0
W
Cthulhu
Malphur6
Cthulhu
19,424
168
1,103
4,993
24,406
20,174
56
11,311
10,660
62,145
0
L
14,873
5,882
0
2,681
18,005
7,591
249
9,767
8,158
0
53,414
L
Nu Wa
Middnites
Nu Wa
16,458
3,292
0
1,947
17,761
7,214
0
9,421
7,979
44,666
0
L
The Morrigan
MobieFan5805
The Morrigan
12,515
1,297
0
998
13,427
5,700
597
4,618
8,726
57,165
0
L
Achilles
Treehedge
Achilles
12,095
1,540
0
2,906
24,047
29,266
0
14,031
9,648
0
27,432
W
Susano
monoesfeo
Susano
20,869
4,590
0
1,190
20,349
8,209
0
9,103
10,899
0
86,822
W
Anubis
zeyosi
Anubis
10,467
619
0
5,049
15,550
6,782
1,342
5,587
9,697
25,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,579
Gold Earned
65,020
309
Minions Killed
375
0
Camps Cleared
0
1,504,226
Distance Traveled
1,800,986
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,649
685
31
2
0
325,488
1
W
Apollo
12,006
706
43
3
0
409,126
0
W
Sol
13,414
789
101
6
0
337,589
3
W
Cthulhu
13,160
774
95
6
0
394,048
0
L
Awilix
12,676
746
79
5
0
330,703
9
L
Nu Wa
12,257
721
70
4
0
302,928
0
L
The Morrigan
12,759
751
93
5
0
247,517
1
L
Achilles
11,238
661
36
2
0
297,590
2
W
Susano
14,870
875
98
6
0
367,848
3
W
Anubis
11,570
681
38
2
0
292,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role