Player Matchup

Janus
Janus
fibro73
Janus
Level 107
God Stats
17W - 19L
1,483 SR
Queue Stats
141W - 160L
1,387 Elo+
Party 2
Shiva
Shiva
haysu_christo
Shiva
Level 42
God Stats
1W - 1L
1,636 SR
Queue Stats
4W - 5L
1,412 Elo+
Solo
Hercules
Hercules
jiggaJWright
Hercules
Level 44
God Stats
2W - 1L
1,712 SR
Queue Stats
2W - 1L
1,653 Elo+
Party 2
Sun Wukong
Sun Wukong
midgetmstr88
Sun Wukong
Level 120
God Stats
25W - 18L
1,712 SR
Queue Stats
144W - 149L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
sgosstheboss
Danzaburou
Level 109
God Stats
33W - 22L
1,503 SR
Queue Stats
139W - 143L
1,417 Elo+
Party 2
Team Averages
Level 84
1,609 SR
1,463 Elo+

VS

Team Averages
Level 95
1,561 SR
1,413 Elo+
Horus
Horus
AMG SUSS
Horus
Level 104
God Stats
7W - 7L
1,557 SR
Queue Stats
301W - 395L
1,404 Elo+
Party 1
Nox
Nox
BuZzQC81
Nox
Level 125
God Stats
2W - 1L
1,664 SR
Queue Stats
207W - 229L
1,348 Elo+
Solo
Chaac
Chaac
MWmover
Chaac
Level 108
God Stats
12W - 8L
1,455 SR
Queue Stats
109W - 101L
1,483 Elo+
Party 3
Chernobog
Chernobog
aSourSnatch
Chernobog
Level 60
God Stats
32W - 33L
1,210 SR
Queue Stats
558W - 723L
1,338 Elo+
Party 1
Loki
Loki
huds
Loki
Level 80
God Stats
12W - 7L
1,920 SR
Queue Stats
40W - 26L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
fibro73
Janus
15
4 / 8 / 4
10,574
529
9,754
13,662
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 3
9,385
469
9,465
14,911
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
jiggaJWright
Hercules
15
2 / 2 / 6
9,986
499
3,994
19,512
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
midgetmstr88
Sun Wukong
18
2 / 2 / 1
10,439
522
4,491
15,013
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
sgosstheboss
Danzaburou
15
1 / 7 / 2
9,089
454
5,510
17,690
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AMG SUSS
Horus
4
1 / 0 / 0
5,951
298
662
1,920
542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 3 / 2
9,862
493
9,818
9,323
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
MWmover
Chaac
16
1 / 1 / 2
9,711
486
8,433
12,762
9,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
aSourSnatch
Chernobog
16
2 / 3 / 9
9,806
490
19,747
14,610
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
huds
Loki
17
11 / 3 / 4
10,595
530
13,635
16,034
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
10
Kills
21
21
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
AMG SUSS
Horus
1
0
0
1
L
6
3
2
2.33
L
Chaac
MWmover
Chaac
1
1
2
2
L
Chernobog
aSourSnatch
Chernobog
2
3
9
2.17
W
Janus
fibro73
Janus
4
8
4
0.75
W
1
2
3
1.25
L
Loki
huds
Loki
11
3
4
4.33
W
Hercules
jiggaJWright
Hercules
2
2
6
2.5
W
Sun Wukong
midgetmstr88
Sun Wukong
2
2
1
1.25
W
Danzaburou
sgosstheboss
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,214
Damage
52,295
80,788
Taken
54,649
35,286
Mitigated
23,710
28,716
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AMG SUSS
Horus
662
354
44
951
1,920
542
0
0
1,899
0
3,284
L
9,818
332
302
2,460
9,323
2,909
1,211
3,500
5,489
49,818
0
L
Chaac
MWmover
Chaac
8,433
182
0
3,380
12,762
9,596
276
2,435
9,851
0
69,179
L
Chernobog
aSourSnatch
Chernobog
19,747
11,411
0
6,297
14,610
5,138
0
2,025
12,447
0
72,688
W
Janus
fibro73
Janus
9,754
636
283
960
13,662
3,958
2,573
3,732
9,765
55,816
0
W
9,465
2,248
359
1,178
14,911
10,337
457
1,553
13,358
64
50,758
L
Loki
huds
Loki
13,635
2,044
157
6,944
16,034
5,525
29
1,360
14,554
0
64,743
W
Hercules
jiggaJWright
Hercules
3,994
1,546
576
10,406
19,512
9,760
511
1,132
18,380
0
19,173
W
Sun Wukong
midgetmstr88
Sun Wukong
4,491
1,204
0
8,137
15,013
6,951
289
1,207
13,806
0
72,662
W
Danzaburou
sgosstheboss
Danzaburou
5,510
2,587
0
6,817
17,690
4,280
2,253
2,194
15,496
0
66,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,473
Gold Earned
45,925
446
Minions Killed
445
0
Camps Cleared
0
1,933,303
Distance Traveled
1,534,741
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,951
298
9
0
0
57,632
0
L
Nox
9,862
493
97
5
0
316,020
0
L
Chaac
9,711
486
133
7
0
373,142
0
L
Chernobog
9,806
490
116
6
0
339,468
3
W
Janus
10,574
529
121
6
0
354,417
0
W
Shiva
9,385
469
74
4
0
433,310
5
L
Loki
10,595
530
90
5
0
448,479
0
W
Hercules
9,986
499
26
1
0
384,191
0
W
Sun Wukong
10,439
522
112
6
0
437,618
0
W
Danzaburou
9,089
454
113
6
0
323,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role