Player Matchup

Bacchus
Bacchus
JunoJaris
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,633 Elo+
Party 3
Skadi
Skadi
Ray01Dvn
Skadi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,518 Elo+
Party 3
Loki
Loki
Swamithenoob
Loki
Level 128
God Stats
0W - 1L
1,512 SR
Queue Stats
4W - 7L
1,160 Elo+
Solo
Persephone
Persephone
iYummyOreos
Persephone
Level 79
God Stats
15W - 16L
1,397 SR
Queue Stats
111W - 113L
1,499 Elo+
Party 3
King Arthur
King Arthur
melanieeee
King Arthur
Level 85
God Stats
4W - 8L
1,435 SR
Queue Stats
152W - 164L
1,506 Elo+
Party 3
Team Averages
Level 81
1,469 SR
1,463 Elo+

VS

Team Averages
Level 82
1,500 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Comederstorm
Kali
Level 44
God Stats
4W - 0L
1,769 SR
Queue Stats
29W - 27L
1,497 Elo+
Solo
Bellona
Bellona
FII-Abyss-IIF
Bellona
Level 60
God Stats
4W - 3L
1,235 SR
Queue Stats
414W - 406L
1,439 Elo+
Party 2
Fafnir
Fafnir
OPTICWOLF99
Fafnir
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 100L
1,452 Elo+
Party 1
Anubis
Anubis
illiad33
Anubis
Level 102
God Stats
5W - 2L
1,495 SR
Queue Stats
82W - 80L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JunoJaris
Bacchus
9
0 / 4 / 2
6,613
389
6,297
15,703
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Ray01Dvn
Skadi
10
1 / 5 / 0
6,856
403
3,313
8,004
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 1
8,484
499
6,963
9,554
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
iYummyOreos
Persephone
12
0 / 5 / 1
7,795
459
6,397
9,253
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
melanieeee
King Arthur
16
5 / 2 / 1
9,760
574
12,101
17,561
19,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 0 / 2
9,676
569
8,816
6,704
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 1
10,209
601
8,070
12,450
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
14
1 / 4 / 3
8,579
505
7,596
14,405
16,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
14
0 / 1 / 9
9,036
532
4,264
11,776
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
illiad33
Anubis
16
4 / 2 / 3
9,970
586
11,911
10,858
5,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
17
17
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
2
8
W
5
1
1
5.5
W
Bellona
1
4
3
0.63
L
Bacchus
JunoJaris
Bacchus
0
4
2
0.25
W
Fafnir
0
1
9
4.5
L
Skadi
Ray01Dvn
Skadi
1
5
0
0.2
L
2
1
1
2.5
L
Persephone
iYummyOreos
Persephone
0
5
1
0.1
W
Anubis
illiad33
Anubis
4
2
3
2.75
L
King Arthur
melanieeee
King Arthur
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
40,657
60,075
Taken
56,193
39,473
Mitigated
41,360
11,098
Healing
22,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,816
3,754
0
3,618
6,704
2,520
0
2,126
4,578
0
66,889
W
8,070
4,409
0
3,743
12,450
4,939
0
2,523
9,857
0
88,546
W
Bellona
7,596
2,561
0
4,925
14,405
16,077
752
1,242
13,163
0
46,880
L
Bacchus
JunoJaris
Bacchus
6,297
823
0
3,556
15,703
12,577
0
4,993
10,710
19,428
0
W
Fafnir
4,264
1,032
0
3,300
11,776
12,293
0
4,606
6,953
21,211
0
L
Skadi
Ray01Dvn
Skadi
3,313
1,977
0
1,354
8,004
2,041
0
1,394
6,610
0
28,644
L
6,963
1,513
0
961
9,554
2,871
0
3,344
6,210
0
63,361
L
Persephone
iYummyOreos
Persephone
6,397
570
0
1,477
9,253
2,547
0
3,381
5,867
41,192
0
W
Anubis
illiad33
Anubis
11,911
522
0
6,583
10,858
5,531
531
5,324
5,312
74,351
0
L
King Arthur
melanieeee
King Arthur
12,101
2,480
0
3,750
17,561
19,437
8
3,062
14,499
0
64,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
47,470
418
Minions Killed
500
0
Camps Cleared
0
1,563,836
Distance Traveled
1,620,666
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,676
569
124
7
0
290,685
2
W
Kali
10,209
601
145
9
0
398,247
3
W
Bellona
8,579
505
88
5
0
313,308
3
L
Bacchus
6,613
389
22
1
0
303,607
2
W
Fafnir
9,036
532
29
2
0
319,828
5
L
Skadi
6,856
403
72
4
0
237,598
0
L
Loki
8,484
499
95
6
0
386,895
2
L
Persephone
7,795
459
91
5
0
313,586
3
W
Anubis
9,970
586
114
7
0
298,598
5
L
King Arthur
9,760
574
138
8
0
322,150
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role