Player Matchup

Arachne
Arachne
AlexUKz
Arachne
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 140L
1,557 Elo+
Party 1
Nemesis
Nemesis
JackDobbins
Nemesis
Level 127
God Stats
6W - 2L
1,688 SR
Queue Stats
100W - 63L
1,595 Elo+
Party 1
Neith
Neith
MattySwanick
Neith
Level 128
God Stats
2W - 3L
1,341 SR
Queue Stats
69W - 50L
1,573 Elo+
Party 1
Ra
Ra
MonsterYeee
Ra
Level 11
God Stats
2W - 0L
1,775 SR
Queue Stats
19W - 3L
1,786 Elo+
Party 1
Cabrakan
Cabrakan
RyanMcUKz
Cabrakan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,612 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,625 Elo+

VS

Team Averages
Level 78
1,387 SR
1,411 Elo+
Janus
Janus
DecisivePower20
Janus
Level 49
God Stats
1W - 3L
1,715 SR
Queue Stats
7W - 12L
1,441 Elo+
Solo
Skadi
Skadi
Kulit_02
Skadi
Level 43
God Stats
9W - 13L
1,376 SR
Queue Stats
51W - 72L
1,384 Elo+
Party 2
Camazotz
Camazotz
Latex DIO911
Camazotz
Level 87
God Stats
0W - 3L
1,185 SR
Queue Stats
292W - 322L
1,481 Elo+
Solo
Ares
Ares
MrHammond8Twitch
Ares
Level 108
God Stats
14W - 25L
1,316 SR
Queue Stats
452W - 490L
1,481 Elo+
Solo
Loki
Loki
zKytex
Loki
Level 105
God Stats
0W - 3L
1,343 SR
Queue Stats
3W - 7L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexUKz
Arachne
5
2 / 0 / 1
3,813
763
1,434
1,872
576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
JackDobbins
Nemesis
5
1 / 0 / 0
3,457
691
1,447
2,382
494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 2
3,590
718
1,395
1,741
363
Mace

Mace

+10
Physical Power

8
3 / 0 / 0
4,289
858
1,686
2,543
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
RyanMcUKz
Cabrakan
7
0 / 0 / 0
3,710
742
1,704
2,442
1,401
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
2,854
571
606
2,981
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Kulit_02
Skadi
2
0 / 1 / 0
2,630
526
542
1,175
115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Latex DIO911
Camazotz
6
0 / 0 / 0
2,984
597
1,044
3,510
1,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 1 / 0
2,850
570
682
3,027
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
zKytex
Loki
2
0 / 2 / 0
2,569
514
521
1,689
228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlexUKz
Arachne
2
0
1
2.5
L
0
3
0
0
W
Nemesis
JackDobbins
Nemesis
1
0
0
1
L
Skadi
Kulit_02
Skadi
0
1
0
0
L
Camazotz
Latex DIO911
Camazotz
0
0
0
0
W
1
0
2
2
W
3
0
0
3
L
0
1
0
0
W
Cabrakan
RyanMcUKz
Cabrakan
0
0
0
0
L
Loki
zKytex
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,666
Damage
3,395
10,980
Taken
12,382
3,488
Mitigated
3,275
4,790
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlexUKz
Arachne
1,434
1,073
0
997
1,872
576
0
308
1,564
0
6,964
L
606
0
0
590
2,981
691
0
1,546
1,295
8,421
0
W
Nemesis
JackDobbins
Nemesis
1,447
982
0
299
2,382
494
466
181
2,201
0
13,633
L
Skadi
Kulit_02
Skadi
542
188
0
281
1,175
115
0
0
1,175
0
5,668
L
Camazotz
Latex DIO911
Camazotz
1,044
0
0
2,055
3,510
1,316
0
1,704
1,806
0
9,548
W
1,395
634
0
559
1,741
363
60
374
1,367
0
20,507
W
1,686
94
98
1,078
2,543
654
0
425
2,118
21,580
0
L
682
31
0
1,052
3,027
925
0
0
3,027
5,124
0
W
Cabrakan
RyanMcUKz
Cabrakan
1,704
273
0
1,759
2,442
1,401
0
0
2,274
15,138
0
L
Loki
zKytex
Loki
521
104
0
448
1,689
228
0
0
1,689
0
2,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,859
Gold Earned
13,887
169
Minions Killed
59
0
Camps Cleared
0
473,715
Distance Traveled
364,411
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,813
763
15
3
0
99,857
0
L
Janus
2,854
571
11
2
0
105,726
2
W
Nemesis
3,457
691
38
8
0
100,291
2
L
Skadi
2,630
526
16
3
0
38,924
1
L
Camazotz
2,984
597
16
3
0
96,039
0
W
Neith
3,590
718
33
7
0
84,566
0
W
Ra
4,289
858
45
9
0
107,795
3
L
Ares
2,850
570
10
2
0
81,143
0
W
Cabrakan
3,710
742
38
8
0
81,206
1
L
Loki
2,569
514
6
1
0
42,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role