Player Matchup

Chiron
Chiron
BigBoySam1r
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
KimFuJing
Eset
Level 128
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 8L
1,232 Elo+
Party 2
Horus
Horus
MajdGhantous651
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 53
1,522 SR
1,411 Elo+

VS

Team Averages
Level 114
1,625 SR
1,665 Elo+
Ullr
Ullr
IAmYourNoob
Ullr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 7L
1,704 Elo+
Party 1
Janus
Janus
Merana16
Janus
Level 160
God Stats
5W - 3L
1,539 SR
Queue Stats
434W - 305L
1,674 Elo+
Party 1
Osiris
Osiris
Vinedrill007
Osiris
Level 160
God Stats
6W - 3L
1,836 SR
Queue Stats
447W - 344L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 4 / 0
5,814
581
3,011
6,554
2,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
10
1 / 5 / 0
6,500
650
4,263
8,342
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 0
5,476
548
54
5,710
4,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
7,764
776
9,067
5,477
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Merana16
Janus
13
5 / 0 / 4
8,023
802
6,523
2,565
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
13
3 / 0 / 8
7,875
788
2,788
3,785
2,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
13
13
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
4
0
0
W
5
1
3
6.5
L
Eset
1
5
0
0.2
L
0
4
0
0
W
Janus
Merana16
Janus
5
0
4
7
W
Osiris
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,328
Damage
18,378
20,606
Taken
11,827
8,797
Mitigated
5,027
2,739
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,011
815
522
707
6,554
2,340
0
1,677
4,721
0
11,103
W
9,067
2,198
0
0
5,477
1,931
228
2,923
2,554
0
31,390
L
Eset
4,263
150
110
563
8,342
2,404
0
2,097
6,175
19,694
0
L
54
54
358
479
5,710
4,053
0
2,547
2,973
0
1,109
W
Janus
Merana16
Janus
6,523
89
0
554
2,565
861
0
1,031
1,534
19,339
0
W
Osiris
2,788
922
0
2,635
3,785
2,235
816
760
3,025
0
24,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,790
Gold Earned
23,662
62
Minions Killed
140
0
Camps Cleared
10
394,903
Distance Traveled
560,352
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,814
581
19
2
0
148,875
0
W
Ullr
7,764
776
52
5
4
182,656
5
L
Eset
6,500
650
41
4
0
153,724
3
L
Horus
5,476
548
2
0
0
92,304
0
W
Janus
8,023
802
26
3
4
155,747
2
W
Osiris
7,875
788
62
6
2
221,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role