Player Matchup

Chiron
Chiron
 
Chiron
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ArtoriasCZECH
Tiamat
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 146L
1,369 Elo+
Party 1
Hachiman
Hachiman
ElPogo1
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Joiner777
Morgan Le Fay
Level 64
God Stats
2W - 4L
1,498 SR
Queue Stats
112W - 116L
1,401 Elo+
Party 1
King Arthur
King Arthur
Kalamár
King Arthur
Level 84
God Stats
4W - 3L
1,686 SR
Queue Stats
47W - 52L
1,401 Elo+
Party 1
Team Averages
Level 68
1,537 SR
1,434 Elo+

VS

Team Averages
Level 60
1,456 SR
1,531 Elo+
Scylla
Scylla
Baconnis
Scylla
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,438 Elo+
Party 2
Merlin
Merlin
Eitthvad11
Merlin
Level 19
God Stats
1W - 1L
1,291 SR
Queue Stats
18W - 29L
1,428 Elo+
Party 2
Erlang Shen
Erlang Shen
Hallveron
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,583 Elo+
Party 3
Fenrir
Fenrir
SergeantNastY94
Fenrir
Level 109
God Stats
1W - 0L
1,491 SR
Queue Stats
9W - 8L
1,713 Elo+
Party 3
Hercules
Hercules
joshEFCcurran
Hercules
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
8 / 5 / 8
10,584
814
19,131
13,998
5,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 10
9,641
742
6,094
13,751
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ElPogo1
Hachiman
17
3 / 5 / 12
9,929
764
10,017
12,434
4,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Joiner777
Morgan Le Fay
16
3 / 6 / 8
9,520
732
11,038
10,567
3,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Kalamár
King Arthur
16
3 / 7 / 9
9,819
755
11,184
15,920
18,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Baconnis
Scylla
19
9 / 2 / 13
11,428
879
15,179
9,577
4,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Eitthvad11
Merlin
19
6 / 3 / 15
10,996
846
16,526
8,735
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Hallveron
Erlang Shen
16
0 / 4 / 25
9,788
753
5,420
17,782
16,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 7 / 14
11,174
860
13,346
17,630
15,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
joshEFCcurran
Hercules
17
4 / 5 / 19
10,493
807
7,436
21,543
26,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
21
Kills
30
30
Deaths
21
47
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
8
5
8
2.4
L
4
7
10
1.29
W
Scylla
Baconnis
Scylla
9
2
13
7.75
W
Merlin
Eitthvad11
Merlin
6
3
15
4.5
L
Hachiman
ElPogo1
Hachiman
3
5
12
1.8
W
Erlang Shen
Hallveron
Erlang Shen
0
4
25
3.13
L
Morgan Le Fay
Joiner777
Morgan Le Fay
3
6
8
1.17
L
King Arthur
Kalamár
King Arthur
3
7
9
1.07
W
11
7
14
2.57
W
Hercules
joshEFCcurran
Hercules
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,464
Damage
57,907
66,670
Taken
75,267
39,878
Mitigated
67,194
19,147
Healing
26,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
19,131
4,390
3,332
3,434
13,998
5,638
1,423
5,268
8,646
0
31,278
L
6,094
566
2,054
2,287
13,751
7,309
220
7,592
6,022
11,052
0
W
Scylla
Baconnis
Scylla
15,179
632
4,134
3,083
9,577
4,112
1,418
836
8,573
34,999
0
W
Merlin
Eitthvad11
Merlin
16,526
641
1,650
1,572
8,735
3,851
1,700
1,702
6,797
48,106
0
L
Hachiman
ElPogo1
Hachiman
10,017
5,725
643
1,748
12,434
4,166
1,338
6,354
5,901
0
22,824
W
Erlang Shen
Hallveron
Erlang Shen
5,420
1,729
2,424
4,753
17,782
16,467
249
4,970
12,710
0
10,059
L
Morgan Le Fay
Joiner777
Morgan Le Fay
11,038
895
712
743
10,567
3,854
638
4,638
5,822
20,959
0
L
King Arthur
Kalamár
King Arthur
11,184
1,083
831
3,363
15,920
18,911
226
7,842
7,847
0
22,718
W
13,346
2,734
208
2,002
17,630
15,795
781
4,380
13,193
0
18,490
W
Hercules
joshEFCcurran
Hercules
7,436
1,308
2,155
4,537
21,543
26,969
634
5,244
16,048
0
13,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
53,879
111
Minions Killed
139
0
Camps Cleared
0
1,147,065
Distance Traveled
1,273,230
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,584
814
27
2
0
231,832
0
L
Tiamat
9,641
742
9
1
0
236,290
0
W
Scylla
11,428
879
43
3
0
267,149
0
W
Merlin
10,996
846
71
5
0
256,042
1
L
Hachiman
9,929
764
34
3
0
209,048
2
W
Erlang Shen
9,788
753
5
0
0
270,738
0
L
Morgan Le Fay
9,520
732
22
2
0
224,570
0
L
King Arthur
9,819
755
19
1
0
245,325
0
W
Fenrir
11,174
860
5
0
0
229,437
0
W
Hercules
10,493
807
15
1
0
249,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role