Player Matchup

Gilgamesh
Gilgamesh
DatNiftyBoi
Gilgamesh
Level 123
God Stats
7W - 5L
1,295 SR
Queue Stats
162W - 198L
1,352 Elo+
Party 1
Thoth
Thoth
Iost4ngel
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 302L
1,374 Elo+
Party 1
Thanatos
Thanatos
Staight6Diesel
Thanatos
Level 52
God Stats
4W - 9L
1,378 SR
Queue Stats
174W - 206L
1,524 Elo+
Solo
Team Averages
Level 74
1,391 SR
1,416 Elo+

VS

Team Averages
Level 71
1,519 SR
1,594 Elo+
Olorun
Olorun
Pointless360
Olorun
Level 55
God Stats
5W - 1L
1,750 SR
Queue Stats
17W - 16L
1,599 Elo+
Solo
Jormungandr
Jormungandr
jadielrulez
Jormungandr
Level 65
God Stats
2W - 1L
1,307 SR
Queue Stats
46W - 42L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
xxJustTheBasic3x
Ne Zha
Level 92
God Stats
6W - 1L
1,500 SR
Queue Stats
146W - 113L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DatNiftyBoi
Gilgamesh
9
1 / 5 / 0
5,846
585
4,795
9,236
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Iost4ngel
Thoth
11
1 / 5 / 1
6,898
690
4,815
7,126
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
0 / 7 / 1
5,975
598
1,977
8,746
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
8 / 1 / 7
8,679
868
7,608
7,377
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
jadielrulez
Jormungandr
13
3 / 0 / 10
8,636
864
7,366
7,624
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 1 / 8
8,574
857
5,429
6,106
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
17
17
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DatNiftyBoi
Gilgamesh
1
5
0
0.2
L
Thoth
Iost4ngel
Thoth
1
5
1
0.3
W
Olorun
8
1
7
11.5
L
Thanatos
0
7
1
0.07
W
Jormungandr
jadielrulez
Jormungandr
3
0
10
8
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,587
Damage
20,403
25,108
Taken
21,107
7,768
Mitigated
11,965
3,570
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DatNiftyBoi
Gilgamesh
4,795
1,305
0
597
9,236
3,285
0
6,568
2,668
0
13,104
L
Thoth
Iost4ngel
Thoth
4,815
229
0
500
7,126
2,008
0
3,951
3,175
20,198
0
W
Olorun
7,608
4,451
508
3,514
7,377
2,855
718
1,807
5,570
36,062
3,816
L
Thanatos
1,977
246
0
2,473
8,746
2,475
0
3,892
4,854
0
9,993
W
Jormungandr
jadielrulez
Jormungandr
7,366
1,749
0
4,504
7,624
7,138
461
2,201
5,423
21,740
0
W
5,429
1,913
0
2,429
6,106
1,972
1,138
1,115
4,991
0
20,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,719
Gold Earned
25,889
67
Minions Killed
128
2
Camps Cleared
7
437,815
Distance Traveled
561,820
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,846
585
13
1
1
141,342
3
L
Thoth
6,898
690
36
4
0
156,720
2
W
Olorun
8,679
868
74
7
6
171,961
3
L
Thanatos
5,975
598
18
2
1
139,753
3
W
Jormungandr
8,636
864
30
3
0
199,404
0
W
Ne Zha
8,574
857
24
2
1
190,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role