Player Matchup

Awilix
Awilix
 
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
CaptainShaft69
Ullr
Level 47
God Stats
13W - 12L
1,620 SR
Queue Stats
85W - 77L
1,519 Elo+
Party 4
Sol
Sol
ComicalVoid
Sol
Level 108
God Stats
4W - 5L
1,390 SR
Queue Stats
246W - 210L
1,562 Elo+
Party 1
Horus
Horus
CompleatedBirb
Horus
Level 43
God Stats
108W - 73L
1,660 SR
Queue Stats
146W - 108L
1,629 Elo+
Party 1
Nike
Nike
Oomlot
Nike
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 200L
1,567 Elo+
Party 1
Team Averages
Level 75
1,534 SR
1,555 Elo+

VS

Team Averages
Level 86
1,569 SR
1,617 Elo+
Yemoja
Yemoja
CaipZ1
Yemoja
Level 141
God Stats
0W - 5L
1,573 SR
Queue Stats
124W - 113L
1,647 Elo+
Party 3
Ra
Ra
Glxss
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,832 Elo+
Party 2
Awilix
Awilix
HolyBeefGaming
Awilix
Level 129
God Stats
5W - 2L
1,681 SR
Queue Stats
353W - 365L
1,458 Elo+
Solo
Medusa
Medusa
nochiefno
Medusa
Level 8
God Stats
1W - 1L
1,791 SR
Queue Stats
51W - 53L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
xHourGlass
Gilgamesh
Level 125
God Stats
0W - 2L
1,299 SR
Queue Stats
177W - 166L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
13 / 1 / 5
9,661
743
11,872
7,600
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 3
8,512
655
6,366
7,447
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
2 / 0 / 8
9,124
702
7,547
5,797
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 8
7,561
582
4,571
9,192
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
Oomlot
Nike
15
2 / 0 / 6
8,802
677
4,783
8,760
6,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CaipZ1
Yemoja
11
4 / 3 / 0
7,296
561
3,511
12,025
5,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
12
0 / 5 / 2
6,951
535
2,997
7,207
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 1
6,149
473
722
7,547
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
nochiefno
Medusa
12
0 / 4 / 3
7,088
545
4,899
9,057
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xHourGlass
Gilgamesh
12
0 / 5 / 0
6,777
521
2,580
11,876
6,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
22
Kills
4
4
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
1
5
15.5
L
Yemoja
CaipZ1
Yemoja
4
3
0
1.33
W
2
1
3
3.5
W
2
0
8
6
W
3
2
8
3.5
L
Ra
0
5
2
0.2
L
0
5
1
0.1
W
Nike
Oomlot
Nike
2
0
6
5
L
Medusa
nochiefno
Medusa
0
4
3
0.38
L
Gilgamesh
xHourGlass
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
14,709
38,796
Taken
47,712
18,584
Mitigated
18,834
14,906
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,872
5,745
0
3,755
7,600
2,879
290
1,038
6,562
0
57,412
L
Yemoja
CaipZ1
Yemoja
3,511
927
1,580
1,877
12,025
5,610
22
1,048
10,977
18,675
0
W
6,366
1,040
0
2,196
7,447
2,401
274
1,145
6,302
0
60,590
W
7,547
3,574
0
3,991
5,797
2,011
3,586
1,057
4,740
79,126
0
W
4,571
2,303
1,140
2,394
9,192
4,543
73
3,068
6,124
0
19,359
L
Ra
2,997
286
655
926
7,207
2,115
0
2,171
5,036
52,883
0
L
722
371
0
2,302
7,547
2,212
0
2,676
4,871
0
28,594
W
Nike
Oomlot
Nike
4,783
794
0
1,430
8,760
6,750
0
200
8,560
0
51,950
L
Medusa
nochiefno
Medusa
4,899
2,149
0
1,705
9,057
2,422
0
911
8,146
0
44,056
L
Gilgamesh
xHourGlass
Gilgamesh
2,580
486
0
1,496
11,876
6,475
0
741
11,135
0
36,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,660
Gold Earned
34,261
484
Minions Killed
377
0
Camps Cleared
0
1,444,771
Distance Traveled
1,223,408
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,661
743
87
7
0
326,741
5
L
Yemoja
7,296
561
32
2
0
256,230
7
W
Ullr
8,512
655
113
9
0
258,300
5
W
Sol
9,124
702
137
11
0
281,935
4
W
Horus
7,561
582
25
2
0
305,272
1
L
Ra
6,951
535
100
8
0
274,279
1
L
Awilix
6,149
473
66
5
0
227,405
3
W
Nike
8,802
677
122
9
0
272,523
3
L
Medusa
7,088
545
89
7
0
244,329
4
L
Gilgamesh
6,777
521
90
7
0
221,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role