Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Dylancholy
Guan Yu
Level 14
God Stats
6W - 4L
1,503 SR
Queue Stats
77W - 53L
1,497 Elo+
Party 2
Ares
Ares
OMEGàLUL
Ares
Level 67
God Stats
1W - 3L
1,519 SR
Queue Stats
2W - 4L
1,369 Elo+
Party 1
Da Ji
Da Ji
TheThinMintOG
Da Ji
Level 108
God Stats
4W - 6L
1,333 SR
Queue Stats
183W - 199L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
italianbred2000
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,635 SR
Queue Stats
2W - 2L
1,419 Elo+
Party 1
Team Averages
Level 65
1,498 SR
1,451 Elo+

VS

Team Averages
Level 85
1,585 SR
1,482 Elo+
Neith
Neith
Agguss
Neith
Level 88
God Stats
14W - 9L
1,500 SR
Queue Stats
215W - 251L
1,386 Elo+
Party 4
Atlas
Atlas
Krouzee101
Atlas
Level 82
God Stats
20W - 11L
1,635 SR
Queue Stats
96W - 90L
1,575 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SumT1ngWong
Morgan Le Fay
Level 139
God Stats
23W - 22L
1,541 SR
Queue Stats
525W - 526L
1,595 Elo+
Party 3
Bellona
Bellona
serjarreott
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
tDOVAKINGt
Anubis
Level 86
God Stats
10W - 10L
1,750 SR
Queue Stats
346W - 378L
1,356 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 0 / 2
7,227
657
8,213
5,315
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Dylancholy
Guan Yu
12
7 / 0 / 3
7,387
672
8,111
7,877
6,229
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
10
1 / 0 / 7
6,679
607
3,398
4,673
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
4 / 2 / 7
6,980
635
3,490
7,499
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
italianbred2000
Morgan Le Fay
12
7 / 1 / 2
7,090
645
7,907
6,709
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agguss
Neith
8
0 / 3 / 0
5,011
456
2,105
4,925
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
8
0 / 3 / 1
5,231
476
3,153
8,500
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SumT1ngWong
Morgan Le Fay
10
3 / 6 / 0
6,064
551
5,416
6,987
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
serjarreott
Bellona
7
0 / 7 / 0
4,505
410
1,821
9,469
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
tDOVAKINGt
Anubis
8
0 / 6 / 1
5,192
472
4,079
8,540
3,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
25
Kills
3
3
Deaths
25
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
2
7
L
Neith
Agguss
Neith
0
3
0
0
W
Guan Yu
Dylancholy
Guan Yu
7
0
3
8.5
L
Atlas
0
3
1
0.17
W
Ares
1
0
7
4.5
L
Morgan Le Fay
SumT1ngWong
Morgan Le Fay
3
6
0
0.5
W
4
2
7
3.75
W
Morgan Le Fay
italianbred2000
Morgan Le Fay
7
1
2
8
L
Bellona
serjarreott
Bellona
0
7
0
0
L
Anubis
tDOVAKINGt
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,119
Damage
16,574
32,073
Taken
38,421
16,341
Mitigated
15,142
9,973
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,213
5,437
0
1,242
5,315
2,149
2,830
1,061
4,254
0
53,106
L
Neith
Agguss
Neith
2,105
947
0
987
4,925
739
0
1,465
3,460
0
23,769
W
Guan Yu
Dylancholy
Guan Yu
8,111
1,316
342
3,069
7,877
6,229
207
1,956
5,919
0
41,784
L
Atlas
3,153
1,165
150
1,905
8,500
4,311
0
2,532
5,968
13,032
0
W
Ares
3,398
86
327
1,768
4,673
3,412
556
865
3,808
10,573
0
L
Morgan Le Fay
SumT1ngWong
Morgan Le Fay
5,416
488
0
144
6,987
2,456
0
4,475
2,512
30,670
0
W
3,490
795
0
2,591
7,499
2,365
132
3,443
3,906
0
30,454
W
Morgan Le Fay
italianbred2000
Morgan Le Fay
7,907
1,611
0
634
6,709
2,186
0
4,983
1,538
30,947
0
L
Bellona
serjarreott
Bellona
1,821
493
13
928
9,469
4,593
0
868
8,601
0
16,848
L
Anubis
tDOVAKINGt
Anubis
4,079
441
91
2,685
8,540
3,043
0
1,965
6,575
28,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
26,003
287
Minions Killed
218
0
Camps Cleared
0
1,105,414
Distance Traveled
990,995
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,227
657
96
9
0
203,008
1
L
Neith
5,011
456
57
5
0
204,911
0
W
Guan Yu
7,387
672
70
6
0
227,420
5
L
Atlas
5,231
476
18
2
0
222,641
5
W
Ares
6,679
607
14
1
0
221,479
2
L
Morgan Le Fay
6,064
551
64
6
0
192,377
2
W
Da Ji
6,980
635
58
5
0
241,976
3
W
Morgan Le Fay
7,090
645
49
4
0
211,531
0
L
Bellona
4,505
410
27
2
0
178,489
4
L
Anubis
5,192
472
52
5
0
192,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role