Player Matchup

Chronos
Chronos
Platinum III
Markiux3102
Chronos
Platinum III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 79L
1,835 MMR
Party 2
Anhur
Anhur
Platinum IV
NariyukiSama
Anhur
Platinum IV
Level 132
God Stats
0W - 1L
1,774 SR
Queue Stats
118W - 105L
1,804 MMR
Party 2
Cabrakan
Cabrakan
Gold III
coMau22934
Cabrakan
Gold III
Level 128
God Stats
67W - 52L
1,588 SR
Queue Stats
114W - 114L
1,478 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,621 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,707 SR
1,892 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Masters
Algòrithm
Bastet
Masters
Level 155
God Stats
4W - 4L
1,819 SR
Queue Stats
696W - 354L
2,620 MMR
Solo
Ganesha
Ganesha
Silver II
Riley_009
Ganesha
Silver II
Level 57
God Stats
13W - 1L
1,803 SR
Queue Stats
22W - 3L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Markiux3102
Chronos
12
1 / 3 / 1
7,329
666
3,878
9,997
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
7,265
660
5,310
8,892
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
coMau22934
Cabrakan
9
1 / 7 / 1
6,990
635
2,858
14,111
13,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothShivaOdinGilgameshAtlas

VS

Bans
Ah Muzen CabKuzenboScyllaAthenaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 0 / 7
9,240
840
13,499
4,503
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Algòrithm
Bastet
14
7 / 1 / 6
9,439
858
12,798
8,190
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Riley_009
Ganesha
13
0 / 1 / 13
8,847
804
3,474
6,296
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
13
13
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
7
9.5
W
Bastet
Algòrithm
Bastet
7
1
6
10
L
Chronos
Markiux3102
Chronos
1
3
1
0.5
L
0
3
1
0.17
W
Ganesha
Riley_009
Ganesha
0
1
13
6.5
L
Cabrakan
coMau22934
Cabrakan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,046
Damage
29,771
33,000
Taken
18,989
19,639
Mitigated
10,229
1,959
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,499
3,861
0
1,819
4,503
1,379
2,110
1,561
2,942
41,051
0
W
Bastet
Algòrithm
Bastet
12,798
3,894
0
4,275
8,190
3,360
138
2,880
5,310
0
31,644
L
Chronos
Markiux3102
Chronos
3,878
1,204
0
952
9,997
3,039
0
5,493
4,295
22,092
2,167
L
5,310
2,873
0
411
8,892
2,733
0
4,144
4,621
0
33,336
W
Ganesha
Riley_009
Ganesha
3,474
372
425
1,815
6,296
5,490
283
2,111
4,185
16,133
0
L
Cabrakan
coMau22934
Cabrakan
2,858
476
0
596
14,111
13,867
0
7,509
6,235
5,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,584
Gold Earned
27,526
141
Minions Killed
112
5
Camps Cleared
5
590,649
Distance Traveled
685,145
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,240
840
70
6
1
214,178
0
W
Bastet
9,439
858
41
4
4
247,490
4
L
Chronos
7,329
666
43
4
3
210,715
6
L
Anhur
7,265
660
80
7
2
188,143
2
W
Ganesha
8,847
804
1
0
0
223,477
1
L
Cabrakan
6,990
635
18
2
0
191,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role