Player Matchup

Achilles
Achilles
Helloguy75
Achilles
Level 120
God Stats
0W - 3L
1,164 SR
Queue Stats
114W - 99L
1,564 Elo+
Party 1
Pele
Pele
Hristoalex
Pele
Level 158
God Stats
0W - 2L
1,820 SR
Queue Stats
62W - 49L
1,668 Elo+
Solo
Kukulkan
Kukulkan
PurplePebble
Kukulkan
Level 117
God Stats
1W - 7L
1,200 SR
Queue Stats
296W - 326L
1,532 Elo+
Party 1
Cupid
Cupid
Z01DB3RG
Cupid
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 122L
1,523 Elo+
Party 1
Thanatos
Thanatos
willyo_o2solid
Thanatos
Level 108
God Stats
1W - 2L
1,474 SR
Queue Stats
273W - 269L
1,530 Elo+
Solo
Team Averages
Level 130
1,431 SR
1,563 Elo+

VS

Team Averages
Level 107
1,513 SR
1,557 Elo+
Hades
Hades
Cheetahfurry
Hades
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,494 Elo+
Solo
Nike
Nike
HecticDyslexic
Nike
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 143L
1,592 Elo+
Party 2
King Arthur
King Arthur
Nothingood88
King Arthur
Level 138
God Stats
3W - 3L
1,762 SR
Queue Stats
272W - 255L
1,535 Elo+
Party 2
Baron Samedi
Baron Samedi
Turner30
Baron Samedi
Level 146
God Stats
5W - 2L
1,375 SR
Queue Stats
227W - 216L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
theHilly
Tsukuyomi
Level 74
God Stats
3W - 3L
1,429 SR
Queue Stats
52W - 39L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Helloguy75
Achilles
20
7 / 7 / 23
14,324
651
24,776
36,872
46,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 11 / 13
13,105
596
6,449
25,181
9,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
PurplePebble
Kukulkan
20
6 / 7 / 22
14,669
667
36,958
21,407
8,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
Z01DB3RG
Cupid
20
6 / 7 / 21
14,160
644
22,907
21,137
7,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
20
12 / 9 / 17
15,957
725
27,463
31,563
21,940
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 19
12,525
569
10,407
22,444
19,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 7 / 26
13,545
616
9,543
30,115
44,217
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
Nothingood88
King Arthur
20
3 / 6 / 29
15,902
723
17,306
33,259
51,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Turner30
Baron Samedi
20
17 / 4 / 16
18,058
821
35,234
23,938
15,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
theHilly
Tsukuyomi
20
17 / 6 / 14
17,547
798
48,235
36,327
21,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
144
35
Kills
40
41
Deaths
35
96
Assists
104
Player
Kills
Deaths
Assists
KDA
W
1
12
19
0.88
W
2
7
26
2.14
L
Achilles
Helloguy75
Achilles
7
7
23
2.64
L
4
11
13
0.95
W
King Arthur
Nothingood88
King Arthur
3
6
29
2.92
L
Kukulkan
PurplePebble
Kukulkan
6
7
22
2.43
W
Baron Samedi
Turner30
Baron Samedi
17
4
16
6.25
L
Cupid
Z01DB3RG
Cupid
6
7
21
2.36
W
Tsukuyomi
theHilly
Tsukuyomi
17
6
14
4
L
Thanatos
12
9
17
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,553
Damage
120,725
136,160
Taken
146,083
94,580
Mitigated
150,912
55,102
Healing
50,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,407
450
2,534
1,094
22,444
19,025
827
10,223
12,221
17,758
0
W
9,543
713
2,311
3,213
30,115
44,217
555
5,355
24,760
0
17,718
L
Achilles
Helloguy75
Achilles
24,776
4,908
2,212
8,914
36,872
46,959
574
14,081
22,791
0
45,033
L
6,449
1,719
1,404
5,569
25,181
9,631
834
7,524
17,657
653
27,071
W
King Arthur
Nothingood88
King Arthur
17,306
1,685
2,318
5,442
33,259
51,070
186
8,487
24,772
864
42,012
L
Kukulkan
PurplePebble
Kukulkan
36,958
2,995
2,043
5,220
21,407
8,506
1,637
8,087
13,320
68,440
0
W
Baron Samedi
Turner30
Baron Samedi
35,234
1,527
8,683
8,893
23,938
15,355
187
4,243
19,695
75,335
0
L
Cupid
Z01DB3RG
Cupid
22,907
9,467
6,447
4,376
21,137
7,544
2,441
6,018
15,119
0
42,537
W
Tsukuyomi
theHilly
Tsukuyomi
48,235
13,238
1,116
15,120
36,327
21,245
4,212
9,303
27,024
0
82,161
L
Thanatos
27,463
5,364
1,937
16,980
31,563
21,940
489
10,705
20,858
0
43,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,215
Gold Earned
77,577
216
Minions Killed
218
0
Camps Cleared
0
1,808,004
Distance Traveled
1,844,117
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,525
569
11
1
0
301,027
0
W
Nike
13,545
616
13
1
0
383,964
0
L
Achilles
14,324
651
24
1
0
365,895
6
L
Pele
13,105
596
43
2
0
389,958
1
W
King Arthur
15,902
723
47
2
0
378,068
5
L
Kukulkan
14,669
667
80
4
0
340,145
2
W
Baron Samedi
18,058
821
91
4
0
366,139
0
L
Cupid
14,160
644
39
2
0
372,608
8
W
Tsukuyomi
17,547
798
56
3
0
414,919
0
L
Thanatos
15,957
725
30
1
0
339,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role