Player Matchup

Gilgamesh
Gilgamesh
DarthVesskel
Gilgamesh
Level 119
God Stats
12W - 11L
1,533 SR
Queue Stats
673W - 770L
1,530 Elo+
Party 1
Nox
Nox
MoonHippie
Nox
Level 27
God Stats
15W - 13L
1,500 SR
Queue Stats
132W - 176L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
nycode802
Cthulhu
Level 140
God Stats
12W - 13L
1,458 SR
Queue Stats
127W - 143L
1,451 Elo+
Party 1
Team Averages
Level 95
1,497 SR
1,463 Elo+

VS

Team Averages
Level 92
1,607 SR
1,466 Elo+
Thanatos
Thanatos
Mutsuno
Thanatos
Level 153
God Stats
0W - 2L
1,845 SR
Queue Stats
74W - 84L
1,532 Elo+
Party 2
Vulcan
Vulcan
ScuffedDanish
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,299 Elo+
Party 2
Neith
Neith
gadsden1911
Neith
Level 109
God Stats
7W - 9L
1,477 SR
Queue Stats
48W - 44L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarthVesskel
Gilgamesh
14
6 / 1 / 12
9,373
852
11,066
11,438
8,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 2 / 14
8,254
750
4,958
5,254
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
nycode802
Cthulhu
15
11 / 1 / 7
9,773
888
10,236
15,666
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mutsuno
Thanatos
11
2 / 8 / 1
7,192
654
6,647
10,423
3,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 8 / 2
6,917
629
6,941
9,096
3,544
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 3
7,558
687
7,736
10,151
3,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
4
4
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarthVesskel
Gilgamesh
6
1
12
12
W
2
2
14
4.5
L
Thanatos
Mutsuno
Thanatos
2
8
1
0.31
L
1
8
2
0.25
L
1
3
3
0.83
W
Cthulhu
nycode802
Cthulhu
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
21,324
32,358
Taken
29,670
20,875
Mitigated
11,019
11,274
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarthVesskel
Gilgamesh
11,066
3,027
886
2,812
11,438
8,920
894
2,544
8,894
0
34,254
W
4,958
393
88
392
5,254
1,870
1,194
1,254
4,000
18,756
0
L
Thanatos
Mutsuno
Thanatos
6,647
1,758
0
4,403
10,423
3,745
342
5,384
4,674
0
18,677
L
6,941
4,023
367
386
9,096
3,544
0
4,720
4,168
13,142
0
L
7,736
3,595
0
873
10,151
3,730
0
4,735
5,267
0
29,976
W
Cthulhu
nycode802
Cthulhu
10,236
515
1,408
5,688
15,666
10,085
315
3,550
12,116
26,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
21,667
118
Minions Killed
99
3
Camps Cleared
4
641,192
Distance Traveled
504,582
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,373
852
48
4
3
215,554
4
W
Nox
8,254
750
31
3
0
192,714
0
L
Thanatos
7,192
654
24
2
1
190,883
3
L
Vulcan
6,917
629
17
2
0
154,151
0
L
Neith
7,558
687
58
5
3
159,548
0
W
Cthulhu
9,773
888
39
4
0
232,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role