Player Matchup

Thor
Thor
 
Thor
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EsvDemi
Bacchus
Level 38
God Stats
1W - 2L
1,345 SR
Queue Stats
80W - 79L
1,498 Elo+
Solo
Ra
Ra
Meco0927
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,358 Elo+
Party 1
Hercules
Hercules
RyxeOnTop
Hercules
Level 34
God Stats
6W - 10L
1,473 SR
Queue Stats
70W - 97L
1,357 Elo+
Solo
Artemis
Artemis
singatumai
Artemis
Level 14
God Stats
3W - 2L
1,545 SR
Queue Stats
46W - 41L
1,316 Elo+
Party 1
Team Averages
Level 30
1,473 SR
1,406 Elo+

VS

Team Averages
Level 85
1,464 SR
1,232 Elo+
Khepri
Khepri
BlackThunder2003
Khepri
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
976 Elo+
Party 3
Charybdis
Charybdis
Graybarracuda
Charybdis
Level 37
God Stats
3W - 2L
1,186 SR
Queue Stats
15W - 15L
976 Elo+
Party 3
Athena
Athena
MeltyBiscuit
Athena
Level 135
God Stats
15W - 6L
1,996 SR
Queue Stats
229W - 262L
1,417 Elo+
Party 2
Hades
Hades
Qu1nZyQuAgZ
Hades
Level 61
God Stats
8W - 17L
1,197 SR
Queue Stats
30W - 48L
1,368 Elo+
Party 2
King Arthur
King Arthur
beaver54
King Arthur
Level 89
God Stats
19W - 15L
1,439 SR
Queue Stats
226W - 261L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 6 / 3
7,051
441
5,041
13,201
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
EsvDemi
Bacchus
10
1 / 5 / 4
7,157
447
4,884
12,954
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 9 / 3
6,998
437
6,142
10,796
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
RyxeOnTop
Hercules
14
3 / 5 / 0
8,338
521
6,949
21,856
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
singatumai
Artemis
12
4 / 4 / 2
7,827
489
11,529
12,840
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 12
7,516
470
4,944
8,568
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Graybarracuda
Charybdis
12
4 / 2 / 8
7,722
483
8,892
9,548
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
3 / 1 / 15
8,122
508
9,508
14,325
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 2 / 5
9,258
579
12,678
10,905
7,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
beaver54
King Arthur
16
12 / 2 / 3
10,009
626
17,669
12,974
14,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
9
Kills
29
29
Deaths
9
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
6
3
0.25
W
1
2
12
3.5
L
Bacchus
EsvDemi
Bacchus
1
5
4
0.6
W
Charybdis
Graybarracuda
Charybdis
4
2
8
4
L
1
9
3
0.28
W
Athena
3
1
15
10.5
W
9
2
5
5.75
L
Hercules
RyxeOnTop
Hercules
3
5
0
0.6
W
King Arthur
beaver54
King Arthur
12
2
3
6.75
L
Artemis
singatumai
Artemis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,545
Damage
53,691
71,647
Taken
56,320
33,993
Mitigated
40,320
16,454
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,041
1,019
0
2,829
13,201
4,098
0
4,569
8,632
0
41,454
W
4,944
650
0
797
8,568
9,074
0
2,734
5,793
19,256
0
L
Bacchus
EsvDemi
Bacchus
4,884
914
276
2,382
12,954
10,092
0
4,991
7,963
19,357
0
W
Charybdis
Graybarracuda
Charybdis
8,892
5,158
0
3,076
9,548
3,247
1,294
2,397
7,151
0
51,075
L
6,142
983
164
60
10,796
3,516
0
8,247
2,549
24,979
0
W
Athena
9,508
1,994
193
4,628
14,325
5,873
43
3,173
11,074
43,957
0
W
12,678
502
1,084
5,599
10,905
7,968
973
2,703
8,164
47,215
0
L
Hercules
RyxeOnTop
Hercules
6,949
1,945
0
5,974
21,856
12,872
0
4,021
17,835
0
37,720
W
King Arthur
beaver54
King Arthur
17,669
2,559
0
1,258
12,974
14,158
0
19
12,387
0
57,973
L
Artemis
singatumai
Artemis
11,529
7,199
0
4,769
12,840
3,415
0
5,302
7,538
0
43,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,371
Gold Earned
42,627
303
Minions Killed
354
0
Camps Cleared
0
1,436,284
Distance Traveled
1,570,603
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,051
441
75
5
0
301,797
1
W
Khepri
7,516
470
12
1
0
329,339
4
L
Bacchus
7,157
447
27
2
0
287,480
1
W
Charybdis
7,722
483
81
5
0
297,865
0
L
Ra
6,998
437
56
4
0
272,417
1
W
Athena
8,122
508
70
4
0
356,485
3
W
Hades
9,258
579
77
5
0
295,087
0
L
Hercules
8,338
521
72
5
0
287,643
2
W
King Arthur
10,009
626
114
7
0
291,827
1
L
Artemis
7,827
489
73
5
0
286,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role