Player Matchup

Fafnir
Fafnir
Adalric Vogt
Fafnir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
DaLunchTheif
Chernobog
Level 137
God Stats
8W - 3L
2,052 SR
Queue Stats
118W - 106L
1,482 Elo+
Party 2
Chronos
Chronos
SDSMedamorph
Chronos
Level 68
God Stats
1W - 4L
1,126 SR
Queue Stats
24W - 33L
1,288 Elo+
Party 3
Bakasura
Bakasura
SDSWrath2465
Bakasura
Level 39
God Stats
4W - 5L
1,828 SR
Queue Stats
20W - 31L
1,497 Elo+
Party 3
Pele
Pele
WallySub095
Pele
Level 101
God Stats
6W - 10L
1,582 SR
Queue Stats
172W - 174L
1,501 Elo+
Party 2
Team Averages
Level 69
1,618 SR
1,453 Elo+

VS

Team Averages
Level 40
1,555 SR
1,269 Elo+
Shiva
Shiva
BigSteppa317
Shiva
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 148L
1,021 Elo+
Solo
Cthulhu
Cthulhu
Deceiver2381
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Party 1
Neith
Neith
KaiiiqueS0ouza
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Overpower2678
Kukulkan
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 1
Arachne
Arachne
valxem-
Arachne
Level 42
God Stats
15W - 20L
1,559 SR
Queue Stats
392W - 430L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 0 / 8
8,241
549
6,447
13,591
20,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
DaLunchTheif
Chernobog
16
6 / 0 / 3
9,511
634
7,258
7,003
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
SDSMedamorph
Chronos
12
2 / 1 / 3
7,204
480
3,723
7,170
2,806
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
SDSWrath2465
Bakasura
12
3 / 3 / 3
7,310
487
6,547
8,577
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 2
7,884
526
6,800
9,103
6,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
5,989
399
3,134
10,415
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Deceiver2381
Cthulhu
10
1 / 3 / 2
6,320
421
6,651
12,892
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 0
6,432
429
3,256
6,964
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Overpower2678
Kukulkan
12
2 / 4 / 1
7,152
477
6,816
6,757
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
valxem-
Arachne
12
2 / 1 / 2
6,833
456
3,088
8,906
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
6
6
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
8
5
L
0
2
4
1
W
Chernobog
DaLunchTheif
Chernobog
6
0
3
7.5
L
Cthulhu
Deceiver2381
Cthulhu
1
3
2
0.67
L
1
4
0
0.25
L
Kukulkan
Overpower2678
Kukulkan
2
4
1
0.63
W
Chronos
SDSMedamorph
Chronos
2
1
3
3.5
W
Bakasura
SDSWrath2465
Bakasura
3
3
3
1.5
W
2
2
2
1.5
L
Arachne
valxem-
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
22,945
45,444
Taken
45,934
36,377
Mitigated
25,468
15,939
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
6,447
1,759
473
5,085
13,591
20,323
318
3,733
9,660
29,236
0
L
3,134
319
429
1,354
10,415
7,691
0
1,730
8,413
0
19,603
W
Chernobog
DaLunchTheif
Chernobog
7,258
4,457
0
4,102
7,003
2,769
1,940
2,224
4,779
0
77,665
L
Cthulhu
Deceiver2381
Cthulhu
6,651
300
440
1,564
12,892
9,543
0
4,421
7,744
28,705
0
L
3,256
1,399
0
2,239
6,964
1,699
0
1,295
5,592
0
31,394
L
Kukulkan
Overpower2678
Kukulkan
6,816
115
0
613
6,757
2,594
0
1,482
4,995
44,221
0
W
Chronos
SDSMedamorph
Chronos
3,723
1,273
186
1,491
7,170
2,806
588
3,053
4,117
33,587
0
W
Bakasura
SDSWrath2465
Bakasura
6,547
3,671
0
2,173
8,577
4,062
1,406
2,100
6,350
0
37,985
W
6,800
1,530
0
2,429
9,103
6,417
305
2,357
6,507
0
52,989
L
Arachne
valxem-
Arachne
3,088
2,256
0
1,200
8,906
3,941
0
1,242
7,499
0
40,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
32,726
457
Minions Killed
320
0
Camps Cleared
0
1,447,924
Distance Traveled
1,410,481
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,241
549
33
2
0
266,758
5
L
Shiva
5,989
399
30
2
0
302,693
0
W
Chernobog
9,511
634
152
10
0
277,168
5
L
Cthulhu
6,320
421
41
3
0
295,202
3
L
Neith
6,432
429
69
5
0
229,806
6
L
Kukulkan
7,152
477
91
6
0
258,285
4
W
Chronos
7,204
480
78
5
0
305,194
4
W
Bakasura
7,310
487
86
6
0
312,022
3
W
Pele
7,884
526
108
7
0
286,782
2
L
Arachne
6,833
456
89
6
0
324,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role