Player Matchup

Arachne
Arachne
BrendonSpin01
Arachne
Level 105
God Stats
5W - 5L
1,622 SR
Queue Stats
300W - 300L
1,452 Elo+
Party 2
Ganesha
Ganesha
DarkSide_Force27
Ganesha
Level 27
God Stats
1W - 2L
1,457 SR
Queue Stats
6W - 12L
1,272 Elo+
Party 2
Nu Wa
Nu Wa
I2005guerreiro2
Nu Wa
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Eset
Eset
SWEAT_GIBBIE_BOI
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 292L
1,379 Elo+
Solo
Izanami
Izanami
nathanpinheiro1
Izanami
Level 60
God Stats
8W - 6L
1,760 SR
Queue Stats
117W - 118L
1,353 Elo+
Party 2
Team Averages
Level 51
1,568 SR
1,391 Elo+

VS

Team Averages
Level 36
1,508 SR
1,389 Elo+
Artemis
Artemis
Im_Farm_Bot
Artemis
Level 17
God Stats
21W - 55L
1,388 SR
Queue Stats
35W - 69L
1,339 Elo+
Party 1
Bacchus
Bacchus
V0id Astro
Bacchus
Level 48
God Stats
4W - 3L
1,546 SR
Queue Stats
62W - 81L
1,394 Elo+
Solo
Cliodhna
Cliodhna
beastgamer208723
Cliodhna
Level 69
God Stats
2W - 3L
1,583 SR
Queue Stats
268W - 254L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
floppy-pegboard5
Guan Yu
Level 17
God Stats
25W - 28L
1,524 SR
Queue Stats
30W - 38L
1,423 Elo+
Party 1
Zeus
Zeus
pwnftw101
Zeus
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 187L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
5 / 3 / 1
6,820
620
6,837
8,658
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
0 / 1 / 1
4,401
400
731
2,749
1,015
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 1 / 2
5,831
530
5,155
2,701
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 6 / 1
5,245
477
4,702
6,241
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,016
547
4,154
7,146
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Im_Farm_Bot
Artemis
10
1 / 2 / 4
6,087
553
2,796
4,956
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
V0id Astro
Bacchus
11
5 / 0 / 4
7,300
664
6,758
8,686
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 0
6,847
622
3,979
8,048
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 0
6,503
591
1,865
8,379
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
3 / 2 / 2
6,839
622
2,182
6,803
2,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
14
14
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
5
3
1
1.83
L
0
1
1
0.5
L
1
1
2
2
W
Artemis
Im_Farm_Bot
Artemis
1
2
4
1.5
L
1
6
1
0.25
W
Bacchus
V0id Astro
Bacchus
5
0
4
7
W
4
1
0
4
W
1
2
0
0.5
L
0
3
2
0.33
W
Zeus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
17,580
27,495
Taken
36,872
8,012
Mitigated
19,042
5,714
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,837
5,420
0
1,930
8,658
2,563
0
778
7,856
0
37,291
L
731
113
0
963
2,749
1,015
0
1,203
1,546
3,576
0
L
5,155
1,730
0
0
2,701
366
126
0
2,490
23,846
0
W
Artemis
Im_Farm_Bot
Artemis
2,796
1,331
0
1,866
4,956
1,206
0
261
4,695
0
29,815
L
4,702
110
36
693
6,241
1,925
92
3,424
2,817
17,323
0
W
Bacchus
V0id Astro
Bacchus
6,758
1,204
0
1,554
8,686
6,654
0
1,329
7,357
27,036
3,385
W
3,979
718
0
3,575
8,048
2,468
0
659
7,389
0
40,448
W
1,865
104
0
3,368
8,379
6,696
48
4,333
4,046
0
26,380
L
4,154
3,061
0
2,092
7,146
2,143
0
3,312
3,834
0
40,032
W
Zeus
2,182
541
0
2,439
6,803
2,018
245
4,006
2,797
30,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
33,576
205
Minions Killed
295
0
Camps Cleared
0
962,608
Distance Traveled
1,123,313
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,820
620
62
6
0
240,483
1
L
Ganesha
4,401
400
0
0
0
96,517
0
L
Nu Wa
5,831
530
29
3
0
208,788
0
W
Artemis
6,087
553
58
5
0
212,400
2
L
Eset
5,245
477
24
2
0
210,427
0
W
Bacchus
7,300
664
43
4
0
216,005
0
W
Cliodhna
6,847
622
77
7
0
267,467
2
W
Guan Yu
6,503
591
62
6
0
222,414
3
L
Izanami
6,016
547
90
8
0
206,393
0
W
Zeus
6,839
622
55
5
0
205,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role