Player Matchup

Shiva
Shiva
 
Shiva
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Pointless360
Olorun
Level 55
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 4L
1,448 Elo+
Solo
Cliodhna
Cliodhna
Ryry916
Cliodhna
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 87L
1,596 Elo+
Solo
Neith
Neith
lfontanot
Neith
Level 61
God Stats
10W - 8L
1,526 SR
Queue Stats
235W - 266L
1,526 Elo+
Solo
Team Averages
Level 99
1,545 SR
1,514 Elo+

VS

Team Averages
Level 109
1,573 SR
1,580 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
That0n3whit3kid
Kali
Level 86
God Stats
1W - 2L
1,715 SR
Queue Stats
82W - 70L
1,575 Elo+
Solo
Anubis
Anubis
ZtalDSM
Anubis
Level 132
God Stats
2W - 1L
1,915 SR
Queue Stats
95W - 84L
1,686 Elo+
Solo
Anhur
Anhur
hulkas12
Anhur
Level 107
God Stats
3W - 5L
1,308 SR
Queue Stats
145W - 132L
1,546 Elo+
Solo
Horus
Horus
xDarkWolfx
Horus
Level 111
God Stats
9W - 13L
1,430 SR
Queue Stats
164W - 149L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 4 / 4
6,689
608
5,685
9,191
4,600
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
 
Ganesha
9
0 / 1 / 6
5,606
510
2,368
7,642
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
10
0 / 3 / 0
5,791
526
3,667
7,664
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Ryry916
Cliodhna
13
10 / 1 / 2
7,858
714
9,289
7,982
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
lfontanot
Neith
11
2 / 2 / 7
6,744
613
7,603
6,631
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 1
6,428
584
6,447
6,479
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 1
5,329
484
4,104
10,240
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ZtalDSM
Anubis
11
3 / 5 / 1
6,544
595
6,549
8,389
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
hulkas12
Anhur
12
4 / 1 / 0
7,307
664
6,190
7,200
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
8
1 / 2 / 2
5,699
518
3,829
10,112
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
10
11
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
4
4
1.25
W
Ganesha
 
Ganesha
0
1
6
3
L
Ra
 
Ra
2
3
1
0.83
W
Olorun
0
3
0
0
W
Cliodhna
Ryry916
Cliodhna
10
1
2
11
L
0
4
1
0.13
L
Anubis
ZtalDSM
Anubis
3
5
1
0.7
L
Anhur
hulkas12
Anhur
4
1
0
4
W
Neith
lfontanot
Neith
2
2
7
2.75
L
Horus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,612
Damage
27,119
39,110
Taken
42,420
13,889
Mitigated
17,894
7,668
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,685
990
85
1,149
9,191
4,600
0
5,083
4,108
0
32,604
W
Ganesha
 
Ganesha
2,368
173
0
1,232
7,642
4,118
0
1,372
6,270
15,227
0
L
Ra
 
Ra
6,447
779
334
1,443
6,479
1,831
756
550
5,929
39,091
0
W
Olorun
3,667
1,744
68
2,788
7,664
1,149
0
0
7,664
40,813
0
W
Cliodhna
Ryry916
Cliodhna
9,289
1,452
0
1,787
7,982
2,363
0
2,867
5,115
0
45,001
L
4,104
2,155
0
1,909
10,240
2,883
0
1,217
9,023
0
27,733
L
Anubis
ZtalDSM
Anubis
6,549
738
0
2,581
8,389
4,879
323
0
8,389
33,823
0
L
Anhur
hulkas12
Anhur
6,190
2,461
0
3,121
7,200
2,024
581
2,286
4,914
0
48,355
W
Neith
lfontanot
Neith
7,603
3,119
0
559
6,631
1,659
840
3,674
2,957
0
43,981
L
Horus
3,829
1,946
682
4,183
10,112
6,277
0
1,982
8,130
0
12,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
31,307
327
Minions Killed
321
0
Camps Cleared
0
1,123,563
Distance Traveled
1,048,794
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,689
608
60
5
0
216,578
2
W
Ganesha
5,606
510
10
1
0
213,908
7
L
Ra
6,428
584
85
8
0
222,989
1
W
Olorun
5,791
526
87
8
0
197,075
6
W
Cliodhna
7,858
714
80
7
0
269,819
4
L
Kali
5,329
484
55
5
0
218,965
3
L
Anubis
6,544
595
66
6
0
175,756
7
L
Anhur
7,307
664
92
8
0
190,422
3
W
Neith
6,744
613
90
8
0
226,183
2
L
Horus
5,699
518
23
2
0
240,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role