Player Matchup

Pele
Pele
DEADSHOT BONES
Pele
Level 45
God Stats
17W - 10L
1,500 SR
Queue Stats
156W - 136L
1,356 Elo+
Party 4
Bellona
Bellona
HAR0LD SAX0N
Bellona
Level 109
God Stats
13W - 11L
1,316 SR
Queue Stats
75W - 82L
1,358 Elo+
Party 2
Skadi
Skadi
Lovely Reign
Skadi
Level 105
God Stats
6W - 2L
1,508 SR
Queue Stats
76W - 82L
1,357 Elo+
Party 2
Jormungandr
Jormungandr
PrinceNick1211
Jormungandr
Level 117
God Stats
2W - 2L
1,222 SR
Queue Stats
358W - 384L
1,401 Elo+
Solo
Hel
Hel
THEWILDSABOR
Hel
Level 107
God Stats
3W - 1L
1,818 SR
Queue Stats
114W - 109L
1,311 Elo+
Party 4
Team Averages
Level 97
1,473 SR
1,356 Elo+

VS

Team Averages
Level 33
1,466 SR
1,377 Elo+
Ra
Ra
DJMonkey-18th-
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kali
Kali
HackedTwice
Kali
Level 43
God Stats
5W - 4L
1,540 SR
Queue Stats
57W - 58L
1,343 Elo+
Party 3
Sun Wukong
Sun Wukong
biggestasset
Sun Wukong
Level 41
God Stats
27W - 29L
1,428 SR
Queue Stats
214W - 238L
1,318 Elo+
Party 1
Cupid
Cupid
l-Skulls-l
Cupid
Level 40
God Stats
7W - 9L
1,471 SR
Queue Stats
119W - 123L
1,403 Elo+
Party 1
Hel
Hel
llZattackll
Hel
Level 36
God Stats
19W - 22L
1,392 SR
Queue Stats
230W - 264L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
21 / 0 / 4
11,667
686
14,319
12,136
5,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
HAR0LD SAX0N
Bellona
14
2 / 3 / 3
9,096
535
6,061
12,224
12,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 1 / 6
9,099
535
12,657
11,308
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
PrinceNick1211
Jormungandr
13
0 / 0 / 11
8,094
476
5,075
12,320
9,040
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 2 / 10
9,372
551
8,610
8,459
3,236
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 1
7,038
414
1,483
10,130
2,584
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 4 / 1
8,908
524
5,131
14,120
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
biggestasset
Sun Wukong
14
3 / 3 / 0
9,035
531
10,469
15,905
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
11
0 / 8 / 1
7,169
422
9,042
14,051
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 1
6,270
369
2,919
10,862
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
36
Kills
6
6
Deaths
36
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
21
0
4
23
L
0
13
1
0.04
W
Bellona
HAR0LD SAX0N
Bellona
2
3
3
1.17
L
3
4
1
0.88
W
7
1
6
10
W
Jormungandr
PrinceNick1211
Jormungandr
0
0
11
5.5
W
6
2
10
5.5
L
Sun Wukong
biggestasset
Sun Wukong
3
3
0
1
L
Cupid
0
8
1
0.06
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,722
Damage
29,044
56,447
Taken
65,068
33,910
Mitigated
28,658
21,926
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,319
3,316
133
2,099
12,136
5,944
442
1,321
10,703
0
77,536
L
1,483
665
80
79
10,130
2,584
544
2,123
8,007
25,274
0
W
Bellona
HAR0LD SAX0N
Bellona
6,061
2,326
0
4,478
12,224
12,075
1,499
648
10,924
0
39,473
L
5,131
2,510
0
4,681
14,120
6,914
0
841
13,279
0
65,716
W
12,657
6,408
484
5,148
11,308
3,615
1,504
1,237
10,031
0
51,497
W
Jormungandr
PrinceNick1211
Jormungandr
5,075
436
493
3,027
12,320
9,040
78
1,261
11,059
38,897
0
W
8,610
296
2,397
3,667
8,459
3,236
565
1,168
7,219
54,343
0
L
Sun Wukong
biggestasset
Sun Wukong
10,469
1,859
0
4,833
15,905
11,352
456
1,402
14,503
3,698
43,435
L
Cupid
9,042
4,651
237
3,576
14,051
4,219
924
4,224
9,827
0
40,476
L
2,919
183
919
3,027
10,862
3,589
0
5,095
5,767
19,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,328
Gold Earned
38,420
417
Minions Killed
361
0
Camps Cleared
0
1,668,203
Distance Traveled
1,534,850
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,667
686
111
7
0
403,893
2
L
Ra
7,038
414
60
4
0
258,628
0
W
Bellona
9,096
535
77
5
0
294,654
3
L
Kali
8,908
524
105
6
0
368,147
0
W
Skadi
9,099
535
88
5
0
312,800
6
W
Jormungandr
8,094
476
54
3
0
322,120
1
W
Hel
9,372
551
87
5
0
334,736
0
L
Sun Wukong
9,035
531
95
6
0
327,270
0
L
Cupid
7,169
422
69
4
0
277,373
0
L
Hel
6,270
369
32
2
0
303,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role