Player Matchup

Achilles
Achilles
DeathToTaiwan
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,617 Elo+
Party 1
Sobek
Sobek
FazeRobux
Sobek
Level 24
God Stats
1W - 0L
1,455 SR
Queue Stats
10W - 3L
1,681 Elo+
Party 1
Discordia
Discordia
Rubbage
Discordia
Level 159
God Stats
8W - 4L
1,504 SR
Queue Stats
241W - 139L
1,832 Elo+
Party 1
Team Averages
Level 77
1,486 SR
1,710 Elo+

VS

Team Averages
Level 77
1,561 SR
1,482 Elo+
Agni
Agni
Impactzftw
Agni
Level 95
God Stats
10W - 8L
1,549 SR
Queue Stats
34W - 46L
1,465 Elo+
Party 2
Loki
Loki
MistahDeath
Loki
Level 28
God Stats
4W - 3L
1,659 SR
Queue Stats
13W - 14L
1,441 Elo+
Party 2
Medusa
Medusa
xMercenary22x
Medusa
Level 107
God Stats
2W - 2L
1,475 SR
Queue Stats
185W - 164L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeathToTaiwan
Achilles
15
7 / 2 / 3
10,502
750
6,585
9,689
4,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
FazeRobux
Sobek
15
0 / 1 / 8
10,286
735
3,280
9,055
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Rubbage
Discordia
16
7 / 2 / 4
10,522
752
16,540
7,848
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,682
620
9,139
10,559
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 3
8,613
615
3,341
8,032
2,160
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 4 / 2
9,158
654
7,162
11,017
3,338
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
4
5
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
DeathToTaiwan
Achilles
7
2
3
4.25
W
Sobek
FazeRobux
Sobek
0
1
8
4
L
1
5
3
0.5
L
1
5
3
0.5
W
Discordia
Rubbage
Discordia
7
2
4
4.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
19,642
26,592
Taken
29,608
15,651
Mitigated
8,401
6,483
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DeathToTaiwan
Achilles
6,585
1,310
0
755
9,689
4,496
0
3,515
6,174
0
34,382
W
Sobek
FazeRobux
Sobek
3,280
159
0
4,618
9,055
8,417
597
3,780
5,275
10,861
0
L
9,139
180
0
1,420
10,559
2,903
0
7,215
3,344
18,537
0
L
3,341
48
0
156
8,032
2,160
0
5,049
2,983
0
8,781
W
Discordia
Rubbage
Discordia
16,540
674
0
1,110
7,848
2,738
1,782
2,741
5,107
61,265
0
L
7,162
3,101
0
3,094
11,017
3,338
0
7,659
3,358
0
41,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
26,453
194
Minions Killed
113
11
Camps Cleared
1
804,925
Distance Traveled
758,265
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,502
750
59
4
5
261,166
1
W
Sobek
10,286
735
21
2
2
293,466
4
L
Agni
8,682
620
34
2
1
247,082
0
L
Loki
8,613
615
17
1
0
240,554
1
W
Discordia
10,522
752
114
8
4
250,293
4
L
Medusa
9,158
654
62
4
0
270,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role