Player Matchup

Gilgamesh
Gilgamesh
AGuyWithGunz
Gilgamesh
Level 128
God Stats
2W - 0L
1,434 SR
Queue Stats
17W - 23L
1,619 Elo+
Party 3
Neith
Neith
MisterCapp
Neith
Level 152
God Stats
10W - 9L
1,628 SR
Queue Stats
80W - 76L
1,559 Elo+
Solo
Ravana
Ravana
Sub2CoRdiie
Ravana
Level 89
God Stats
3W - 0L
1,702 SR
Queue Stats
16W - 8L
1,763 Elo+
Party 3
Ares
Ares
maffeus
Ares
Level 72
God Stats
9W - 4L
1,763 SR
Queue Stats
247W - 251L
1,607 Elo+
Party 2
Discordia
Discordia
szax
Discordia
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 157L
1,690 Elo+
Party 2
Team Averages
Level 120
1,605 SR
1,648 Elo+

VS

Team Averages
Level 136
1,709 SR
1,659 Elo+
Chernobog
Chernobog
HiPFI
Chernobog
Level 154
God Stats
2W - 2L
1,662 SR
Queue Stats
103W - 109L
1,607 Elo+
Solo
Arachne
Arachne
IzCloz3D
Arachne
Level 155
God Stats
6W - 2L
1,926 SR
Queue Stats
271W - 202L
1,709 Elo+
Party 1
Chang'e
Chang'e
JuanHennessey
Chang'e
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 218L
1,724 Elo+
Party 1
Thoth
Thoth
ReYKaaZ
Thoth
Level 86
God Stats
3W - 6L
1,596 SR
Queue Stats
201W - 203L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
UnseenRogue
Gilgamesh
Level 126
God Stats
19W - 8L
1,859 SR
Queue Stats
287W - 235L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AGuyWithGunz
Gilgamesh
16
3 / 4 / 7
10,321
573
10,006
16,574
13,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
16
1 / 2 / 7
10,114
562
8,886
7,025
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
19
15 / 1 / 6
12,630
702
18,315
10,029
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
maffeus
Ares
16
6 / 2 / 10
10,985
610
8,277
17,528
18,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
szax
Discordia
19
5 / 2 / 7
11,441
636
9,997
7,882
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HiPFI
Chernobog
13
2 / 3 / 2
8,576
476
5,287
9,640
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
IzCloz3D
Arachne
16
6 / 3 / 1
10,094
561
6,674
17,381
13,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
14
2 / 9 / 3
9,386
521
8,571
16,680
10,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
ReYKaaZ
Thoth
16
1 / 7 / 1
9,430
524
4,633
11,073
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
UnseenRogue
Gilgamesh
11
0 / 8 / 4
7,763
431
2,656
19,099
13,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
30
Kills
11
11
Deaths
30
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AGuyWithGunz
Gilgamesh
3
4
7
1.63
L
Chernobog
HiPFI
Chernobog
2
3
2
1
L
Arachne
IzCloz3D
Arachne
6
3
1
2.17
L
Chang'e
2
9
3
0.39
W
Neith
1
2
7
2.25
L
Thoth
ReYKaaZ
Thoth
1
7
1
0.21
W
Ravana
15
1
6
18
L
Gilgamesh
UnseenRogue
Gilgamesh
0
8
4
0.25
W
Ares
maffeus
Ares
6
2
10
5.5
W
Discordia
szax
Discordia
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,481
Damage
27,821
59,038
Taken
73,873
44,883
Mitigated
42,739
12,559
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AGuyWithGunz
Gilgamesh
10,006
2,371
0
3,190
16,574
13,956
197
5,844
10,730
10,445
51,263
L
Chernobog
HiPFI
Chernobog
5,287
3,971
0
3,113
9,640
2,475
0
1,017
8,623
0
53,664
L
Arachne
IzCloz3D
Arachne
6,674
3,900
0
5,690
17,381
13,445
101
2,050
15,291
0
69,685
L
Chang'e
8,571
572
540
3,626
16,680
10,644
40
2,986
13,638
47,809
0
W
Neith
8,886
3,884
0
2,113
7,025
3,443
4,076
0
7,025
0
79,318
L
Thoth
ReYKaaZ
Thoth
4,633
544
0
1,076
11,073
3,054
0
5,331
5,510
76,200
0
W
Ravana
18,315
5,521
0
1,639
10,029
5,878
927
2,796
7,027
0
97,609
L
Gilgamesh
UnseenRogue
Gilgamesh
2,656
668
1,212
2,083
19,099
13,121
0
7,829
11,082
0
17,646
W
Ares
maffeus
Ares
8,277
628
0
4,025
17,528
18,796
282
1,774
15,098
23,605
6,275
W
Discordia
szax
Discordia
9,997
522
0
1,592
7,882
2,810
652
2,790
5,092
106,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,491
Gold Earned
45,249
648
Minions Killed
503
0
Camps Cleared
0
1,830,057
Distance Traveled
1,548,988
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,321
573
120
7
0
360,742
2
L
Chernobog
8,576
476
105
6
0
225,987
2
L
Arachne
10,094
561
117
7
0
443,738
5
L
Chang'e
9,386
521
97
5
0
284,798
4
W
Neith
10,114
562
141
8
0
319,748
8
L
Thoth
9,430
524
151
8
0
287,865
6
W
Ravana
12,630
702
132
7
0
423,039
6
L
Gilgamesh
7,763
431
33
2
0
306,600
10
W
Ares
10,985
610
44
2
0
360,109
4
W
Discordia
11,441
636
211
12
0
366,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role