Player Matchup

Bakasura
Bakasura
A11dz
Bakasura
Level 128
God Stats
37W - 28L
1,588 SR
Queue Stats
99W - 82L
1,620 Elo+
Solo
Bellona
Bellona
Accuterra
Bellona
Level 125
God Stats
9W - 2L
1,898 SR
Queue Stats
103W - 85L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
Axolian
Hou Yi
Level 131
God Stats
4W - 1L
1,663 SR
Queue Stats
137W - 107L
1,542 Elo+
Party 2
Ymir
Ymir
LightningWar
Ymir
Level 124
God Stats
15W - 6L
1,814 SR
Queue Stats
116W - 86L
1,531 Elo+
Party 2
Agni
Agni
weimin108
Agni
Level 154
God Stats
22W - 21L
1,567 SR
Queue Stats
174W - 148L
1,440 Elo+
Party 2
Team Averages
Level 132
1,706 SR
1,537 Elo+

VS

Team Averages
Level 154
1,595 SR
1,592 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
JorgitoFN
Merlin
Level 149
God Stats
6W - 6L
1,676 SR
Queue Stats
464W - 511L
1,540 Elo+
Party 1
Ullr
Ullr
kevreck
Ullr
Level 158
God Stats
0W - 1L
1,798 SR
Queue Stats
3W - 1L
1,846 Elo+
Party 1
Cliodhna
Cliodhna
xDDcaca
Cliodhna
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 248L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A11dz
Bakasura
20
12 / 5 / 5
15,951
638
17,291
21,766
11,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Accuterra
Bellona
20
3 / 2 / 12
14,775
591
10,831
30,678
38,413
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Axolian
Hou Yi
20
13 / 4 / 7
16,181
647
23,222
21,469
9,174
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 1 / 23
14,683
587
13,551
21,410
27,963
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
20
4 / 3 / 14
13,926
557
17,729
11,227
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
2 / 5 / 3
13,085
523
15,640
22,946
30,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
 
Atlas
14
1 / 10 / 9
10,420
417
10,898
27,230
23,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
JorgitoFN
Merlin
18
2 / 7 / 3
11,661
466
14,884
13,871
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
kevreck
Ullr
20
8 / 9 / 3
14,100
564
14,515
20,385
7,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
xDDcaca
Cliodhna
20
2 / 7 / 4
12,491
500
10,839
20,583
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
37
Kills
15
15
Deaths
38
61
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
3
0.7
L
Atlas
 
Atlas
1
10
9
0.55
W
Bakasura
A11dz
Bakasura
12
5
5
2.9
W
Bellona
Accuterra
Bellona
3
2
12
4.5
W
Hou Yi
Axolian
Hou Yi
13
4
7
4.13
L
Merlin
JorgitoFN
Merlin
2
7
3
0.5
W
5
1
23
16.5
L
Ullr
kevreck
Ullr
8
9
3
1.06
W
Agni
4
3
14
3.67
L
Cliodhna
xDDcaca
Cliodhna
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,624
Damage
66,776
106,550
Taken
105,015
90,885
Mitigated
75,912
45,806
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,640
1,612
0
3,576
22,946
30,746
21
4,362
17,369
0
104,070
L
Atlas
 
Atlas
10,898
4,064
0
2,267
27,230
23,229
0
13,293
13,867
26,963
0
W
Bakasura
A11dz
Bakasura
17,291
11,652
0
9,640
21,766
11,634
712
4,680
16,040
0
122,725
W
Bellona
Accuterra
Bellona
10,831
5,336
0
13,868
30,678
38,413
1,148
5,374
25,070
0
88,571
W
Hou Yi
Axolian
Hou Yi
23,222
12,625
0
10,995
21,469
9,174
4,721
4,157
17,248
0
126,905
L
Merlin
JorgitoFN
Merlin
14,884
470
0
618
13,871
5,821
517
6,651
6,639
90,413
0
W
13,551
4,159
1,114
6,085
21,410
27,963
564
8,530
12,088
50,904
9,368
L
Ullr
kevreck
Ullr
14,515
7,439
0
2,573
20,385
7,778
177
3,705
16,195
0
97,793
W
Agni
17,729
808
0
4,104
11,227
3,701
563
2,286
8,783
95,750
0
L
Cliodhna
xDDcaca
Cliodhna
10,839
1,674
0
6,212
20,583
8,338
0
4,975
14,308
0
99,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,516
Gold Earned
61,757
749
Minions Killed
684
0
Camps Cleared
0
2,579,619
Distance Traveled
2,382,255
48
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,085
523
199
8
0
495,035
10
L
Atlas
10,420
417
10
0
0
475,042
13
W
Bakasura
15,951
638
171
7
0
599,217
9
W
Bellona
14,775
591
187
7
0
481,416
5
W
Hou Yi
16,181
647
184
7
0
485,799
6
L
Merlin
11,661
466
160
6
0
419,505
6
W
Ymir
14,683
587
60
2
0
501,429
15
L
Ullr
14,100
564
159
6
0
459,343
6
W
Agni
13,926
557
147
6
0
511,758
13
L
Cliodhna
12,491
500
156
6
0
533,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role