Player Matchup

Cabrakan
Cabrakan
DRAGONFIST_ELITE
Cabrakan
Level 141
God Stats
5W - 6L
1,505 SR
Queue Stats
452W - 502L
1,374 Elo+
Party 3
Nu Wa
Nu Wa
HASHTAG_OFFENDED
Nu Wa
Level 127
God Stats
29W - 22L
1,452 SR
Queue Stats
361W - 399L
1,371 Elo+
Party 3
Medusa
Medusa
ISA-IS-CRACKED18
Medusa
Level 62
God Stats
5W - 1L
1,505 SR
Queue Stats
150W - 146L
1,450 Elo+
Solo
Bakasura
Bakasura
SupportTheGay
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,716 Elo+
Solo
Horus
Horus
errorfromdanorth
Horus
Level 56
God Stats
94W - 76L
1,588 SR
Queue Stats
683W - 730L
1,415 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,465 Elo+

VS

Team Averages
Level 67
1,447 SR
1,413 Elo+
Jormungandr
Jormungandr
Hellbillyblake
Jormungandr
Level 103
God Stats
69W - 45L
1,466 SR
Queue Stats
250W - 275L
1,422 Elo+
Party 1
Tiamat
Tiamat
MARS SITH
Tiamat
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,401 Elo+
Party 2
Set
Set
ScooterPro6248
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Squishbugs
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 141L
1,339 Elo+
Solo
Kukulkan
Kukulkan
killaklan7
Kukulkan
Level 88
God Stats
0W - 3L
1,268 SR
Queue Stats
105W - 126L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 9
6,650
554
3,902
13,241
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 8
6,820
568
6,547
5,057
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 3 / 4
7,668
639
9,009
9,000
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
SupportTheGay
Bakasura
14
11 / 2 / 2
8,508
709
10,735
10,819
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 1 / 5
6,828
569
2,572
9,816
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hellbillyblake
Jormungandr
10
3 / 4 / 3
7,162
597
5,091
11,960
8,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
MARS SITH
Tiamat
9
1 / 5 / 1
5,887
491
3,732
8,579
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 0
7,407
617
7,992
9,457
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Squishbugs
Ah Muzen Cab
11
2 / 4 / 1
6,646
554
5,137
7,957
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
killaklan7
Kukulkan
11
1 / 3 / 3
6,378
532
4,131
7,113
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
9
9
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
1
0
8
5
L
Jormungandr
Hellbillyblake
Jormungandr
3
4
3
1.13
W
7
3
4
3
L
Tiamat
MARS SITH
Tiamat
1
5
1
0.3
L
2
4
0
0.5
L
Ah Muzen Cab
Squishbugs
Ah Muzen Cab
2
4
1
0.63
W
Bakasura
SupportTheGay
Bakasura
11
2
2
6
W
1
1
5
3.5
L
Kukulkan
killaklan7
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,765
Damage
26,083
47,933
Taken
45,066
25,024
Mitigated
25,667
15,116
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,902
901
190
3,387
13,241
11,023
216
3,375
9,789
20,471
0
W
6,547
1,736
0
1,120
5,057
1,564
338
2,021
2,896
34,125
0
L
Jormungandr
Hellbillyblake
Jormungandr
5,091
1,142
1,262
2,016
11,960
8,529
0
3,210
8,496
24,844
0
W
9,009
4,253
0
2,471
9,000
3,169
1,048
4,427
4,479
0
45,691
L
Tiamat
MARS SITH
Tiamat
3,732
1,076
0
2,478
8,579
4,413
0
1,675
6,350
28,776
0
L
7,992
3,717
0
2,555
9,457
8,155
0
1,039
7,400
0
48,844
L
Ah Muzen Cab
Squishbugs
Ah Muzen Cab
5,137
2,121
0
2,288
7,957
2,168
0
2,436
5,146
0
36,121
W
Bakasura
SupportTheGay
Bakasura
10,735
7,458
0
3,392
10,819
3,446
78
1,374
9,445
0
41,915
W
2,572
1,173
192
4,364
9,816
5,822
280
1,428
8,370
0
27,234
L
Kukulkan
killaklan7
Kukulkan
4,131
428
0
1,225
7,113
2,402
0
2,089
4,297
35,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
33,480
350
Minions Killed
343
0
Camps Cleared
0
1,202,287
Distance Traveled
1,136,381
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,650
554
47
4
0
222,323
1
W
Nu Wa
6,820
568
71
6
0
226,515
3
L
Jormungandr
7,162
597
36
3
0
218,754
0
W
Medusa
7,668
639
78
7
0
214,372
0
L
Tiamat
5,887
491
58
5
0
247,193
0
L
Set
7,407
617
101
8
0
229,221
0
L
Ah Muzen Cab
6,646
554
67
6
0
227,851
2
W
Bakasura
8,508
709
94
8
0
316,676
4
W
Horus
6,828
569
60
5
0
222,401
1
L
Kukulkan
6,378
532
81
7
0
213,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role