Player Matchup

Tsukuyomi
Tsukuyomi
Diamond IV
SexerMan69
Tsukuyomi
Diamond IV
Level 160
God Stats
1W - 2L
1,698 SR
Queue Stats
127W - 122L
2,307 MMR
Solo
Sol
Sol
Masters
Totable
Sol
Masters
Level 160
God Stats
1W - 1L
1,793 SR
Queue Stats
233W - 206L
2,346 MMR
Solo
Achilles
Achilles
Masters
azaeraith
Achilles
Masters
Level 153
God Stats
3W - 7L
1,511 SR
Queue Stats
191W - 161L
2,544 MMR
Solo
Medusa
Medusa
Diamond V
dixi5
Medusa
Diamond V
Level 92
God Stats
2W - 3L
1,659 SR
Queue Stats
33W - 26L
2,291 MMR
Solo
Geb
Geb
Diamond II
tsmall
Geb
Diamond II
Level 160
God Stats
1W - 3L
1,832 SR
Queue Stats
226W - 207L
2,308 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,699 SR
2,359 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,658 SR
2,099 MMR
Ares
Ares
Grandmaster
 
Ares
Grandmaster
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
I2th
Horus
Masters
Level 158
God Stats
4W - 4L
1,359 SR
Queue Stats
266W - 243L
2,250 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Shigetero
Morgan Le Fay
Diamond III
Level 160
God Stats
7W - 2L
1,895 SR
Queue Stats
125W - 107L
2,316 MMR
Party 1
Apollo
Apollo
Diamond IV
TinasToes
Apollo
Diamond IV
Level 62
God Stats
3W - 2L
1,593 SR
Queue Stats
102W - 82L
2,193 MMR
Party 1
Ullr
Ullr
Diamond IV
nicoaj
Ullr
Diamond IV
Level 158
God Stats
2W - 1L
1,942 SR
Queue Stats
98W - 93L
2,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SexerMan69
Tsukuyomi
12
0 / 3 / 2
6,463
497
3,196
8,344
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
13
2 / 4 / 0
7,186
553
7,355
8,165
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
azaeraith
Achilles
11
0 / 4 / 0
6,260
482
4,134
10,765
7,354
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
dixi5
Medusa
13
1 / 2 / 0
7,475
575
6,742
6,394
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
tsmall
Geb
10
0 / 2 / 1
5,901
454
4,341
9,464
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BellonaBastetCabrakanThoth

VS

Bans
CliodhnaCamazotzPersephoneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 0 / 3
8,440
649
11,718
10,807
10,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
I2th
Horus
12
0 / 0 / 7
7,338
564
3,060
10,661
7,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Shigetero
Morgan Le Fay
13
2 / 1 / 6
7,589
584
7,339
5,052
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
TinasToes
Apollo
14
8 / 2 / 1
8,682
668
5,559
7,191
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
nicoaj
Ullr
14
1 / 0 / 5
7,937
611
3,392
9,660
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
3
5.5
W
Horus
I2th
Horus
0
0
7
3.5
L
Tsukuyomi
SexerMan69
Tsukuyomi
0
3
2
0.33
W
Morgan Le Fay
Shigetero
Morgan Le Fay
2
1
6
5
W
Apollo
TinasToes
Apollo
8
2
1
4.25
L
Sol
2
4
0
0.5
L
Achilles
azaeraith
Achilles
0
4
0
0
L
Medusa
dixi5
Medusa
1
2
0
0.5
W
Ullr
nicoaj
Ullr
1
0
5
3.5
L
Geb
tsmall
Geb
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
31,068
43,132
Taken
43,371
22,562
Mitigated
26,024
11,282
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,718
1,047
0
2,700
10,807
10,355
26
998
9,809
48,369
0
W
Horus
I2th
Horus
3,060
1,250
2,792
4,519
10,661
7,498
0
3,135
7,526
0
25,333
L
Tsukuyomi
SexerMan69
Tsukuyomi
3,196
792
0
2,287
8,344
3,295
0
4,332
4,012
0
38,519
W
Morgan Le Fay
Shigetero
Morgan Le Fay
7,339
548
0
926
5,052
1,915
0
2,823
2,229
52,407
0
W
Apollo
TinasToes
Apollo
5,559
3,598
0
2,026
7,191
3,198
0
2,255
4,936
0
59,521
L
Sol
7,355
2,098
0
3,082
8,165
2,852
0
3,382
4,783
47,138
4,915
L
Achilles
azaeraith
Achilles
4,134
1,306
0
3,036
10,765
7,354
0
6,602
4,163
0
37,321
L
Medusa
dixi5
Medusa
6,742
3,791
0
1,320
6,394
2,093
0
1,144
5,250
0
59,643
W
Ullr
nicoaj
Ullr
3,392
1,551
0
2,192
9,660
3,058
0
1,889
7,771
0
59,258
L
Geb
tsmall
Geb
4,341
234
0
1,557
9,464
6,968
0
3,597
5,867
14,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
39,986
411
Minions Killed
455
0
Camps Cleared
0
1,362,367
Distance Traveled
1,430,029
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,440
649
90
7
0
282,989
4
W
Horus
7,338
564
45
3
0
312,721
13
L
Tsukuyomi
6,463
497
79
6
0
302,164
8
W
Morgan Le Fay
7,589
584
103
8
0
282,176
5
W
Apollo
8,682
668
93
7
0
287,086
4
L
Sol
7,186
553
118
9
0
271,245
5
L
Achilles
6,260
482
82
6
0
279,902
2
L
Medusa
7,475
575
122
9
0
230,442
4
W
Ullr
7,937
611
124
10
0
265,057
5
L
Geb
5,901
454
10
1
0
278,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role