Player Matchup

Medusa
Medusa
BigBadPoops
Medusa
Level 128
God Stats
11W - 12L
1,640 SR
Queue Stats
112W - 116L
1,391 Elo+
Solo
Cliodhna
Cliodhna
CRAINASAURUS-REX
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HanTheBanan5808
Nu Wa
Level 104
God Stats
200W - 230L
1,549 SR
Queue Stats
568W - 637L
1,473 Elo+
Solo
Yemoja
Yemoja
LizThaOcelot
Yemoja
Level 67
God Stats
5W - 5L
1,465 SR
Queue Stats
47W - 61L
1,341 Elo+
Party 1
Mulan
Mulan
MikeThaBud
Mulan
Level 27
God Stats
3W - 10L
1,500 SR
Queue Stats
10W - 15L
1,424 Elo+
Party 1
Team Averages
Level 75
1,531 SR
1,426 Elo+

VS

Team Averages
Level 50
1,449 SR
1,416 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CANDO 3
Odin
Level 75
God Stats
33W - 41L
1,374 SR
Queue Stats
918W - 1,024L
1,393 Elo+
Solo
Bastet
Bastet
coolchuchi
Bastet
Level 43
God Stats
3W - 2L
1,399 SR
Queue Stats
48W - 61L
1,329 Elo+
Solo
Poseidon
Poseidon
jaybreslin
Poseidon
Level 45
God Stats
40W - 45L
1,484 SR
Queue Stats
255W - 299L
1,409 Elo+
Solo
Discordia
Discordia
johnww25
Discordia
Level 42
God Stats
11W - 10L
1,489 SR
Queue Stats
76W - 67L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 6 / 6
11,776
1,178
11,784
16,014
6,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 3
9,615
962
4,765
9,117
3,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 3
10,730
1,073
11,605
16,450
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
16
1 / 3 / 5
10,752
1,075
8,415
15,128
9,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
15
1 / 3 / 4
10,064
1,006
4,384
11,028
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

113

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 3 / 12
11,975
1,198
15,963
13,559
4,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
CANDO 3
Odin
17
2 / 1 / 9
10,810
1,081
4,843
6,824
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
coolchuchi
Bastet
17
9 / 1 / 9
12,465
1,247
10,017
7,568
2,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
jaybreslin
Poseidon
17
3 / 1 / 10
10,965
1,097
11,960
7,415
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
johnww25
Discordia
17
3 / 4 / 16
11,460
1,146
19,444
10,471
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
10
Kills
24
24
Deaths
10
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
12
4.33
L
Medusa
3
6
6
1
W
Odin
CANDO 3
Odin
2
1
9
6.5
L
1
5
3
0.5
L
4
7
3
0.79
L
Yemoja
1
3
5
1.17
L
Mulan
1
3
4
1
W
Bastet
coolchuchi
Bastet
9
1
9
13.5
W
Poseidon
jaybreslin
Poseidon
3
1
10
8
W
Discordia
johnww25
Discordia
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,953
Damage
62,227
67,737
Taken
45,837
31,450
Mitigated
19,729
9,839
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,963
9,584
0
6,152
13,559
4,832
0
5,768
7,541
0
50,828
L
Medusa
11,784
5,300
0
1,123
16,014
6,201
0
6,258
9,632
0
44,140
W
Odin
CANDO 3
Odin
4,843
879
0
476
6,824
6,698
0
2,543
4,118
0
25,608
L
4,765
675
0
6
9,117
3,291
0
3,855
5,169
0
19,875
L
11,605
2,891
106
826
16,450
5,595
0
8,141
8,113
18,903
0
L
Yemoja
8,415
1,169
4,914
2,441
15,128
9,394
0
8,267
6,745
17,377
0
L
Mulan
4,384
518
0
423
11,028
6,969
0
4,883
6,046
0
11,764
W
Bastet
coolchuchi
Bastet
10,017
2,025
391
1,055
7,568
2,780
0
2,986
4,351
0
21,933
W
Poseidon
jaybreslin
Poseidon
11,960
1,766
0
250
7,415
2,308
0
4,033
3,187
37,458
0
W
Discordia
johnww25
Discordia
19,444
2,321
376
1,772
10,471
3,111
0
3,906
6,236
36,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
57,675
180
Minions Killed
232
3
Camps Cleared
11
732,447
Distance Traveled
930,596
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,975
1,198
66
7
1
171,949
0
L
Medusa
11,776
1,178
77
8
2
172,786
1
W
Odin
10,810
1,081
38
4
6
191,392
3
L
Cliodhna
9,615
962
32
3
0
130,393
1
L
Nu Wa
10,730
1,073
24
2
0
142,950
0
L
Yemoja
10,752
1,075
32
3
0
160,394
0
L
Mulan
10,064
1,006
15
2
1
125,924
0
W
Bastet
12,465
1,247
35
4
2
217,874
0
W
Poseidon
10,965
1,097
54
5
2
187,120
0
W
Discordia
11,460
1,146
39
4
0
162,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role