Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
ADSkeez
Morgan Le Fay
Silver III
Level 66
God Stats
5W - 2L
1,660 SR
Queue Stats
8W - 11L
1,371 MMR
Party 1
Bastet
Bastet
Gold IV
AlligatorEyes
Bastet
Gold IV
Level 128
God Stats
12W - 3L
1,594 SR
Queue Stats
38W - 45L
1,622 MMR
Party 1
Cthulhu
Cthulhu
Silver I
BIG ROUSH 29
Cthulhu
Silver I
Level 101
God Stats
3W - 6L
1,498 SR
Queue Stats
37W - 50L
1,209 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,584 SR
1,401 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,524 SR
1,388 MMR
Atlas
Atlas
Gold IV
Mid Connoisseur
Atlas
Gold IV
Level 119
God Stats
44W - 31L
1,572 SR
Queue Stats
140W - 156L
1,396 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Salmeron_09
Ah Muzen Cab
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,336 MMR
Solo
Poseidon
Poseidon
Silver IV
raininhydro
Poseidon
Silver IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ADSkeez
Morgan Le Fay
17
4 / 2 / 9
11,452
763
14,591
8,559
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 3 / 6
12,012
801
12,644
16,487
9,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
BIG ROUSH 29
Cthulhu
15
4 / 2 / 11
11,034
736
11,773
17,806
12,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChaacZeusHeraAphroditeKumbhakarna

VS

Bans
ShivaNeithAchillesCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
10,539
703
9,808
21,200
18,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Salmeron_09
Ah Muzen Cab
11
1 / 3 / 0
8,458
564
2,374
6,004
1,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
raininhydro
Poseidon
16
5 / 6 / 2
11,721
781
14,142
15,297
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
7
7
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ADSkeez
Morgan Le Fay
4
2
9
4.25
W
8
3
6
3.67
W
Cthulhu
BIG ROUSH 29
Cthulhu
4
2
11
4.75
L
1
7
4
0.43
L
Ah Muzen Cab
Salmeron_09
Ah Muzen Cab
1
3
0
0.33
L
Poseidon
raininhydro
Poseidon
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
26,324
42,852
Taken
42,501
24,736
Mitigated
25,155
13,736
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ADSkeez
Morgan Le Fay
14,591
851
136
2,429
8,559
2,713
701
5,798
2,761
64,835
0
W
12,644
5,767
0
5,666
16,487
9,100
2,407
9,960
5,634
0
43,976
W
Cthulhu
BIG ROUSH 29
Cthulhu
11,773
825
806
4,699
17,806
12,923
183
9,586
7,680
40,174
0
L
9,808
3,198
447
2,650
21,200
18,574
0
14,684
6,516
21,246
0
L
Ah Muzen Cab
Salmeron_09
Ah Muzen Cab
2,374
962
0
486
6,004
1,697
0
2,686
3,318
0
17,601
L
Poseidon
raininhydro
Poseidon
14,142
1,948
93
1,493
15,297
4,884
0
9,300
5,997
48,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
30,718
194
Minions Killed
136
12
Camps Cleared
2
875,183
Distance Traveled
639,512
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,452
763
87
6
8
282,587
2
W
Bastet
12,012
801
57
4
2
280,455
3
W
Cthulhu
11,034
736
50
3
2
312,141
7
L
Atlas
10,539
703
19
1
0
263,301
7
L
Ah Muzen Cab
8,458
564
40
3
0
136,249
0
L
Poseidon
11,721
781
77
5
2
239,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role