Player Matchup

Heimdallr
Heimdallr
Silver I
Colors_Dream
Heimdallr
Silver I
Level 158
God Stats
0W - 3L
1,659 SR
Queue Stats
136W - 137L
1,286 MMR
Solo
Kukulkan
Kukulkan
Silver I
GodSent-_-SiicK
Kukulkan
Silver I
Level 68
God Stats
1W - 1L
1,721 SR
Queue Stats
77W - 81L
1,269 MMR
Solo
Khepri
Khepri
Gold V
Holyherth
Khepri
Gold V
Level 129
God Stats
56W - 29L
1,495 SR
Queue Stats
565W - 575L
1,296 MMR
Solo
Nemesis
Nemesis
Gold IV
XxJAMBOX06xX
Nemesis
Gold IV
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 86L
1,433 MMR
Party 2
Hades
Hades
Silver II
xXALDECHACXx
Hades
Silver II
Level 67
God Stats
12W - 9L
1,700 SR
Queue Stats
151W - 164L
1,118 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,615 SR
1,281 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,559 SR
1,280 MMR
Zeus
Zeus
Silver III
Davonte105
Zeus
Silver III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 360L
1,456 MMR
Party 1
King Arthur
King Arthur
Silver II
Fascism Bear
King Arthur
Silver II
Level 101
God Stats
8W - 10L
1,614 SR
Queue Stats
200W - 181L
1,279 MMR
Solo
Skadi
Skadi
Silver IV
Lyrical Tay
Skadi
Silver IV
Level 88
God Stats
17W - 15L
1,558 SR
Queue Stats
42W - 55L
1,115 MMR
Party 1
Cliodhna
Cliodhna
Gold III
Pecheras115
Cliodhna
Gold III
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
368W - 388L
1,293 MMR
Solo
Bacchus
Bacchus
Silver I
joeylee642
Bacchus
Silver I
Level 101
God Stats
5W - 3L
1,622 SR
Queue Stats
69W - 79L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Colors_Dream
Heimdallr
16
1 / 3 / 5
10,818
433
7,058
14,481
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
18
3 / 4 / 5
12,498
500
17,994
13,951
6,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
Holyherth
Khepri
17
2 / 2 / 11
11,820
473
5,392
23,774
31,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
XxJAMBOX06xX
Nemesis
20
11 / 7 / 6
13,365
535
21,982
23,893
14,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 7 / 3
12,868
515
18,005
20,996
19,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
MedusaShivaDa JiPersephone

VS

Bans
ThothAtlasBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 6
13,200
528
23,678
15,306
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Fascism Bear
King Arthur
18
5 / 3 / 5
12,709
508
15,610
25,539
23,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 3 / 5
12,225
489
9,090
16,516
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Pecheras115
Cliodhna
20
6 / 6 / 7
13,123
525
16,538
21,168
8,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
joeylee642
Bacchus
18
3 / 4 / 8
11,731
469
8,157
19,981
25,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
21
Kills
23
23
Deaths
21
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Colors_Dream
Heimdallr
1
3
5
1.17
W
6
5
6
1.8
W
King Arthur
Fascism Bear
King Arthur
5
3
5
2.5
L
Kukulkan
3
4
5
1.38
L
Khepri
Holyherth
Khepri
2
2
11
3.75
W
3
3
5
1.83
W
Cliodhna
Pecheras115
Cliodhna
6
6
7
1.58
L
Nemesis
XxJAMBOX06xX
Nemesis
11
7
6
2
W
Bacchus
joeylee642
Bacchus
3
4
8
1.75
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,431
Damage
73,073
97,095
Taken
98,510
78,792
Mitigated
67,904
21,699
Healing
20,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Colors_Dream
Heimdallr
7,058
2,540
0
3,051
14,481
6,117
586
4,822
9,659
0
78,314
W
23,678
3,368
0
755
15,306
4,938
672
5,534
9,772
104,029
0
W
King Arthur
Fascism Bear
King Arthur
15,610
1,327
73
5,196
25,539
23,168
78
16,031
9,508
0
80,197
L
Kukulkan
17,994
1,480
152
2,657
13,951
6,946
0
5,858
8,093
95,099
0
L
Khepri
Holyherth
Khepri
5,392
386
656
2,913
23,774
31,106
0
8,072
15,702
37,758
0
W
9,090
4,782
0
6,660
16,516
5,284
1,841
5,954
10,562
0
104,502
W
Cliodhna
Pecheras115
Cliodhna
16,538
1,462
0
5,172
21,168
8,574
439
6,082
15,086
0
105,499
L
Nemesis
XxJAMBOX06xX
Nemesis
21,982
8,367
0
5,307
23,893
14,740
0
8,163
15,730
0
100,558
W
Bacchus
joeylee642
Bacchus
8,157
1,173
577
2,488
19,981
25,940
0
9,381
10,176
38,674
1,436
L
18,005
2,914
490
6,473
20,996
19,883
0
5,176
15,820
76,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,369
Gold Earned
62,988
585
Minions Killed
664
0
Camps Cleared
0
2,268,654
Distance Traveled
2,412,256
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,818
433
116
5
0
427,741
3
W
Zeus
13,200
528
139
6
0
416,848
11
W
King Arthur
12,709
508
159
6
0
491,943
6
L
Kukulkan
12,498
500
146
6
0
460,612
4
L
Khepri
11,820
473
45
2
0
465,844
14
W
Skadi
12,225
489
155
6
0
452,370
2
W
Cliodhna
13,123
525
158
6
0
508,977
1
L
Nemesis
13,365
535
122
5
0
525,364
3
W
Bacchus
11,731
469
53
2
0
542,118
5
L
Hades
12,868
515
156
6
0
389,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role