Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Steast
Atlas
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 109L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZAnuda78
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,764 SR
Queue Stats
4W - 6L
1,139 Elo+
Solo
Raijin
Raijin
gemawari18
Raijin
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 127L
1,503 Elo+
Party 2
Freya
Freya
ostsee2200
Freya
Level 45
God Stats
0W - 2L
1,258 SR
Queue Stats
11W - 12L
1,448 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,411 Elo+

VS

Team Averages
Level 101
1,600 SR
1,541 Elo+
Bacchus
Bacchus
Deleonveloper
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Jacksòn
Danzaburou
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,432 Elo+
Party 1
Poseidon
Poseidon
MystériéuxMaîtré
Poseidon
Level 153
God Stats
12W - 10L
1,533 SR
Queue Stats
269W - 259L
1,584 Elo+
Party 3
Zeus
Zeus
PrøfdM
Zeus
Level 156
God Stats
3W - 1L
1,968 SR
Queue Stats
93W - 77L
1,598 Elo+
Party 3
Ganesha
Ganesha
n0xxxx
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 4 / 0
7,567
757
9,051
17,425
8,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Steast
Atlas
13
1 / 5 / 5
7,617
762
4,678
10,346
12,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
ZAnuda78
Ah Muzen Cab
13
1 / 5 / 2
7,076
708
6,268
8,916
3,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
gemawari18
Raijin
13
2 / 6 / 2
7,576
758
4,951
9,129
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
12
1 / 6 / 3
7,174
717
4,050
7,574
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 3 / 11
8,555
856
2,695
7,166
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jacksòn
Danzaburou
15
3 / 1 / 10
9,168
917
8,869
6,207
2,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 2 / 9
10,187
1,019
11,295
7,503
2,552
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
PrøfdM
Zeus
17
10 / 1 / 12
10,157
1,016
20,341
6,379
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
n0xxxx
Ganesha
16
0 / 2 / 21
9,319
932
6,028
16,746
12,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
8
Kills
26
26
Deaths
9
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
0
0.75
W
Bacchus
2
3
11
2.5
W
Danzaburou
Jacksòn
Danzaburou
3
1
10
8
W
11
2
9
7.75
W
Zeus
PrøfdM
Zeus
10
1
12
16
L
Atlas
Steast
Atlas
1
5
5
0.7
L
Ah Muzen Cab
ZAnuda78
Ah Muzen Cab
1
5
2
0.4
L
Raijin
gemawari18
Raijin
2
6
2
0.5
W
Ganesha
n0xxxx
Ganesha
0
2
21
5.25
L
Freya
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
49,228
53,390
Taken
44,001
30,067
Mitigated
30,249
11,356
Healing
20,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,051
789
306
5,895
17,425
8,287
0
11,782
5,322
0
18,121
W
Bacchus
2,695
221
0
587
7,166
10,541
414
1,937
5,229
4,691
0
W
Danzaburou
Jacksòn
Danzaburou
8,869
2,769
339
2,011
6,207
2,619
2,761
2,065
4,142
0
27,060
W
11,295
1,593
1,491
1,130
7,503
2,552
902
2,467
5,036
24,815
0
W
Zeus
PrøfdM
Zeus
20,341
1,611
1,139
2,328
6,379
2,197
851
1,684
4,695
34,331
0
L
Atlas
Steast
Atlas
4,678
1,177
204
603
10,346
12,173
0
6,557
3,334
7,422
0
L
Ah Muzen Cab
ZAnuda78
Ah Muzen Cab
6,268
1,328
403
1,799
8,916
3,179
0
7,562
1,156
0
19,334
L
Raijin
gemawari18
Raijin
4,951
593
547
825
9,129
3,172
0
7,051
1,946
15,131
0
W
Ganesha
n0xxxx
Ganesha
6,028
645
3,280
7,698
16,746
12,340
207
5,526
11,220
9,473
0
L
Freya
4,050
1,246
230
544
7,574
3,256
0
6,101
1,273
6,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
47,386
91
Minions Killed
136
0
Camps Cleared
0
821,621
Distance Traveled
996,819
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,567
757
17
2
0
171,218
0
W
Bacchus
8,555
856
4
0
0
199,348
0
W
Danzaburou
9,168
917
39
4
0
203,476
0
W
Poseidon
10,187
1,019
48
5
0
211,495
2
W
Zeus
10,157
1,016
45
5
0
205,550
4
L
Atlas
7,617
762
2
0
0
159,614
0
L
Ah Muzen Cab
7,076
708
38
4
0
180,313
2
L
Raijin
7,576
758
25
3
0
154,449
0
W
Ganesha
9,319
932
0
0
0
176,950
1
L
Freya
7,174
717
9
1
0
156,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role